本文整理汇总了Java中net.minecraft.util.HttpUtil.getSuitableLanPort方法的典型用法代码示例。如果您正苦于以下问题:Java HttpUtil.getSuitableLanPort方法的具体用法?Java HttpUtil.getSuitableLanPort怎么用?Java HttpUtil.getSuitableLanPort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.util.HttpUtil
的用法示例。
在下文中一共展示了HttpUtil.getSuitableLanPort方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: shareToLAN
import net.minecraft.util.HttpUtil; //导入方法依赖的package包/类
/**
* On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
*/
public String shareToLAN(WorldSettings.GameType type, boolean allowCheats)
{
try
{
int i = -1;
try
{
i = HttpUtil.getSuitableLanPort();
}
catch (IOException var5)
{
;
}
if (i <= 0)
{
i = 25564;
}
this.getNetworkSystem().addLanEndpoint((InetAddress)null, i);
logger.info("Started on " + i);
this.isPublic = true;
this.lanServerPing = new ThreadLanServerPing(this.getMOTD(), i + "");
this.lanServerPing.start();
this.getConfigurationManager().setGameType(type);
this.getConfigurationManager().setCommandsAllowedForAll(allowCheats);
return i + "";
}
catch (IOException var6)
{
return null;
}
}
示例2: shareToLAN
import net.minecraft.util.HttpUtil; //导入方法依赖的package包/类
/**
* On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
*/
public String shareToLAN(GameType type, boolean allowCheats)
{
try
{
int i = -1;
try
{
i = HttpUtil.getSuitableLanPort();
}
catch (IOException var5)
{
;
}
if (i <= 0)
{
i = 25564;
}
this.getNetworkSystem().addLanEndpoint((InetAddress)null, i);
LOGGER.info("Started on {}", new Object[] {Integer.valueOf(i)});
this.isPublic = true;
this.lanServerPing = new ThreadLanServerPing(this.getMOTD(), i + "");
this.lanServerPing.start();
this.getPlayerList().setGameType(type);
this.getPlayerList().setCommandsAllowedForAll(allowCheats);
this.mc.player.setPermissionLevel(allowCheats ? 4 : 0);
return i + "";
}
catch (IOException var6)
{
return null;
}
}
示例3: shareToLAN
import net.minecraft.util.HttpUtil; //导入方法依赖的package包/类
/**
* On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
*/
public String shareToLAN(GameType type, boolean allowCheats)
{
try
{
int i = -1;
try
{
i = HttpUtil.getSuitableLanPort();
}
catch (IOException var5)
{
;
}
if (i <= 0)
{
i = 25564;
}
this.getNetworkSystem().addLanEndpoint((InetAddress)null, i);
LOGGER.info("Started on {}", new Object[] {Integer.valueOf(i)});
this.isPublic = true;
this.lanServerPing = new ThreadLanServerPing(this.getMOTD(), i + "");
this.lanServerPing.start();
this.getPlayerList().setGameType(type);
this.getPlayerList().setCommandsAllowedForAll(allowCheats);
this.mc.thePlayer.setPermissionLevel(allowCheats ? 4 : 0);
return i + "";
}
catch (IOException var6)
{
return null;
}
}