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Java LivingSetAttackTargetEvent.getEntity方法代码示例

本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent.getEntity方法的典型用法代码示例。如果您正苦于以下问题:Java LivingSetAttackTargetEvent.getEntity方法的具体用法?Java LivingSetAttackTargetEvent.getEntity怎么用?Java LivingSetAttackTargetEvent.getEntity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent的用法示例。


在下文中一共展示了LivingSetAttackTargetEvent.getEntity方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: checkSetTarget

import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void checkSetTarget(LivingSetAttackTargetEvent event) {
	
	if (event.getTarget() == null)
		return;
	if (!(event.getTarget() instanceof EntityPlayer) || event.getTarget() instanceof FakePlayer)
		return;
	if (!(event.getEntity() instanceof EntityLiving))
		return;
	
	EntityPlayer player = (EntityPlayer)event.getTarget();
	EntityLiving ent = (EntityLiving)event.getEntity();
	boolean flag = player.inventory.armorInventory[2] != null && player.inventory.armorInventory[2].getItem() == UCItems.poncho && NBTUtils.getInt(player.inventory.armorInventory[2], ItemGeneric.TAG_UPGRADE, -1) == 10;
	if (flag && ent.isNonBoss() && !(ent instanceof EntityGuardian || ent instanceof EntityShulker))
	{
		ent.setAttackTarget(null);
		ent.setRevengeTarget(null);
	}
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:20,代码来源:UCEventHandlerServer.java

示例2: stopBodyGuardsFromAttackingNemeses

import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void stopBodyGuardsFromAttackingNemeses(LivingSetAttackTargetEvent event) {
	World world = event.getEntity().getEntityWorld();

	if (world.isRemote) {
		return;
	}

	Entity entity = event.getEntity();

	if (event.getTarget() == null || !(event.getEntity() instanceof EntityCreature)) {
		return;
	}

	if (hasTag(entity, NemesisSystem.TAG_BODY_GUARD) || hasTag(entity, ToroTraits.TAG_SUMMONED_MOB)) {
		if (event.getTarget().getTags().contains(NemesisSystem.TAG_NEMESIS)) {
			((EntityCreature) event.getEntityLiving()).setAttackTarget(null);
		}
	}
}
 
开发者ID:ToroCraft,项目名称:NemesisSystem,代码行数:21,代码来源:SetAttackTargetHandler.java

示例3: onMobTargetSet

import net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent; //导入方法依赖的package包/类
/**
 * Used by PneumaticHelmet
 *
 * @param event
 */
@SubscribeEvent
public void onMobTargetSet(LivingSetAttackTargetEvent event) {
    if (event.getEntity() instanceof EntityCreature) {
        if (!event.getEntity().world.isRemote) {
            NetworkHandler.sendToAllAround(
                    new PacketSetMobTarget((EntityCreature) event.getEntity(), event.getTarget()),
                    new NetworkRegistry.TargetPoint(event.getEntity().world.provider.getDimension(),
                            event.getEntity().posX, event.getEntity().posY, event.getEntity().posZ, TileEntityConstants.PACKET_UPDATE_DISTANCE));
        } else {
            warnPlayerIfNecessary(event);
        }
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:19,代码来源:EventHandlerPneumaticCraft.java


注:本文中的net.minecraftforge.event.entity.living.LivingSetAttackTargetEvent.getEntity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。