本文整理汇总了Java中org.andengine.opengl.util.GLHelper.convertRGBA_8888toARGB_8888方法的典型用法代码示例。如果您正苦于以下问题:Java GLHelper.convertRGBA_8888toARGB_8888方法的具体用法?Java GLHelper.convertRGBA_8888toARGB_8888怎么用?Java GLHelper.convertRGBA_8888toARGB_8888使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.andengine.opengl.util.GLHelper
的用法示例。
在下文中一共展示了GLHelper.convertRGBA_8888toARGB_8888方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: grab
import org.andengine.opengl.util.GLHelper; //导入方法依赖的package包/类
private static Bitmap grab(final int pGrabX, final int pGrabY, final int pGrabWidth, final int pGrabHeight) {
final int[] pixelsRGBA_8888 = new int[pGrabWidth * pGrabHeight];
final IntBuffer pixelsRGBA_8888_Buffer = IntBuffer.wrap(pixelsRGBA_8888);
// TODO Check availability of OpenGL and GLES20.GL_RGBA combinations that require less conversion operations.
GLES20.glReadPixels(pGrabX, pGrabY, pGrabWidth, pGrabHeight, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixelsRGBA_8888_Buffer);
/* Convert from RGBA_8888 (Which is actually ABGR as the whole buffer seems to be inverted) --> ARGB_8888. */
final int[] pixelsARGB_8888 = GLHelper.convertRGBA_8888toARGB_8888(pixelsRGBA_8888);
return Bitmap.createBitmap(pixelsARGB_8888, pGrabWidth, pGrabHeight, Config.ARGB_8888);
}
示例2: getPixelsARGB_8888
import org.andengine.opengl.util.GLHelper; //导入方法依赖的package包/类
public int[] getPixelsARGB_8888(final GLState pGLState, final int pX, final int pY, final int pWidth, final int pHeight) {
final int[] pixelsRGBA_8888 = new int[pWidth * pHeight];
final IntBuffer glPixelBuffer = IntBuffer.wrap(pixelsRGBA_8888);
glPixelBuffer.position(0);
this.begin(pGLState);
GLES20.glReadPixels(pX, pY, pWidth, pHeight, this.mPixelFormat.getGLFormat(), this.mPixelFormat.getGLType(), glPixelBuffer);
this.end(pGLState);
return GLHelper.convertRGBA_8888toARGB_8888(pixelsRGBA_8888);
}