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Java EngineOptions.getEngineLock方法代码示例

本文整理汇总了Java中org.andengine.engine.options.EngineOptions.getEngineLock方法的典型用法代码示例。如果您正苦于以下问题:Java EngineOptions.getEngineLock方法的具体用法?Java EngineOptions.getEngineLock怎么用?Java EngineOptions.getEngineLock使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.andengine.engine.options.EngineOptions的用法示例。


在下文中一共展示了EngineOptions.getEngineLock方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: Engine

import org.andengine.engine.options.EngineOptions; //导入方法依赖的package包/类
public Engine(final EngineOptions pEngineOptions) {
	/* Initialize Factory and Manager classes. */
	BitmapTextureAtlasTextureRegionFactory.reset();
	SoundFactory.onCreate();
	MusicFactory.onCreate();
	FontFactory.onCreate();
	this.mVertexBufferObjectManager.onCreate();
	this.mTextureManager.onCreate();
	this.mFontManager.onCreate();
	this.mShaderProgramManager.onCreate();

	/* Apply EngineOptions. */
	this.mEngineOptions = pEngineOptions;
	if (this.mEngineOptions.hasEngineLock()) {
		this.mEngineLock = pEngineOptions.getEngineLock();
	} else {
		this.mEngineLock = new EngineLock(false);
	}
	this.mCamera = pEngineOptions.getCamera();

	/* Touch. */
	if (this.mEngineOptions.getTouchOptions().needsMultiTouch()) {
		this.setTouchController(new MultiTouchController());
	} else {
		this.setTouchController(new SingleTouchController());
	}

	/* Audio. */
	if (this.mEngineOptions.getAudioOptions().needsSound()) {
		this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams());
	} else {
		this.mSoundManager = null;
	}
	if (this.mEngineOptions.getAudioOptions().needsMusic()) {
		this.mMusicManager = new MusicManager();
	} else {
		this.mMusicManager = null;
	}

	/* Start the UpdateThread. */
	if (this.mEngineOptions.hasUpdateThread()) {
		this.mUpdateThread = this.mEngineOptions.getUpdateThread();
	} else {
		this.mUpdateThread = new UpdateThread();
	}
	this.mUpdateThread.setEngine(this);
}
 
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:48,代码来源:Engine.java

示例2: Engine

import org.andengine.engine.options.EngineOptions; //导入方法依赖的package包/类
public Engine(final EngineOptions pEngineOptions) {
	/* Initialize Factory and Manager classes. */
	BitmapTextureAtlasTextureRegionFactory.reset();
	SoundFactory.onCreate();
	MusicFactory.onCreate();
	FontFactory.onCreate();
	this.mVertexBufferObjectManager.onCreate();
	this.mTextureManager.onCreate();
	this.mFontManager.onCreate();
	this.mShaderProgramManager.onCreate();

	/* Apply EngineOptions. */
	this.mEngineOptions = pEngineOptions;
	if(this.mEngineOptions.hasEngineLock()) {
		this.mEngineLock = pEngineOptions.getEngineLock();
	} else {
		this.mEngineLock = new EngineLock(false);
	}
	this.mCamera = pEngineOptions.getCamera();

	/* Touch. */
	if(this.mEngineOptions.getTouchOptions().needsMultiTouch()) {
		this.setTouchController(new MultiTouchController());
	} else {
		this.setTouchController(new SingleTouchController());
	}

	/* Audio. */
	if(this.mEngineOptions.getAudioOptions().needsSound()) {
		this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams());
	} else {
		this.mSoundManager = null;
	}
	if(this.mEngineOptions.getAudioOptions().needsMusic()) {
		this.mMusicManager = new MusicManager();
	} else {
		this.mMusicManager = null;
	}

	/* Start the UpdateThread. */
	if(this.mEngineOptions.hasUpdateThread()) {
		this.mUpdateThread = this.mEngineOptions.getUpdateThread();
	} else {
		this.mUpdateThread = new UpdateThread();
	}
	this.mUpdateThread.setEngine(this);
}
 
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:48,代码来源:Engine.java


注:本文中的org.andengine.engine.options.EngineOptions.getEngineLock方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。