本文整理汇总了Java中net.minecraftforge.common.ForgeChunkManager.getModCategories方法的典型用法代码示例。如果您正苦于以下问题:Java ForgeChunkManager.getModCategories方法的具体用法?Java ForgeChunkManager.getModCategories怎么用?Java ForgeChunkManager.getModCategories使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.common.ForgeChunkManager
的用法示例。
在下文中一共展示了ForgeChunkManager.getModCategories方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: buildChildScreen
import net.minecraftforge.common.ForgeChunkManager; //导入方法依赖的package包/类
/**
* This method is called in the constructor and is used to set the childScreen field.
*/
@Override
protected GuiScreen buildChildScreen()
{
List<IConfigElement> list = new ArrayList<IConfigElement>();
list.add(new DummyCategoryElement("addForgeChunkLoadingModCfg", "forge.configgui.ctgy.forgeChunkLoadingAddModConfig",
AddModOverrideEntry.class));
for (ConfigCategory cc : ForgeChunkManager.getModCategories())
list.add(new ConfigElement(cc));
return new GuiConfig(this.owningScreen, list, this.owningScreen.modID,
this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart, this.owningScreen.title,
I18n.format("forge.configgui.ctgy.forgeChunkLoadingModConfig"));
}
示例2: buildChildScreen
import net.minecraftforge.common.ForgeChunkManager; //导入方法依赖的package包/类
/**
* This method is called in the constructor and is used to set the childScreen field.
*/
@Override
protected GuiScreen buildChildScreen()
{
List<IConfigElement> list = new ArrayList<IConfigElement>();
list.add(new DummyCategoryElement("addForgeChunkLoadingModCfg", "forge.configgui.ctgy.forgeChunkLoadingAddModConfig",
AddModOverrideEntry.class));
for (ConfigCategory cc : ForgeChunkManager.getModCategories())
list.add(new ConfigElement(cc));
return new GuiConfig(this.owningScreen, list, this.owningScreen.modID,
this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart, this.owningScreen.title,
I18n.func_135052_a("forge.configgui.ctgy.forgeChunkLoadingModConfig"));
}
示例3: buildChildScreen
import net.minecraftforge.common.ForgeChunkManager; //导入方法依赖的package包/类
/**
* This method is called in the constructor and is used to set the childScreen field.
*/
@Override
protected GuiScreen buildChildScreen()
{
List<IConfigElement> list = new ArrayList<IConfigElement>();
list.add(new DummyCategoryElement("addForgeChunkLoadingModCfg", "forge.configgui.ctgy.forgeChunkLoadingAddModConfig",
AddModOverrideEntry.class));
for (ConfigCategory cc : ForgeChunkManager.getModCategories())
list.add(new ConfigElement(cc));
return new GuiConfig(this.owningScreen, list, this.owningScreen.modID,
this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart, this.owningScreen.title,
I18n.format("forge.configgui.ctgy.forgeChunkLoadingModConfig"));
}