本文整理汇总了Java中net.minecraft.util.datafix.DataFixesManager.createFixer方法的典型用法代码示例。如果您正苦于以下问题:Java DataFixesManager.createFixer方法的具体用法?Java DataFixesManager.createFixer怎么用?Java DataFixesManager.createFixer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.util.datafix.DataFixesManager
的用法示例。
在下文中一共展示了DataFixesManager.createFixer方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: IvWorldData
import net.minecraft.util.datafix.DataFixesManager; //导入方法依赖的package包/类
public IvWorldData(NBTTagCompound compound, MCRegistry registry)
{
compound = compound.copy(); // Copy since ID fix tags are being removed when being applied
final DataFixer fixer = DataFixesManager.createFixer();
blockCollection = new IvBlockCollection(compound.getCompoundTag("blockCollection"), registry);
tileEntities = new ArrayList<>();
tileEntities.addAll(NBTTagLists.compoundsFrom(compound, "tileEntities"));
tileEntities.forEach(teCompound -> NBTStateInjector.recursivelyApply(teCompound, registry, false));
tileEntities.replaceAll(teCompound -> fixer.process(FixTypes.BLOCK_ENTITY, teCompound));
entities = new ArrayList<>();
entities.addAll(NBTTagLists.compoundsFrom(compound, "entities"));
entities.forEach(entityCompound -> NBTStateInjector.recursivelyApply(entityCompound, registry, false));
tileEntities.replaceAll(teCompound -> fixer.process(FixTypes.ENTITY, teCompound));
}
示例2: Minecraft
import net.minecraft.util.datafix.DataFixesManager; //导入方法依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
theMinecraft = this;
this.mcDataDir = gameConfig.folderInfo.mcDataDir;
this.fileAssets = gameConfig.folderInfo.assetsDir;
this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
this.launchedVersion = gameConfig.gameInfo.version;
this.versionType = gameConfig.gameInfo.versionType;
this.twitchDetails = gameConfig.userInfo.userProperties;
this.profileProperties = gameConfig.userInfo.profileProperties;
this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
this.session = gameConfig.userInfo.session;
LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
LOGGER.debug("(Session ID is {})", new Object[] {this.session.getSessionID()});
this.isDemo = gameConfig.gameInfo.isDemo;
this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
this.tempDisplayWidth = gameConfig.displayInfo.width;
this.tempDisplayHeight = gameConfig.displayInfo.height;
this.fullscreen = gameConfig.displayInfo.fullscreen;
this.jvm64bit = isJvm64bit();
this.theIntegratedServer = null;
if (gameConfig.serverInfo.serverName != null)
{
this.serverName = gameConfig.serverInfo.serverName;
this.serverPort = gameConfig.serverInfo.serverPort;
}
ImageIO.setUseCache(false);
Bootstrap.register();
this.dataFixer = DataFixesManager.createFixer();
//-ZMod-core----------------------------------------------------------
ZHandle.onMinecraftInit(this);
//--------------------------------------------------------------------
}
示例3: Minecraft
import net.minecraft.util.datafix.DataFixesManager; //导入方法依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
theMinecraft = this;
this.mcDataDir = gameConfig.folderInfo.mcDataDir;
this.fileAssets = gameConfig.folderInfo.assetsDir;
this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
this.launchedVersion = gameConfig.gameInfo.version;
this.versionType = gameConfig.gameInfo.versionType;
this.twitchDetails = gameConfig.userInfo.userProperties;
this.profileProperties = gameConfig.userInfo.profileProperties;
this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
this.session = gameConfig.userInfo.session;
LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
LOGGER.debug("(Session ID is {})", new Object[] {this.session.getSessionID()});
