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Java Side.isServer方法代码示例

本文整理汇总了Java中net.minecraftforge.fml.relauncher.Side.isServer方法的典型用法代码示例。如果您正苦于以下问题:Java Side.isServer方法的具体用法?Java Side.isServer怎么用?Java Side.isServer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.fml.relauncher.Side的用法示例。


在下文中一共展示了Side.isServer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleReceivedFile

import net.minecraftforge.fml.relauncher.Side; //导入方法依赖的package包/类
public static void handleReceivedFile(String fileName, byte[] fileData, Side side)
{
    File dir = new File(Clef.getResourceHelper().abcDir, "received");
    File file = new File(dir, fileName);
    try
    {
        dir.mkdirs();
        if(file.exists())
        {
            file.delete();
        }

        FileOutputStream fos = new FileOutputStream(file);
        fos.write(fileData);
        fos.close();

        Clef.LOGGER.info("Received " + fileName + ". Reading.");
        readAbc(file, tracks);

        if(side.isServer())
        {
            requestedABCFromPlayers.remove(fileName.substring(0, fileName.length() - 4));
        }
        else
        {
            requestedABCFromServer.remove(fileName.substring(0, fileName.length() - 4));
        }
    }
    catch(Exception e)
    {
        e.printStackTrace();
    }
}
 
开发者ID:iChun,项目名称:Clef,代码行数:34,代码来源:AbcLibrary.java

示例2: handleReceivedFile

import net.minecraftforge.fml.relauncher.Side; //导入方法依赖的package包/类
public static void handleReceivedFile(String fileName, byte[] fileData, Side side)
{
    File dir = new File(Clef.getResourceHelper().instrumentDir, "received");
    File file = new File(dir, fileName);
    try
    {
        dir.mkdirs();
        if(file.exists())
        {
            file.delete();
        }

        FileOutputStream fos = new FileOutputStream(file);
        fos.write(fileData);
        fos.close();

        Clef.LOGGER.info("Received " + fileName + ". Reading.");
        readInstrumentPack(file, instruments);

        if(!isInstrumentDisabled(fileName.substring(0, fileName.length() - 4)))
        {
            if(side.isServer())
            {
                String instName = fileName.substring(0, fileName.length() - 4);
                requestedInstrumentsFromPlayers.remove(instName);
                HashSet<String> playersRequesting = requestsFromPlayers.get(instName);
                if(playersRequesting != null)
                {
                    for(String s : playersRequesting)
                    {
                        EntityPlayerMP player = FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerByUsername(s);
                        if(player != null)
                        {
                            packageAndSendInstrument(instName, player);
                        }
                    }
                }
            }
            else
            {
                requestedInstrumentsFromServer.remove(fileName.substring(0, fileName.length() - 4));
            }
        }
    }
    catch(Exception e)
    {
        e.printStackTrace();
    }
}
 
开发者ID:iChun,项目名称:Clef,代码行数:50,代码来源:InstrumentLibrary.java


注:本文中的net.minecraftforge.fml.relauncher.Side.isServer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。