本文整理汇总了Java中org.andengine.opengl.texture.atlas.ITextureAtlas.addTextureAtlasSource方法的典型用法代码示例。如果您正苦于以下问题:Java ITextureAtlas.addTextureAtlasSource方法的具体用法?Java ITextureAtlas.addTextureAtlasSource怎么用?Java ITextureAtlas.addTextureAtlasSource使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.andengine.opengl.texture.atlas.ITextureAtlas
的用法示例。
在下文中一共展示了ITextureAtlas.addTextureAtlasSource方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createFromSource
import org.andengine.opengl.texture.atlas.ITextureAtlas; //导入方法依赖的package包/类
public static <T extends ITextureAtlasSource> TextureRegion createFromSource(final ITextureAtlas<T> pTextureAtlas, final T pTextureAtlasSource, final int pTextureX, final int pTextureY, final boolean pRotated) {
final TextureRegion textureRegion = new TextureRegion(pTextureAtlas, pTextureX, pTextureY, pTextureAtlasSource.getTextureWidth(), pTextureAtlasSource.getTextureHeight(), pRotated);
pTextureAtlas.addTextureAtlasSource(pTextureAtlasSource, pTextureX, pTextureY);
return textureRegion;
}
示例2: createTiledFromSource
import org.andengine.opengl.texture.atlas.ITextureAtlas; //导入方法依赖的package包/类
public static <T extends ITextureAtlasSource> TiledTextureRegion createTiledFromSource(final ITextureAtlas<T> pTextureAtlas, final T pTextureAtlasSource, final int pTextureX, final int pTextureY, final int pTileColumns, final int pTileRows, final boolean pRotated) {
final TiledTextureRegion tiledTextureRegion = TiledTextureRegion.create(pTextureAtlas, pTextureX, pTextureY, pTextureAtlasSource.getTextureWidth(), pTextureAtlasSource.getTextureHeight(), pTileColumns, pTileRows, pRotated);
pTextureAtlas.addTextureAtlasSource(pTextureAtlasSource, pTextureX, pTextureY);
return tiledTextureRegion;
}