this.isDemo = gameConfig.gameInfo.isDemo;
this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
this.tempDisplayWidth = gameConfig.displayInfo.width;
this.tempDisplayHeight = gameConfig.displayInfo.height;
this.fullscreen = gameConfig.displayInfo.fullscreen;
this.jvm64bit = isJvm64bit();
this.theIntegratedServer = null;
if (gameConfig.serverInfo.serverName != null)
{
this.serverName = gameConfig.serverInfo.serverName;
this.serverPort = gameConfig.serverInfo.serverPort;
}
ImageIO.setUseCache(false);
Locale.setDefault(Locale.ROOT);
Bootstrap.register();
this.dataFixer = DataFixesManager.createFixer();
}
示例4: Minecraft
import net.minecraft.util.datafix.DataFixesManager; //导入方法依赖的package包/类
public Minecraft(GameConfiguration gameConfig)
{
theMinecraft = this;
this.mcDataDir = gameConfig.folderInfo.mcDataDir;
this.fileAssets = gameConfig.folderInfo.assetsDir;
this.fileResourcepacks = gameConfig.folderInfo.resourcePacksDir;
this.launchedVersion = gameConfig.gameInfo.version;
this.versionType = gameConfig.gameInfo.versionType;
this.twitchDetails = gameConfig.userInfo.userProperties;
this.profileProperties = gameConfig.userInfo.profileProperties;
this.mcDefaultResourcePack = new DefaultResourcePack(gameConfig.folderInfo.getAssetsIndex());
this.proxy = gameConfig.userInfo.proxy == null ? Proxy.NO_PROXY : gameConfig.userInfo.proxy;
this.sessionService = (new YggdrasilAuthenticationService(this.proxy, UUID.randomUUID().toString())).createMinecraftSessionService();
this.session = gameConfig.userInfo.session;
LOGGER.info("Setting user: {}", new Object[] {this.session.getUsername()});
this.isDemo = gameConfig.gameInfo.isDemo;
this.displayWidth = gameConfig.displayInfo.width > 0 ? gameConfig.displayInfo.width : 1;
this.displayHeight = gameConfig.displayInfo.height > 0 ? gameConfig.displayInfo.height : 1;
this.tempDisplayWidth = gameConfig.displayInfo.width;
this.tempDisplayHeight = gameConfig.displayInfo.height;
this.fullscreen = gameConfig.displayInfo.fullscreen;
this.jvm64bit = isJvm64bit();
this.theIntegratedServer = null;
if (gameConfig.serverInfo.serverName != null)
{
this.serverName = gameConfig.serverInfo.serverName;
this.serverPort = gameConfig.serverInfo.serverPort;
}
ImageIO.setUseCache(false);
Bootstrap.register();
this.dataFixer = DataFixesManager.createFixer();
}
示例5: constructServerInstance
import net.minecraft.util.datafix.DataFixesManager; //导入方法依赖的package包/类
@Nonnull
private DedicatedServer constructServerInstance(@Nonnull BundleContext ctx) {
logger.info("Initializing Minecraft %s", FaucetVersion.API_VERSION);
Bootstrap.register(); // apparently this is how the registries work ... don't question it
// log some environment information
logger.info("Running on Java v%s supplied by %s", System.getProperty("java.version", "Unknown"),
System.getProperty("java.vendor"));
// TODO: Integrate with plugins here?
YggdrasilAuthenticationService var15 = new YggdrasilAuthenticationService(Proxy.NO_PROXY,
UUID.randomUUID().toString());
MinecraftSessionService var16 = var15.createMinecraftSessionService();
GameProfileRepository var17 = var15.createProfileRepository();
PlayerProfileCache var18 = new PlayerProfileCache(var17, new File(".", "usercache.json"));
DedicatedServer server = new DedicatedServer(new File("."), DataFixesManager.createFixer(),
var15, var16, var17, var18);
// TODO: Re-introduce configuration
if (!GraphicsEnvironment.isHeadless()) {
logger.info("Server GUI has been disabled or is unavailable in this environment");
// TODO: Custom GUI
} else {
logger
.info("Server GUI has been disabled or is not available within the current environment");
}
return server;
}