本文整理汇总了Java中net.minecraft.server.Entity.getBukkitEntity方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.getBukkitEntity方法的具体用法?Java Entity.getBukkitEntity怎么用?Java Entity.getBukkitEntity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.server.Entity
的用法示例。
在下文中一共展示了Entity.getBukkitEntity方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: callEntityDamageEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
private static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, Map<DamageModifier, Double> modifiers, Map<DamageModifier, Function<? super Double, Double>> modifierFunctions) {
EntityDamageEvent event;
if (damager != null) {
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, modifiers, modifierFunctions);
} else {
event = new EntityDamageEvent(damagee.getBukkitEntity(), cause, modifiers, modifierFunctions);
}
callEvent(event);
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
}
return event;
}
示例2: callBlockIgniteEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static BlockIgniteEvent callBlockIgniteEvent(World world, int x, int y, int z, Entity igniter) {
org.bukkit.World bukkitWorld = world.getWorld();
org.bukkit.entity.Entity bukkitIgniter = igniter.getBukkitEntity();
IgniteCause cause;
switch (bukkitIgniter.getType()) {
case ENDER_CRYSTAL:
cause = IgniteCause.ENDER_CRYSTAL;
break;
case LIGHTNING:
cause = IgniteCause.LIGHTNING;
break;
case SMALL_FIREBALL:
case FIREBALL:
cause = IgniteCause.FIREBALL;
break;
default:
cause = IgniteCause.FLINT_AND_STEEL;
}
BlockIgniteEvent event = new BlockIgniteEvent(bukkitWorld.getBlockAt(x, y, z), cause, bukkitIgniter);
world.getServer().getPluginManager().callEvent(event);
return event;
}
示例3: callEntityDamageEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
/**
* EntityDamage(ByEntityEvent)
*/
public static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
EntityDamageEvent event;
if (damager != null) {
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, damage);
} else {
event = new EntityDamageEvent(damagee.getBukkitEntity(), cause, damage);
}
callEvent(event);
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
}
return event;
}
示例4: callEntityDamageEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
/**
* EntityDamage(ByEntityEvent)
*/
public static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
EntityDamageEvent event;
if (damager != null) {
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, damage);
} else {
event = new EntityDamageEvent(damagee.getBukkitEntity(), cause, damage);
}
callEvent(event);
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
}
return event;
}
示例5: callEntityBreakDoorEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static EntityBreakDoorEvent callEntityBreakDoorEvent(Entity entity, int x, int y, int z) {
org.bukkit.entity.Entity entity1 = entity.getBukkitEntity();
Block block = entity1.getWorld().getBlockAt(x, y, z);
EntityBreakDoorEvent event = new EntityBreakDoorEvent((LivingEntity) entity1, block);
entity1.getServer().getPluginManager().callEvent(event);
return event;
}
示例6: callSpawnerSpawnEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
/**
* Mob spawner event
*/
public static SpawnerSpawnEvent callSpawnerSpawnEvent(Entity spawnee, int spawnerX, int spawnerY, int spawnerZ) {
org.bukkit.craftbukkit.entity.CraftEntity entity = spawnee.getBukkitEntity();
BlockState state = entity.getWorld().getBlockAt(spawnerX, spawnerY, spawnerZ).getState();
if (!(state instanceof CreatureSpawner)) {
state = null;
}
SpawnerSpawnEvent event = new SpawnerSpawnEvent(entity, (CreatureSpawner) state);
entity.getServer().getPluginManager().callEvent(event);
return event;
}
示例7: callPigZapEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static PigZapEvent callPigZapEvent(Entity pig, Entity lightning, Entity pigzombie) {
PigZapEvent event = new PigZapEvent((Pig) pig.getBukkitEntity(), (LightningStrike) lightning.getBukkitEntity(), (PigZombie) pigzombie.getBukkitEntity());
pig.getBukkitEntity().getServer().getPluginManager().callEvent(event);
return event;
}
示例8: callHorseJumpEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static HorseJumpEvent callHorseJumpEvent(Entity horse, float power) {
HorseJumpEvent event = new HorseJumpEvent((Horse) horse.getBukkitEntity(), power);
horse.getBukkitEntity().getServer().getPluginManager().callEvent(event);
return event;
}
示例9: callCreeperPowerEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static CreeperPowerEvent callCreeperPowerEvent(Entity creeper, Entity lightning, CreeperPowerEvent.PowerCause cause) {
CreeperPowerEvent event = new CreeperPowerEvent((Creeper) creeper.getBukkitEntity(), (LightningStrike) lightning.getBukkitEntity(), cause);
creeper.getBukkitEntity().getServer().getPluginManager().callEvent(event);
return event;
}
示例10: callEntityTargetEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static EntityTargetEvent callEntityTargetEvent(Entity entity, Entity target, EntityTargetEvent.TargetReason reason) {
EntityTargetEvent event = new EntityTargetEvent(entity.getBukkitEntity(), target == null ? null : target.getBukkitEntity(), reason);
entity.getBukkitEntity().getServer().getPluginManager().callEvent(event);
return event;
}
示例11: callEntityTargetLivingEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static EntityTargetLivingEntityEvent callEntityTargetLivingEvent(Entity entity, EntityLiving target, EntityTargetEvent.TargetReason reason) {
EntityTargetLivingEntityEvent event = new EntityTargetLivingEntityEvent(entity.getBukkitEntity(), (LivingEntity) target.getBukkitEntity(), reason);
entity.getBukkitEntity().getServer().getPluginManager().callEvent(event);
return event;
}
示例12: callProjectileLaunchEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static ProjectileLaunchEvent callProjectileLaunchEvent(Entity entity) {
Projectile bukkitEntity = (Projectile) entity.getBukkitEntity();
ProjectileLaunchEvent event = new ProjectileLaunchEvent(bukkitEntity);
Bukkit.getPluginManager().callEvent(event);
return event;
}
示例13: callProjectileHitEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static ProjectileHitEvent callProjectileHitEvent(Entity entity) {
ProjectileHitEvent event = new ProjectileHitEvent((Projectile) entity.getBukkitEntity());
entity.world.getServer().getPluginManager().callEvent(event);
return event;
}
示例14: callExpBottleEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static ExpBottleEvent callExpBottleEvent(Entity entity, int exp) {
ThrownExpBottle bottle = (ThrownExpBottle) entity.getBukkitEntity();
ExpBottleEvent event = new ExpBottleEvent(bottle, exp);
Bukkit.getPluginManager().callEvent(event);
return event;
}
示例15: callPlayerLeashEntityEvent
import net.minecraft.server.Entity; //导入方法依赖的package包/类
public static PlayerLeashEntityEvent callPlayerLeashEntityEvent(EntityInsentient entity, Entity leashHolder, EntityHuman player) {
PlayerLeashEntityEvent event = new PlayerLeashEntityEvent(entity.getBukkitEntity(), leashHolder.getBukkitEntity(), (Player) player.getBukkitEntity());
entity.world.getServer().getPluginManager().callEvent(event);
return event;
}