本文整理汇总了Java中net.minecraft.village.MerchantRecipe.getToolUses方法的典型用法代码示例。如果您正苦于以下问题:Java MerchantRecipe.getToolUses方法的具体用法?Java MerchantRecipe.getToolUses怎么用?Java MerchantRecipe.getToolUses使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.village.MerchantRecipe
的用法示例。
在下文中一共展示了MerchantRecipe.getToolUses方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
@Override
public void useRecipe(MerchantRecipe recipe) {
recipe.incrementToolUses();
livingSoundTime = -getTalkInterval();
playSound("mob.villager.yes", getSoundVolume(), getSoundPitch());
int xp = 3 + rand.nextInt(4);
if (recipe.getToolUses() == 1 || rand.nextInt(5) == 0) {
refreshTimer = 40;
refreshTrades = true;
lastCustomer = (customer == null ? null : customer.getName());
xp += 5;
}
if (recipe.getRewardsExp()) {
worldObj.spawnEntityInWorld(new EntityXPOrb(worldObj, posX, posY + 0.5D, posZ, xp));
}
}
示例2: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe recipe)
{
recipe.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (recipe.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToMate = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getName();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (recipe.getItemToBuy().getItem() == Items.emerald)
{
this.wealth += recipe.getItemToBuy().stackSize;
}
if (recipe.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例3: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe recipe)
{
recipe.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound(SoundEvents.ENTITY_VILLAGER_YES, this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (recipe.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToMate = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getName();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (recipe.getItemToBuy().getItem() == Items.EMERALD)
{
this.wealth += recipe.getItemToBuy().func_190916_E();
}
if (recipe.getRewardsExp())
{
this.world.spawnEntityInWorld(new EntityXPOrb(this.world, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例4: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe recipe)
{
recipe.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound(SoundEvents.ENTITY_VILLAGER_YES, this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (recipe.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToMate = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getName();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (recipe.getItemToBuy().getItem() == Items.EMERALD)
{
this.wealth += recipe.getItemToBuy().stackSize;
}
if (recipe.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例5: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
@Override
public void useRecipe(MerchantRecipe recipe) {
recipe.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound(SoundEvents.ENTITY_GHAST_SHOOT, this.getSoundVolume()-20, this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (recipe.getToolUses() == 1 || this.rand.nextInt(5) == 0) {
this.timeUntilReset = 40;
this.needsInitilization = true;
if (this.buyingPlayer != null) {
this.lastBuyingPlayer = this.buyingPlayer.getName();
} else {
this.lastBuyingPlayer = null;
}
i += 5;
}
if (recipe.getItemToBuy().getItem() == ModItems.trading_token) {
this.wealth += recipe.getItemToBuy().getCount();
}
if (recipe.getRewardsExp()) {
this.world.spawnEntity(new EntityXPOrb(this.world, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例6: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe p_70933_1_)
{
p_70933_1_.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (p_70933_1_.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToTrade = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getName();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (p_70933_1_.getItemToBuy().getItem() == Items.emerald)
{
this.wealth += p_70933_1_.getItemToBuy().stackSize;
}
if (p_70933_1_.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例7: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe p_70933_1_)
{
p_70933_1_.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (p_70933_1_.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToTrade = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getName();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (p_70933_1_.getItemToBuy().getItem() == mod_Rediscovered.gemRuby)
{
this.wealth += p_70933_1_.getItemToBuy().stackSize;
}
if (p_70933_1_.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例8: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe p_70933_1_)
{
p_70933_1_.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (p_70933_1_.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToTrade = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getDisplayName().getUnformattedText();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (p_70933_1_.getItemToBuy().getItem() == Items.emerald)
{
this.wealth += p_70933_1_.getItemToBuy().stackSize;
}
if (p_70933_1_.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例9: useRecipe
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
public void useRecipe(MerchantRecipe p_70933_1_)
{
p_70933_1_.incrementToolUses();
this.livingSoundTime = -this.getTalkInterval();
this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
int i = 3 + this.rand.nextInt(4);
if (p_70933_1_.getToolUses() == 1 || this.rand.nextInt(5) == 0)
{
this.timeUntilReset = 40;
this.needsInitilization = true;
this.isWillingToMate = true;
if (this.buyingPlayer != null)
{
this.lastBuyingPlayer = this.buyingPlayer.getDisplayName().getUnformattedText();
}
else
{
this.lastBuyingPlayer = null;
}
i += 5;
}
if (p_70933_1_.getItemToBuy().getItem() == mod_Rediscovered.gemRuby)
{
this.wealth += p_70933_1_.getItemToBuy().stackSize;
}
if (p_70933_1_.getRewardsExp())
{
this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY + 0.5D, this.posZ, i));
}
}
示例10: refreshTradingList
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
@Override
protected void refreshTradingList() {
for (ListIterator<MerchantRecipe> iterator = trades.listIterator(); iterator.hasNext();) {
MerchantRecipe trade = iterator.next();
// replace bomb trades so he can't ever become sold out
if (isBombTrade(trade) && trade.getToolUses() > 49) {
iterator.set(getRefreshedBombTrade(trade));
} else if (trade.isRecipeDisabled()) {
trade.increaseMaxTradeUses(rand.nextInt(6) + rand.nextInt(6) + 2);
}
}
}
示例11: getRefreshedBombTrade
import net.minecraft.village.MerchantRecipe; //导入方法依赖的package包/类
private MerchantRecipe getRefreshedBombTrade(MerchantRecipe trade) {
int uses = trade.getToolUses();
return new MerchantRecipe(trade.getItemToBuy(), trade.getSecondItemToBuy(), trade.getItemToSell(), (uses > 0 ? 1 : 0), 99);
}