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Java ISaveHandler.flush方法代码示例

本文整理汇总了Java中net.minecraft.world.storage.ISaveHandler.flush方法的典型用法代码示例。如果您正苦于以下问题:Java ISaveHandler.flush方法的具体用法?Java ISaveHandler.flush怎么用?Java ISaveHandler.flush使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.storage.ISaveHandler的用法示例。


在下文中一共展示了ISaveHandler.flush方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: actionPerformed

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
@Override
protected void actionPerformed(GuiButton button) {
	if(button.id == 3) {
		mc.displayGuiScreen(new GuiCreateWorld(this));
	} else if(button.id == 7) {
		try {
			GuiCreateWorld gui = new GuiCreateWorld(this);
			ISaveHandler saveHandler = mc.getSaveLoader().getSaveLoader(func_146621_a(super_field_146640_r.getInt(this)), false);
			WorldInfo worldInfo = saveHandler.loadWorldInfo();
			saveHandler.flush();
			gui.func_146318_a(worldInfo);
			mc.displayGuiScreen(gui);
		} catch(Exception e) {
			e.printStackTrace();
		}
	} else {
		super.actionPerformed(button);
	}
}
 
开发者ID:AgeCraft,项目名称:AgeCraft-Old,代码行数:20,代码来源:GuiSelectWorld.java

示例2: recreateWorld

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
public void recreateWorld()
{
    this.client.displayGuiScreen(new GuiScreenWorking());
    GuiCreateWorld guicreateworld = new GuiCreateWorld(this.worldSelScreen);
    ISaveHandler isavehandler = this.client.getSaveLoader().getSaveLoader(this.worldSummary.getFileName(), false);
    WorldInfo worldinfo = isavehandler.loadWorldInfo();
    isavehandler.flush();

    if (worldinfo != null)
    {
        guicreateworld.recreateFromExistingWorld(worldinfo);
        this.client.displayGuiScreen(guicreateworld);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:15,代码来源:GuiListWorldSelectionEntry.java

示例3: recreateWorld

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
public void recreateWorld()
{
    this.client.displayGuiScreen(new GuiScreenWorking());
    GuiCreateWorld guicreateworld = new GuiCreateWorld(this.worldSelScreen);
    ISaveHandler isavehandler = this.client.getSaveLoader().getSaveLoader(this.worldSummary.getFileName(), false);
    WorldInfo worldinfo = isavehandler.loadWorldInfo();
    isavehandler.flush();
    guicreateworld.recreateFromExistingWorld(worldinfo);
    this.client.displayGuiScreen(guicreateworld);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:GuiListWorldSelectionEntry.java

示例4: actionPerformed

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
/**
 * Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
 */
protected void actionPerformed(GuiButton button) throws IOException
{
    if (button.enabled)
    {
        if (button.id == 2)
        {
            String s = this.func_146614_d(this.field_146640_r);

            if (s != null)
            {
                this.field_146643_x = true;
                GuiYesNo guiyesno = func_152129_a(this, s, this.field_146640_r);
                this.mc.displayGuiScreen(guiyesno);
            }
        }
        else if (button.id == 1)
        {
            this.func_146615_e(this.field_146640_r);
        }
        else if (button.id == 3)
        {
            this.mc.displayGuiScreen(new GuiCreateWorld(this));
        }
        else if (button.id == 6)
        {
            this.mc.displayGuiScreen(new GuiRenameWorld(this, this.func_146621_a(this.field_146640_r)));
        }
        else if (button.id == 0)
        {
            this.mc.displayGuiScreen(this.parentScreen);
        }
        else if (button.id == 7)
        {
            GuiCreateWorld guicreateworld = new GuiCreateWorld(this);
            ISaveHandler isavehandler = this.mc.getSaveLoader().getSaveLoader(this.func_146621_a(this.field_146640_r), false);
            WorldInfo worldinfo = isavehandler.loadWorldInfo();
            isavehandler.flush();
            guicreateworld.func_146318_a(worldinfo);
            this.mc.displayGuiScreen(guicreateworld);
        }
        else
        {
            this.field_146638_t.actionPerformed(button);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:50,代码来源:GuiSelectWorld.java

