本文整理汇总了Java中net.minecraft.tileentity.TileEntityMobSpawner.func_98049_a方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntityMobSpawner.func_98049_a方法的具体用法?Java TileEntityMobSpawner.func_98049_a怎么用?Java TileEntityMobSpawner.func_98049_a使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.tileentity.TileEntityMobSpawner
的用法示例。
在下文中一共展示了TileEntityMobSpawner.func_98049_a方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createNewTileEntity
import net.minecraft.tileentity.TileEntityMobSpawner; //导入方法依赖的package包/类
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
@Override
public TileEntity createNewTileEntity(World par1World)
{
TileEntityMobSpawner var1 = new TileEntityMobSpawner();
var1.func_98049_a().setMobID("FallingEarth_MeteorSpawn");
var1.func_98049_a().spawnDelay = 0;
return var1;
}
示例2: createNewTileEntity
import net.minecraft.tileentity.TileEntityMobSpawner; //导入方法依赖的package包/类
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
@Override
public TileEntity createNewTileEntity(World par1World)
{
TileEntityMobSpawner var1 = new TileEntityMobSpawner();
var1.func_98049_a().setMobID("FallingEarth_Meteorite");
var1.func_98049_a().spawnDelay = 0;
return var1;
}