本文整理汇总了Java中net.minecraftforge.event.entity.player.PlayerDropsEvent.setCanceled方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerDropsEvent.setCanceled方法的具体用法?Java PlayerDropsEvent.setCanceled怎么用?Java PlayerDropsEvent.setCanceled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.event.entity.player.PlayerDropsEvent
的用法示例。
在下文中一共展示了PlayerDropsEvent.setCanceled方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: deathEvent
import net.minecraftforge.event.entity.player.PlayerDropsEvent; //导入方法依赖的package包/类
/**
* For deaths
*/
@ForgeSubscribe(priority = EventPriority.HIGHEST)
public void deathEvent(PlayerDropsEvent event)
{
World world = event.entityPlayer.getEntityWorld();
if (world.isRemote) return;
event.setCanceled(GraveHandler.onDeath(event.entityPlayer.worldObj, event.entityPlayer, event.drops));
}
示例2: onDrop
import net.minecraftforge.event.entity.player.PlayerDropsEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onDrop(PlayerDropsEvent e) {
final boolean gr = e.entityPlayer.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory");
if (!e.entityPlayer.worldObj.isRemote && e.entityPlayer.dimension == IaSFlags.dim_nyx_id && !gr) {
e.setCanceled(true);
NyxDeathSystem.plai_inv = NyxDeathSystem.determineRespawnInventory(NyxDeathSystem.plai_inv, true);
e.entityPlayer.inventory.copyInventory(NyxDeathSystem.plai_inv);
NyxDeathSystem.death_inv.put(e.entityPlayer.getEntityId(), e.entityPlayer.inventory);
}
}
示例3: playerDropEvent
import net.minecraftforge.event.entity.player.PlayerDropsEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void playerDropEvent(PlayerDropsEvent e){
PlayerDeathEvent playerDeathEvent = new PlayerDeathEvent(e);
eventManager.fireEvent(playerDeathEvent);
e.setCanceled(playerDeathEvent.getCancelled());
}