示例5: actionPerformed

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
protected void actionPerformed(GuiButton p_146284_1_)
{
    if (p_146284_1_.enabled)
    {
        if (p_146284_1_.id == 2)
        {
            String var2 = this.func_146614_d(this.field_146640_r);

            if (var2 != null)
            {
                this.field_146643_x = true;
                GuiYesNo var3 = func_146623_a(this, var2, this.field_146640_r);
                this.mc.displayGuiScreen(var3);
            }
        }
        else if (p_146284_1_.id == 1)
        {
            this.func_146615_e(this.field_146640_r);
        }
        else if (p_146284_1_.id == 3)
        {
            this.mc.displayGuiScreen(new GuiCreateWorld(this));
        }
        else if (p_146284_1_.id == 6)
        {
            this.mc.displayGuiScreen(new GuiRenameWorld(this, this.func_146621_a(this.field_146640_r)));
        }
        else if (p_146284_1_.id == 0)
        {
            this.mc.displayGuiScreen(this.field_146632_a);
        }
        else if (p_146284_1_.id == 7)
        {
            GuiCreateWorld var5 = new GuiCreateWorld(this);
            ISaveHandler var6 = this.mc.getSaveLoader().getSaveLoader(this.func_146621_a(this.field_146640_r), false);
            WorldInfo var4 = var6.loadWorldInfo();
            var6.flush();
            var5.func_146318_a(var4);
            this.mc.displayGuiScreen(var5);
        }
        else
        {
            this.field_146638_t.func_148147_a(p_146284_1_);
        }
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:47,代码来源:GuiSelectWorld.java

示例6: actionPerformed

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
protected void actionPerformed(GuiButton p_146284_1_)
{
    if (p_146284_1_.enabled)
    {
        if (p_146284_1_.id == 2)
        {
            String s = this.func_146614_d(this.field_146640_r);

            if (s != null)
            {
                this.field_146643_x = true;
                GuiYesNo guiyesno = func_152129_a(this, s, this.field_146640_r);
                this.mc.displayGuiScreen(guiyesno);
            }
        }
        else if (p_146284_1_.id == 1)
        {
            this.func_146615_e(this.field_146640_r);
        }
        else if (p_146284_1_.id == 3)
        {
            this.mc.displayGuiScreen(new GuiCreateWorld(this));
        }
        else if (p_146284_1_.id == 6)
        {
            this.mc.displayGuiScreen(new GuiRenameWorld(this, this.func_146621_a(this.field_146640_r)));
        }
        else if (p_146284_1_.id == 0)
        {
            this.mc.displayGuiScreen(this.field_146632_a);
        }
        else if (p_146284_1_.id == 7)
        {
            GuiCreateWorld guicreateworld = new GuiCreateWorld(this);
            ISaveHandler isavehandler = this.mc.getSaveLoader().getSaveLoader(this.func_146621_a(this.field_146640_r), false);
            WorldInfo worldinfo = isavehandler.loadWorldInfo();
            isavehandler.flush();
            guicreateworld.func_146318_a(worldinfo);
            this.mc.displayGuiScreen(guicreateworld);
        }
        else
        {
            this.field_146638_t.actionPerformed(p_146284_1_);
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:47,代码来源:GuiSelectWorld.java

示例7: actionPerformed

import net.minecraft.world.storage.ISaveHandler; //导入方法依赖的package包/类
/**
 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
 */
protected void actionPerformed(GuiButton par1GuiButton)
{
    if (par1GuiButton.enabled)
    {
        if (par1GuiButton.id == 2)
        {
            String s = this.getSaveName(this.selectedWorld);

            if (s != null)
            {
                this.deleting = true;
                GuiYesNo guiyesno = getDeleteWorldScreen(this, s, this.selectedWorld);
                this.mc.displayGuiScreen(guiyesno);
            }
        }
        else if (par1GuiButton.id == 1)
        {
            this.selectWorld(this.selectedWorld);
        }
        else if (par1GuiButton.id == 3)
        {
            this.mc.displayGuiScreen(new GuiCreateWorld(this));
        }
        else if (par1GuiButton.id == 6)
        {
            this.mc.displayGuiScreen(new GuiRenameWorld(this, this.getSaveFileName(this.selectedWorld)));
        }
        else if (par1GuiButton.id == 0)
        {
            this.mc.displayGuiScreen(this.parentScreen);
        }
        else if (par1GuiButton.id == 7)
        {
            GuiCreateWorld guicreateworld = new GuiCreateWorld(this);
            ISaveHandler isavehandler = this.mc.getSaveLoader().getSaveLoader(this.getSaveFileName(this.selectedWorld), false);
            WorldInfo worldinfo = isavehandler.loadWorldInfo();
            isavehandler.flush();
            guicreateworld.func_82286_a(worldinfo);
            this.mc.displayGuiScreen(guicreateworld);
        }
        else
        {
            this.worldSlotContainer.actionPerformed(par1GuiButton);
        }
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:50,代码来源:GuiSelectWorld.java


注:本文中的net.minecraft.world.storage.ISaveHandler.flush方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。