本文整理汇总了Java中org.andengine.entity.scene.menu.MenuScene.getMenuItem方法的典型用法代码示例。如果您正苦于以下问题:Java MenuScene.getMenuItem方法的具体用法?Java MenuScene.getMenuItem怎么用?Java MenuScene.getMenuItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.andengine.entity.scene.menu.MenuScene
的用法示例。
在下文中一共展示了MenuScene.getMenuItem方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getMenuItemX
import org.andengine.entity.scene.menu.MenuScene; //导入方法依赖的package包/类
protected float getMenuItemX(final MenuScene pMenuScene, final int pIndex) {
final float menuSceneWidth = pMenuScene.getWidth();
final IMenuItem menuItem = pMenuScene.getMenuItem(pIndex);
final float menuItemWidth = menuItem.getWidth();
/* Determine horizontal position. */
final float x;
switch (this.mHorizontalAlign) {
case LEFT:
x = menuItemWidth * 0.5f;
break;
case CENTER:
x = menuSceneWidth * 0.5f;
break;
case RIGHT:
x = menuSceneWidth - (menuItemWidth * 0.5f);
break;
default:
throw new IllegalArgumentException("Unexpected " + HorizontalAlign.class.getSimpleName() + " with value: '" + this.mHorizontalAlign + "'.");
}
return x + this.mOffsetX;
}
示例2: buildMenuSceneAnimations
import org.andengine.entity.scene.menu.MenuScene; //导入方法依赖的package包/类
@Override
public void buildMenuSceneAnimations(final MenuScene pMenuScene) {
this.updateOverallHeight(pMenuScene);
final int menuItemCount = pMenuScene.getMenuItemCount();
for (int i = 0; i < menuItemCount; i++) {
final IMenuItem menuItem = pMenuScene.getMenuItem(i);
final float x = this.getMenuItemX(pMenuScene, i);
final float y = this.getMenuItemY(pMenuScene, i);
this.onMenuItemPositionBuilt(pMenuScene, i, menuItem, x, y);
}
}
示例3: resetMenuSceneAnimations
import org.andengine.entity.scene.menu.MenuScene; //导入方法依赖的package包/类
@Override
public void resetMenuSceneAnimations(final MenuScene pMenuScene) {
final int menuItemCount = pMenuScene.getMenuItemCount();
for (int i = 0; i < menuItemCount; i++) {
final IMenuItem menuItem = pMenuScene.getMenuItem(i);
final float x = this.getMenuItemX(pMenuScene, i);
final float y = this.getMenuItemY(pMenuScene, i);
this.onMenuItemPositionReset(pMenuScene, i, menuItem, x, y);
}
}
示例4: getMenuItemY
import org.andengine.entity.scene.menu.MenuScene; //导入方法依赖的package包/类
protected float getMenuItemY(final MenuScene pMenuScene, final int pIndex) {
final float menuSceneHeight = pMenuScene.getHeight();
final IMenuItem menuItem = pMenuScene.getMenuItem(pIndex);
/* Prepare vertical position. */
float baseY;
switch (this.mVerticalAlign) {
case TOP:
baseY = menuSceneHeight;
break;
case CENTER:
baseY = (0.5f * menuSceneHeight) + (this.mOverallHeight * 0.5f);
break;
case BOTTOM:
baseY = this.mOverallHeight;
break;
default:
throw new IllegalArgumentException("Unexpected " + VerticalAlign.class.getSimpleName() + " with value: '" + this.mVerticalAlign + "'.");
}
final float menuItemHeight = menuItem.getHeight();
/* Determine vertical position. */
final float y = baseY - (menuItemHeight * 0.5f) - (pIndex * (menuItemHeight + this.mMenuItemSpacing));
return y + this.mOffsetY;
}
示例5: updateOverallHeight
import org.andengine.entity.scene.menu.MenuScene; //导入方法依赖的package包/类
private void updateOverallHeight(final MenuScene pMenuScene) {
final int menuItemCount = pMenuScene.getMenuItemCount();
float overallHeight = 0;
for (int i = menuItemCount - 1; i >= 0; i--) {
final IMenuItem menuItem = pMenuScene.getMenuItem(i);
overallHeight += menuItem.getHeight();
}
this.mOverallHeight = overallHeight + ((menuItemCount - 1) * this.mMenuItemSpacing);
}