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Java Property.setMaxValue方法代码示例

本文整理汇总了Java中net.minecraftforge.common.config.Property.setMaxValue方法的典型用法代码示例。如果您正苦于以下问题:Java Property.setMaxValue方法的具体用法?Java Property.setMaxValue怎么用?Java Property.setMaxValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.common.config.Property的用法示例。


在下文中一共展示了Property.setMaxValue方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: loadFile

import net.minecraftforge.common.config.Property; //导入方法依赖的package包/类
public static void loadFile(File file) {
    FMLLog.info("[Muon] %s", "Loading config from "+file.getName());
    // Sets up a new config
    config = new Configuration(file);
    config.load();

    config.setCategoryComment(CATEGORY_GENERATION, "Options controlling generation of new villages.\nThese only take effect as new chunks are generated.");
    properties.put("enable_new_by_default", config.get(CATEGORY_GENERATION, "enable_new_by_default", false, "Enable features of new versions by default"));
    properties.put("fix_buried_doors", config.get(CATEGORY_GENERATION, "fix_buried_doors", true, "Align village buildings with the path only"));
    properties.put("better_paths", config.get(CATEGORY_GENERATION, "better_paths", true, "Use alternate function for creating village paths"));
    properties.put("smooth_village_terrain", config.get(CATEGORY_GENERATION, "smooth_village_terrain", true, "Smooth terrain within village boundaries"));
    properties.put("fix_scattered_features", config.get(CATEGORY_GENERATION, "fix_scattered_features", true, "Ensure scattered features (e.g. Desert temples and Igloos) are accessible."));
    int village_grove_frequency_default = 0;
    if (getBoolean("enable_new_by_default")) {
        if (!config.hasKey(CATEGORY_GENERATION, "village_grove_frequency")) {
            village_grove_frequency_default = 100;
        }
    }
    Property village_grove_frequency = config.get(CATEGORY_GENERATION, "village_grove_frequency", village_grove_frequency_default, "Add stands of trees to villages.");
    village_grove_frequency.setMinValue(0);
    village_grove_frequency.setMaxValue(100);
    properties.put("village_grove_frequency", village_grove_frequency);

    // write out default config if necessary
    config.save();
}
 
开发者ID:MinimumContent,项目名称:muon,代码行数:27,代码来源:MuonConfig.java

示例2: getIntFor

import net.minecraftforge.common.config.Property; //导入方法依赖的package包/类
public static int getIntFor(Configuration config, String heading, String item, int value, int minValue, int maxValue, String comment) {
	if (config == null)
		return value;
	try {
		Property prop = config.get(heading, item, value);
		prop.comment = comment + " [range: " + minValue + " ~ " + maxValue + ", default: " + value + "]";
		prop.setMinValue(minValue);
		prop.setMaxValue(maxValue);
		if (prop.getInt(value) < minValue || prop.getInt(value) > maxValue) {
			TFCTech.LOG.info("An invalid value has been entered for " + item
					+ " in the config file. Reverting to the default value.");
			prop.set(value);
			return value;
		}
		return prop.getInt(value);
	} catch (Exception e) {
		TFCTech.LOG.error("Error while trying to add Integer, config wasn't loaded properly!");
	}
	return value;
}
 
开发者ID:Shurgent,项目名称:TFCTech,代码行数:21,代码来源:ModOptions.java

示例3: syncConfig

import net.minecraftforge.common.config.Property; //导入方法依赖的package包/类
private static void syncConfig(boolean loadFromConfigFile, boolean readFieldsFromConfig) {
	if (loadFromConfigFile)
		config.load();

	Property propertyMachineCooldownBasic = config.get(CATEGORY_NAME_BLOCKS, "machine_cooldown_basic", 100);
	propertyMachineCooldownBasic.setLanguageKey("gui.config.blocks.machine_cooldown_basic.name");
	propertyMachineCooldownBasic.setComment(I18n.format("gui.config.blocks.machine_cooldown_basic.comment"));
	propertyMachineCooldownBasic.setMinValue(10);
	propertyMachineCooldownBasic.setMaxValue(200);
	Property propertyMachineCooldownAdvanced = config.get(CATEGORY_NAME_BLOCKS, "machine_cooldown_advanced", 50);
	propertyMachineCooldownAdvanced.setLanguageKey("gui.config.blocks.machine_cooldown_advanced.name");
	propertyMachineCooldownAdvanced.setComment(I18n.format("gui.config.blocks.machine_cooldown_advanced.comment"));
	propertyMachineCooldownAdvanced.setMinValue(10);
	propertyMachineCooldownAdvanced.setMaxValue(200);

	List<String> propertyOrderBlocks = new ArrayList<String>();
	propertyOrderBlocks.add(propertyMachineCooldownBasic.getName());
	propertyOrderBlocks.add(propertyMachineCooldownAdvanced.getName());
	config.setCategoryPropertyOrder(CATEGORY_NAME_BLOCKS, propertyOrderBlocks);

	if (readFieldsFromConfig) {
		machineCooldownBasic = propertyMachineCooldownBasic.getInt();
		machineCooldownAdvanced = propertyMachineCooldownAdvanced.getInt();
	}

	propertyMachineCooldownBasic.set(machineCooldownBasic);
	propertyMachineCooldownAdvanced.set(machineCooldownAdvanced);

	if (config.hasChanged())
		config.save();
}
 
开发者ID:IvanSteklow,项目名称:VanillaExtras,代码行数:32,代码来源:VExConfig.java


注:本文中的net.minecraftforge.common.config.Property.setMaxValue方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。