本文整理汇总了Java中net.minecraftforge.event.world.BlockEvent.BreakEvent.getWorld方法的典型用法代码示例。如果您正苦于以下问题:Java BreakEvent.getWorld方法的具体用法?Java BreakEvent.getWorld怎么用?Java BreakEvent.getWorld使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.event.world.BlockEvent.BreakEvent
的用法示例。
在下文中一共展示了BreakEvent.getWorld方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onBreakBlock
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/**
* On break block event, we are checking whether player is breaking director
* block and it's not empty (has replays at least one replay). Thanks to
* Tom Soel for suggesting this.
*/
@SubscribeEvent
public void onBreakBlock(BreakEvent event)
{
World world = event.getWorld();
if (!world.isRemote && event.getState().getBlock() instanceof AbstractBlockDirector)
{
TileEntity tile = world.getTileEntity(event.getPos());
if (tile instanceof TileEntityDirector)
{
TileEntityDirector director = (TileEntityDirector) tile;
if (!director.replays.isEmpty())
{
event.setCanceled(true);
Dispatcher.sendTo(new PacketConfirmBreak(event.getPos(), director.replays.size()), (EntityPlayerMP) event.getPlayer());
}
}
}
}
示例2: onBlockBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBlockBreakEvent(BreakEvent event)
{
if (event.getWorld().isRemote) { return; }
Main.console("[TERRITORIAL DEALINGS] Block at x " + event.getPos().getX() + " / y " + event.getPos().getY() + " / z " + event.getPos().getZ() + " broken by player " + event.getPlayer().getName() + ".");
Chunk chunk = event.getPlayer().worldObj.getChunkFromBlockCoords(event.getPos());
if (TerritoryHandler.canPlayerEditChunk(event.getPlayer(), chunk)) // Checks out
{
Main.console("[TERRITORIAL DEALINGS] Player is allowed to edit this chunk. Doing nothing.");
}
else
{
Main.console("[TERRITORIAL DEALINGS] Player is not allowed to edit this chunk. Cancelling.");
event.setCanceled(true); // Not having it
}
}
示例3: onBlockBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBlockBreakEvent(BreakEvent event)
{
if (event.getWorld().isRemote) { return; } // Not doing this on client side
Main.console("Block at x" + event.getPos().getX() + " y" + event.getPos().getY() + " z" + event.getPos().getZ() + " broken by player " + event.getPlayer().getName() +
" (ID " + event.getPlayer().getGameProfile().getId() + ").");
Chunk chunk = event.getPlayer().worldObj.getChunkFromBlockCoords(event.getPos());
if (TerritoryHandler.canPlayerEditChunk(event.getPlayer().worldObj, event.getPlayer(), chunk)) // Checks out
{
Main.console("Player is allowed to edit this chunk. Doing nothing.");
}
else
{
Main.console("Player is not allowed to edit this chunk. Cancelling.");
event.setCanceled(true); // Not having it
}
}
示例4: onBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBreakEvent(BreakEvent event){
World world = event.getWorld();
BlockPos pos = event.getPos();
IBlockState state = event.getState();
TileEntity ent = world.getTileEntity(pos);
// TODO; check tool/pickaxe? if notHarvestable or whatever, drop the
// buckets and the ..glass?
if(ent != null && ent instanceof TileEntityBucketStorage){
TileEntityBucketStorage t = (TileEntityBucketStorage) ent;
ItemStack stack = new ItemStack(state.getBlock());
setItemStackNBT(stack, BlockBucketStorage.NBTBUCKETS, t.getBuckets());
dropItemStackInWorld(world, pos, stack);
t.setBuckets(0);
}
}
示例5: onBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onBreakEvent(BreakEvent event) {
World world = event.getWorld();
EntityPlayer player = event.getPlayer();
if (player == null) {
return;
}
BlockPos pos = event.getPos();
int level = this.getCurrentLevelTool(player);
if (level <= 0) {
return;
}
Block block = event.getState().getBlock();
int xpDropped = block.getExpDrop(event.getState(), world, pos, 0);
int bonus = xpDropped * XP_PER_LVL * level;
UtilExperience.incrementExp(player, bonus);
// dropExp(world, pos, xpDropped * XP_PER_LVL * level);
}
示例6: onBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/**
* tile entity data saved to item stack
*
* @param event
*/
@SubscribeEvent
public static void onBreakEvent(BreakEvent event) {
if (event.getPlayer() != null && event.getPlayer().capabilities.isCreativeMode) {
return;
} // dont drop in creative https://github.com/PrinceOfAmber/Cyclic/issues/93
World world = event.getWorld();
BlockPos pos = event.getPos();
IBlockState state = event.getState();
TileEntity ent = world.getTileEntity(pos);
if (ent != null && ent instanceof TileEntityWirelessTr) {
TileEntityWirelessTr t = (TileEntityWirelessTr) ent;
ItemStack stack = new ItemStack(state.getBlock());
if (t.getTargetPos() != null)
UtilNBT.setItemStackBlockPos(stack, t.getTargetPos());
// saveTileDataToStack(stack, t);
UtilItemStack.dropItemStackInWorld(world, pos, stack);
}
}
示例7: onBreakEvent
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBreakEvent(BreakEvent event) {
