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Java ITexture.toString方法代码示例

本文整理汇总了Java中org.andengine.opengl.texture.ITexture.toString方法的典型用法代码示例。如果您正苦于以下问题:Java ITexture.toString方法的具体用法?Java ITexture.toString怎么用?Java ITexture.toString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.andengine.opengl.texture.ITexture的用法示例。


在下文中一共展示了ITexture.toString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: TiledTextureRegion

import org.andengine.opengl.texture.ITexture; //导入方法依赖的package包/类
/**
 * @param pTexture
 * @param pPerformSameTextureSanityCheck checks whether all supplied {@link ITextureRegion} are on the same {@link Texture}
 * @param pTextureRegions
 */
public TiledTextureRegion(final ITexture pTexture, final boolean pPerformSameTextureSanityCheck, final ITextureRegion ... pTextureRegions) {
	super(pTexture);

	this.mTextureRegions = pTextureRegions;
	this.mTileCount = this.mTextureRegions.length;

	if (pPerformSameTextureSanityCheck) {
		for (int i = this.mTileCount - 1; i >= 0; i--) {
			if (pTextureRegions[i].getTexture() != pTexture) {
				throw new IllegalArgumentException("The " + ITextureRegion.class.getSimpleName() + ": '" + pTextureRegions[i].toString() + "' at index: '" + i + "' is not on the same " + ITexture.class.getSimpleName() + ": '" + pTextureRegions[i].getTexture().toString() + "' as the supplied " + ITexture.class.getSimpleName() + ": '" + pTexture.toString() + "'.");
			}
		}
	}
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:20,代码来源:TiledTextureRegion.java

示例2: TiledTextureRegion

import org.andengine.opengl.texture.ITexture; //导入方法依赖的package包/类
/**
 * @param pTexture
 * @param pPerformSameTextureSanityCheck checks whether all supplied {@link org.andengine.opengl.texture.region.ITextureRegion} are on the same {@link Texture}
 * @param pTextureRegions
 */
public TiledTextureRegion(final ITexture pTexture, final boolean pPerformSameTextureSanityCheck, final ITextureRegion ... pTextureRegions) {
	super(pTexture);

	this.mTextureRegions = pTextureRegions;
	this.mTileCount = this.mTextureRegions.length;

	if (pPerformSameTextureSanityCheck) {
		for (int i = this.mTileCount - 1; i >= 0; i--) {
			if (pTextureRegions[i].getTexture() != pTexture) {
				throw new IllegalArgumentException("The " + ITextureRegion.class.getSimpleName() + ": '" + pTextureRegions[i].toString() + "' at index: '" + i + "' is not on the same " + ITexture.class.getSimpleName() + ": '" + pTextureRegions[i].getTexture().toString() + "' as the supplied " + ITexture.class.getSimpleName() + ": '" + pTexture.toString() + "'.");
			}
		}
	}
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:20,代码来源:TiledTextureRegion.java

示例3: TiledTextureRegion

import org.andengine.opengl.texture.ITexture; //导入方法依赖的package包/类
/**
 * @param pTexture
 * @param pPerformSameTextureSanityCheck checks whether all supplied {@link ITextureRegion} are on the same {@link Texture}
 * @param pTextureRegions
 */
public TiledTextureRegion(final ITexture pTexture, final boolean pPerformSameTextureSanityCheck, final ITextureRegion ... pTextureRegions) {
	super(pTexture);

	this.mTextureRegions = pTextureRegions;
	this.mTileCount = this.mTextureRegions.length;

	if(pPerformSameTextureSanityCheck) {
		for(int i = this.mTileCount - 1; i >= 0; i--) {
			if(pTextureRegions[i].getTexture() != pTexture) {
				throw new IllegalArgumentException("The " + ITextureRegion.class.getSimpleName() + ": '" + pTextureRegions[i].toString() + "' at index: '" + i + "' is not on the same " + ITexture.class.getSimpleName() + ": '" + pTextureRegions[i].getTexture().toString() + "' as the supplied " + ITexture.class.getSimpleName() + ": '" + pTexture.toString() + "'.");
			}
		}
	}
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:20,代码来源:TiledTextureRegion.java


注:本文中的org.andengine.opengl.texture.ITexture.toString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。