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Java ITiledTextureRegion.getTileCount方法代码示例

本文整理汇总了Java中org.andengine.opengl.texture.region.ITiledTextureRegion.getTileCount方法的典型用法代码示例。如果您正苦于以下问题:Java ITiledTextureRegion.getTileCount方法的具体用法?Java ITiledTextureRegion.getTileCount怎么用?Java ITiledTextureRegion.getTileCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.andengine.opengl.texture.region.ITiledTextureRegion的用法示例。


在下文中一共展示了ITiledTextureRegion.getTileCount方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ButtonSprite

import org.andengine.opengl.texture.region.ITiledTextureRegion; //导入方法依赖的package包/类
public ButtonSprite(final float pX, final float pY, final ITiledTextureRegion pTiledTextureRegion, final VertexBufferObjectManager pVertexBufferObjectManager, final OnClickListener pOnClickListener) {
	super(pX, pY, pTiledTextureRegion, pVertexBufferObjectManager);

	this.mOnClickListener = pOnClickListener;
	this.mStateCount = pTiledTextureRegion.getTileCount();

	switch (this.mStateCount) {
		case 1:
			Debug.w("No " + ITextureRegion.class.getSimpleName() + " supplied for " + State.class.getSimpleName() + "." + State.PRESSED + ".");
		case 2:
			Debug.w("No " + ITextureRegion.class.getSimpleName() + " supplied for " + State.class.getSimpleName() + "." + State.DISABLED + ".");
			break;
		case 3:
			break;
		default:
			throw new IllegalArgumentException("The supplied " + ITiledTextureRegion.class.getSimpleName() + " has an unexpected amount of states: '" + this.mStateCount + "'.");
	}

	this.changeState(State.NORMAL);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:21,代码来源:ButtonSprite.java

示例2: ButtonSprite

import org.andengine.opengl.texture.region.ITiledTextureRegion; //导入方法依赖的package包/类
public ButtonSprite(final float pX, final float pY, final ITiledTextureRegion pTiledTextureRegion, final VertexBufferObjectManager pVertexBufferObjectManager, final OnClickListener pOnClickListener) {
	super(pX, pY, pTiledTextureRegion, pVertexBufferObjectManager);

	this.mOnClickListener = pOnClickListener;
	this.mStateCount = pTiledTextureRegion.getTileCount();

	switch(this.mStateCount) {
		case 1:
			Debug.w("No " + ITextureRegion.class.getSimpleName() + " supplied for " + State.class.getSimpleName() + "." + State.PRESSED + ".");
		case 2:
			Debug.w("No " + ITextureRegion.class.getSimpleName() + " supplied for " + State.class.getSimpleName() + "." + State.DISABLED + ".");
			break;
		case 3:
			break;
		default:
			throw new IllegalArgumentException("The supplied " + ITiledTextureRegion.class.getSimpleName() + " has an unexpected amount of states: '" + this.mStateCount + "'.");
	}

	this.changeState(State.NORMAL);
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:21,代码来源:ButtonSprite.java

示例3: TiledSprite

import org.andengine.opengl.texture.region.ITiledTextureRegion; //导入方法依赖的package包/类
public TiledSprite(final float pX, final float pY, final float pWidth, final float pHeight, final ITiledTextureRegion pTiledTextureRegion, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
	this(pX, pY, pWidth, pHeight, pTiledTextureRegion, new HighPerformanceTiledSpriteVertexBufferObject(pVertexBufferObjectManager, TiledSprite.TILEDSPRITE_SIZE * pTiledTextureRegion.getTileCount(), pDrawType, true, Sprite.VERTEXBUFFEROBJECTATTRIBUTES_DEFAULT));
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:4,代码来源:TiledSprite.java


注:本文中的org.andengine.opengl.texture.region.ITiledTextureRegion.getTileCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。