if (event.getPlayer() != null && event.getPlayer().capabilities.isCreativeMode) {
return;
} // dont drop in creative https://github.com/PrinceOfAmber/Cyclic/issues/93
World world = event.getWorld();
BlockPos pos = event.getPos();
IBlockState state = event.getState();
TileEntity ent = world.getTileEntity(pos);
if (ent != null && ent instanceof TileEntityVector) {
TileEntityVector t = (TileEntityVector) ent;
ItemStack stack = new ItemStack(state.getBlock());
saveTileDataToStack(stack, t);
UtilItemStack.dropItemStackInWorld(world, pos, stack);
}
}
示例8: onBlockBroken
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBlockBroken(BreakEvent event){
if(!event.getWorld().isRemote)
if(event.getWorld().getTileEntity(event.getPos()) != null && event.getWorld().getTileEntity(event.getPos()) instanceof CustomizableSCTE){
CustomizableSCTE te = (CustomizableSCTE) event.getWorld().getTileEntity(event.getPos());
for(int i = 0; i < te.getNumberOfCustomizableOptions(); i++)
if(te.itemStacks[i] != null){
ItemStack stack = te.itemStacks[i];
EntityItem item = new EntityItem(event.getWorld(), event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), stack);
WorldUtils.addScheduledTask(event.getWorld(), () -> event.getWorld().spawnEntityInWorld(item));
te.onModuleRemoved(stack, ((ItemModule) stack.getItem()).getModule());
te.createLinkedBlockAction(EnumLinkedAction.MODULE_REMOVED, new Object[]{ stack, ((ItemModule) stack.getItem()).getModule() }, te);
if(te instanceof TileEntitySecurityCamera)
te.getWorld().notifyNeighborsOfStateChange(te.getPos().offset(te.getWorld().getBlockState(te.getPos()).getValue(BlockSecurityCamera.FACING), -1), te.getWorld().getBlockState(te.getPos()).getBlock());
}
}
}
示例9: onBlockBroken
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBlockBroken(BreakEvent event){
if(!event.getWorld().isRemote)
if(event.getWorld().getTileEntity(event.getPos()) != null && event.getWorld().getTileEntity(event.getPos()) instanceof CustomizableSCTE){
CustomizableSCTE te = (CustomizableSCTE) event.getWorld().getTileEntity(event.getPos());
for(int i = 0; i < te.getNumberOfCustomizableOptions(); i++)
if(!te.modules.get(i).isEmpty()){
ItemStack stack = te.modules.get(i);
EntityItem item = new EntityItem(event.getWorld(), event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), stack);
WorldUtils.addScheduledTask(event.getWorld(), () -> event.getWorld().spawnEntity(item));
te.onModuleRemoved(stack, ((ItemModule) stack.getItem()).getModule());
te.createLinkedBlockAction(EnumLinkedAction.MODULE_REMOVED, new Object[]{ stack, ((ItemModule) stack.getItem()).getModule() }, te);
if(te instanceof TileEntitySecurityCamera)
te.getWorld().notifyNeighborsOfStateChange(te.getPos().offset(te.getWorld().getBlockState(te.getPos()).getValue(BlockSecurityCamera.FACING), -1), te.getWorld().getBlockState(te.getPos()).getBlock(), true);
}
}
}
示例10: breakBlock
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/** Fells trees according to player facing. */
@SubscribeEvent
public void breakBlock(BreakEvent event) {
IBlockState state = event.getState();
Block block = state.getBlock();
World world = event.getWorld();
BlockPos pos = event.getPos();
if (block instanceof BlockLog) {
TreeFallUtils.fellTree(world, pos, event.getPlayer()
.getHorizontalFacing().rotateY());
}
}
示例11: onBlockBroken
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/** If the block can't be harvested, remove its drops */
@SubscribeEvent
public void onBlockBroken(BreakEvent e) {
Block b = e.getState().getBlock();
if(!e.getWorld().isRemote && b instanceof IBlockEverything) {
if(!b.canHarvestBlock(e.getWorld(), e.getPos(), e.getPlayer())) {
TileEntityBlockEverything tile = (TileEntityBlockEverything)e.getWorld().getTileEntity(e.getPos());
tile.contains = null;
}
}
}
示例12: onUpgradedTileBreak
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/** Spawn the lightning upgrade when an upgraded tile is broken */
@SubscribeEvent
public void onUpgradedTileBreak(BreakEvent e) {
if(!e.getWorld().isRemote) {
TileEntity t = e.getWorld().getTileEntity(e.getPos());
if(t != null && t.hasCapability(LCCapabilities.LIGHTNING_UPGRADABLE, null) &&
t.getCapability(LCCapabilities.LIGHTNING_UPGRADABLE, null).isUpgraded()) {
Block.spawnAsEntity(e.getWorld(), e.getPos(), new ItemStack(LCItems.material, 1, Material.UPGRADE));
}
}
}
示例13: onBlockBreak
import net.minecraftforge.event.world.BlockEvent.BreakEvent; //导入方法依赖的package包/类
/** Make sure that only empty systems can be broken */
@SubscribeEvent
public void onBlockBreak(BreakEvent e) {
if (!e.getWorld().isRemote) {
TileEntity tileentity = e.getWorld().getTileEntity(e.getPos());
if (tileentity instanceof TileEntityStorageCore) {
TileEntityStorageCore core = (TileEntityStorageCore) tileentity;
if (core.inventory.getTotalCount() > 0) {
e.setCanceled(true);
}
}
}
}