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Java TileEntityFlowerPot.setFlowerPotData方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntityFlowerPot.setFlowerPotData方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntityFlowerPot.setFlowerPotData方法的具体用法?Java TileEntityFlowerPot.setFlowerPotData怎么用?Java TileEntityFlowerPot.setFlowerPotData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntityFlowerPot的用法示例。


在下文中一共展示了TileEntityFlowerPot.setFlowerPotData方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onBlockHarvested

import net.minecraft.tileentity.TileEntityFlowerPot; //导入方法依赖的package包/类
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
    super.onBlockHarvested(worldIn, pos, state, player);

    if (player.capabilities.isCreativeMode)
    {
        TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);

        if (tileentityflowerpot != null)
        {
            tileentityflowerpot.setFlowerPotData((Item)null, 0);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:15,代码来源:BlockFlowerPot.java

示例2: onBlockHarvested

import net.minecraft.tileentity.TileEntityFlowerPot; //导入方法依赖的package包/类
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
	super.onBlockHarvested(worldIn, pos, state, player);

	if (player.capabilities.isCreativeMode)
	{
		TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);

		if (tileentityflowerpot != null)
		{
			tileentityflowerpot.setFlowerPotData(null, 0);
		}
	}
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:16,代码来源:MBlockSketchyBackwaterFlowerpot.java

示例3: onBlockActivated

import net.minecraft.tileentity.TileEntityFlowerPot; //导入方法依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    ItemStack itemstack = playerIn.inventory.getCurrentItem();

    if (itemstack != null && itemstack.getItem() instanceof ItemBlock)
    {
        TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);

        if (tileentityflowerpot == null)
        {
            return false;
        }
        else if (tileentityflowerpot.getFlowerPotItem() != null)
        {
            return false;
        }
        else
        {
            Block block = Block.getBlockFromItem(itemstack.getItem());

            if (!this.canNotContain(block, itemstack.getMetadata()))
            {
                return false;
            }
            else
            {
                tileentityflowerpot.setFlowerPotData(itemstack.getItem(), itemstack.getMetadata());
                tileentityflowerpot.markDirty();
                worldIn.markBlockForUpdate(pos);
                playerIn.triggerAchievement(StatList.field_181736_T);

                if (!playerIn.capabilities.isCreativeMode && --itemstack.stackSize <= 0)
                {
                    playerIn.inventory.setInventorySlotContents(playerIn.inventory.currentItem, (ItemStack)null);
                }

                return true;
            }
        }
    }
    else
    {
        return false;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:46,代码来源:BlockFlowerPot.java

示例4: onBlockActivated

import net.minecraft.tileentity.TileEntityFlowerPot; //导入方法依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
    if (heldItem != null && heldItem.getItem() instanceof ItemBlock)
    {
        TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);

        if (tileentityflowerpot == null)
        {
            return false;
        }
        else if (tileentityflowerpot.getFlowerPotItem() != null)
        {
            return false;
        }
        else
        {
            Block block = Block.getBlockFromItem(heldItem.getItem());

            if (!this.canContain(block, heldItem.getMetadata()))
            {
                return false;
            }
            else
            {
                tileentityflowerpot.setFlowerPotData(heldItem.getItem(), heldItem.getMetadata());
                tileentityflowerpot.markDirty();
                worldIn.notifyBlockUpdate(pos, state, state, 3);
                playerIn.addStat(StatList.FLOWER_POTTED);

                if (!playerIn.capabilities.isCreativeMode)
                {
                    --heldItem.stackSize;
                }

                return true;
            }
        }
    }
    else
    {
        return false;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:44,代码来源:BlockFlowerPot.java

示例5: onBlockActivated

import net.minecraft.tileentity.TileEntityFlowerPot; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
	ItemStack itemstack = playerIn.inventory.getCurrentItem();

	if (itemstack != null && itemstack.getItem() instanceof ItemBlock)
	{
		TileEntityFlowerPot tileentityflowerpot = this.getTileEntity(worldIn, pos);

		if (tileentityflowerpot == null)
		{
			return false;
		}
		else if (tileentityflowerpot.getFlowerPotItem() != null)
		{
			return false;
		}
		else
		{
			Block block = Block.getBlockFromItem(itemstack.getItem());

			if (!this.canNotContain(block, itemstack.getMetadata()))
			{
				return false;
			}
			else
			{
				tileentityflowerpot.setFlowerPotData(itemstack.getItem(), itemstack.getMetadata());
				tileentityflowerpot.markDirty();
				worldIn.markBlockForUpdate(pos);

				if (!playerIn.capabilities.isCreativeMode && --itemstack.stackSize <= 0)
				{
					playerIn.inventory.setInventorySlotContents(playerIn.inventory.currentItem, null);
				}

				return true;
			}
		}
	}
	else
	{
		return false;
	}
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:46,代码来源:MBlockSketchyBackwaterFlowerpot.java


注:本文中的net.minecraft.tileentity.TileEntityFlowerPot.setFlowerPotData方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。