本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent.getEntity方法的典型用法代码示例。如果您正苦于以下问题:Java LivingSetAttackTargetEvent.getEntity方法的具体用法?Java LivingSetAttackTargetEvent.getEntity怎么用?Java LivingSetAttackTargetEvent.getEntity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent
的用法示例。
在下文中一共展示了LivingSetAttackTargetEvent.getEntity方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: checkSetTarget
import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void checkSetTarget(LivingSetAttackTargetEvent event) {
if (event.getTarget() == null)
return;
if (!(event.getTarget() instanceof EntityPlayer) || event.getTarget() instanceof FakePlayer)
return;
if (!(event.getEntity() instanceof EntityLiving))
return;
EntityPlayer player = (EntityPlayer)event.getTarget();
EntityLiving ent = (EntityLiving)event.getEntity();
boolean flag = player.inventory.armorInventory[2] != null && player.inventory.armorInventory[2].getItem() == UCItems.poncho && NBTUtils.getInt(player.inventory.armorInventory[2], ItemGeneric.TAG_UPGRADE, -1) == 10;
if (flag && ent.isNonBoss() && !(ent instanceof EntityGuardian || ent instanceof EntityShulker))
{
ent.setAttackTarget(null);
ent.setRevengeTarget(null);
}
}
示例2: stopBodyGuardsFromAttackingNemeses
import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void stopBodyGuardsFromAttackingNemeses(LivingSetAttackTargetEvent event) {
World world = event.getEntity().getEntityWorld();
if (world.isRemote) {
return;
}
Entity entity = event.getEntity();
if (event.getTarget() == null || !(event.getEntity() instanceof EntityCreature)) {
return;
}
if (hasTag(entity, NemesisSystem.TAG_BODY_GUARD) || hasTag(entity, ToroTraits.TAG_SUMMONED_MOB)) {
if (event.getTarget().getTags().contains(NemesisSystem.TAG_NEMESIS)) {
((EntityCreature) event.getEntityLiving()).setAttackTarget(null);
}
}
}
示例3: onMobTargetSet
import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
/**
* Used by PneumaticHelmet
*
* @param event
*/
@SubscribeEvent
public void onMobTargetSet(LivingSetAttackTargetEvent event) {
if (event.getEntity() instanceof EntityCreature) {
if (!event.getEntity().world.isRemote) {
NetworkHandler.sendToAllAround(
new PacketSetMobTarget((EntityCreature) event.getEntity(), event.getTarget()),
new NetworkRegistry.TargetPoint(event.getEntity().world.provider.getDimension(),
event.getEntity().posX, event.getEntity().posY, event.getEntity().posZ, TileEntityConstants.PACKET_UPDATE_DISTANCE));
} else {
warnPlayerIfNecessary(event);
}
}
}