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Java LivingFallEvent.getEntity方法代码示例

本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingFallEvent.getEntity方法的典型用法代码示例。如果您正苦于以下问题:Java LivingFallEvent.getEntity方法的具体用法?Java LivingFallEvent.getEntity怎么用?Java LivingFallEvent.getEntity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.event.entity.living.LivingFallEvent的用法示例。


在下文中一共展示了LivingFallEvent.getEntity方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onLivingFallEvent

import net.minecraftforge.event.entity.living.LivingFallEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onLivingFallEvent(LivingFallEvent event)
{
	if (event.getEntity() != null && event.getEntity() instanceof EntityPlayer)
	{
		EntityPlayer player = (EntityPlayer)event.getEntity();
		
		for (ItemStack armor : player.getArmorInventoryList()) {
		    if (armor != null && armor.getItem() instanceof LongFallBoots)
		    {
				// this cancels the fall event so you take no damage
				event.setCanceled(true);
		    }
		}
	}
}
 
开发者ID:yyon,项目名称:grapplemod,代码行数:17,代码来源:LongFallBoots.java

示例2: onEvent

import net.minecraftforge.event.entity.living.LivingFallEvent; //导入方法依赖的package包/类
@Override
public void onEvent(LivingFallEvent event) {
	if (event.getEntity() instanceof EntityPlayerMP) {
		EntityPlayerMP player = (EntityPlayerMP) event.getEntity();
		ServerPlayerSettings settings = getPlayerSettings(player);
			
	    if (settings.noFall) {event.setCanceled(true);}
	    else if (settings.justDisabled) {
	    	event.setCanceled(true);
	        settings.justDisabled = false;
	    }
	}
}
 
开发者ID:MrNobody98,项目名称:morecommands,代码行数:14,代码来源:CommandFly.java

示例3: onEvent

import net.minecraftforge.event.entity.living.LivingFallEvent; //导入方法依赖的package包/类
@Override
public void onEvent(LivingFallEvent event) {
	if (event.getEntity() instanceof EntityPlayerMP) {
		EntityPlayerMP player = (EntityPlayerMP) event.getEntity();
		if (!getPlayerSettings(player).falldamage) event.setCanceled(true);
	}
}
 
开发者ID:MrNobody98,项目名称:morecommands,代码行数:8,代码来源:CommandFalldamage.java

示例4: onLivingFallEvent

import net.minecraftforge.event.entity.living.LivingFallEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onLivingFallEvent(LivingFallEvent event)
{
	if (event.getEntity() != null && grapplemod.attached.contains(event.getEntity().getEntityId()))
	{
		event.setCanceled(true);
	}
}
 
开发者ID:yyon,项目名称:grapplemod,代码行数:9,代码来源:CommonProxyClass.java

示例5: negateFallDamage

import net.minecraftforge.event.entity.living.LivingFallEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void negateFallDamage(LivingFallEvent event) {
	if (!(event.getEntity() instanceof EntityPlayer)) {
		return;
	}

	event.setCanceled(true);
}
 
开发者ID:jarryDk,项目名称:MineCraft,代码行数:9,代码来源:WallClimber.java


注:本文中的net.minecraftforge.event.entity.living.LivingFallEvent.getEntity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。