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Java ScorePlayerTeam.formatPlayerName方法代码示例

本文整理汇总了Java中net.minecraft.scoreboard.ScorePlayerTeam.formatPlayerName方法的典型用法代码示例。如果您正苦于以下问题:Java ScorePlayerTeam.formatPlayerName方法的具体用法?Java ScorePlayerTeam.formatPlayerName怎么用?Java ScorePlayerTeam.formatPlayerName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.scoreboard.ScorePlayerTeam的用法示例。


在下文中一共展示了ScorePlayerTeam.formatPlayerName方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getName

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
public String getName() {
	if(this.world.isRemote && ClientProxy.getLocalPlayer() != null && this.getWepCapability().isDisguised()) {
		String username=this.getWepCapability().getDisguiseType().substring(2);
		
		if(TF2Util.isOnSameTeam(ClientProxy.getLocalPlayer(), this)) {
			return super.getName()+" ["+username+"]";
		}
		else {
			if(this.getWepCapability().getDisguiseType().startsWith("M:")) {
				return TextFormatting.RESET+I18n.format("entity."+username+".name");
			}
			else
				return ScorePlayerTeam.formatPlayerName(Minecraft.getMinecraft().world.getScoreboard().getPlayersTeam(username), username);
		}
	}
	else
		return super.getName();
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:19,代码来源:EntitySpy.java

示例2: getDisplayName

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
/**
 * Get the formatted ChatComponent that will be used for the sender's username in chat
 */
public IChatComponent getDisplayName()
{
    IChatComponent ichatcomponent = new ChatComponentText(ScorePlayerTeam.formatPlayerName(this.getTeam(), this.getName()));
    ichatcomponent.getChatStyle().setChatClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
    ichatcomponent.getChatStyle().setChatHoverEvent(this.getHoverEvent());
    ichatcomponent.getChatStyle().setInsertion(this.getName());
    return ichatcomponent;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:12,代码来源:EntityPlayer.java

示例3: getDisplayName

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
/**
 * Get the formatted ChatComponent that will be used for the sender's username in chat
 */
public ITextComponent getDisplayName()
{
    ITextComponent itextcomponent = new TextComponentString(ScorePlayerTeam.formatPlayerName(this.getTeam(), this.getName()));
    itextcomponent.getStyle().setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
    itextcomponent.getStyle().setHoverEvent(this.getHoverEvent());
    itextcomponent.getStyle().setInsertion(this.getName());
    return itextcomponent;
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:12,代码来源:EntityPlayer.java

示例4: getDisplayName

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
/**
 * Get the formatted ChatComponent that will be used for the sender's username in chat
 */
public ITextComponent getDisplayName()
{
    TextComponentString textcomponentstring = new TextComponentString(ScorePlayerTeam.formatPlayerName(this.getTeam(), this.getName()));
    textcomponentstring.getStyle().setHoverEvent(this.getHoverEvent());
    textcomponentstring.getStyle().setInsertion(this.getCachedUniqueIdString());
    return textcomponentstring;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:11,代码来源:Entity.java

示例5: renderScoreboard

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
private void renderScoreboard(ScoreObjective p_180475_1_, ScaledResolution p_180475_2_)
{
    Scoreboard scoreboard = p_180475_1_.getScoreboard();
    Collection<Score> collection = scoreboard.getSortedScores(p_180475_1_);
    List<Score> list = Lists.newArrayList(Iterables.filter(collection, new Predicate<Score>()
    {
        public boolean apply(Score p_apply_1_)
        {
            return p_apply_1_.getPlayerName() != null && !p_apply_1_.getPlayerName().startsWith("#");
        }
    }));

    if (list.size() > 15)
    {
        collection = Lists.newArrayList(Iterables.skip(list, collection.size() - 15));
    }
    else
    {
        collection = list;
    }

    int i = this.getFontRenderer().getStringWidth(p_180475_1_.getDisplayName());

    for (Score score : collection)
    {
        ScorePlayerTeam scoreplayerteam = scoreboard.getPlayersTeam(score.getPlayerName());
        String s = ScorePlayerTeam.formatPlayerName(scoreplayerteam, score.getPlayerName()) + ": " + EnumChatFormatting.RED + score.getScorePoints();
        i = Math.max(i, this.getFontRenderer().getStringWidth(s));
    }

    int i1 = collection.size() * this.getFontRenderer().FONT_HEIGHT;
    int j1 = p_180475_2_.getScaledHeight() / 2 + i1 / 3;
    int k1 = 3;
    int l1 = p_180475_2_.getScaledWidth() - i - k1;
    int j = 0;

    for (Score score1 : collection)
    {
        ++j;
        ScorePlayerTeam scoreplayerteam1 = scoreboard.getPlayersTeam(score1.getPlayerName());
        String s1 = ScorePlayerTeam.formatPlayerName(scoreplayerteam1, score1.getPlayerName());
        String s2 = EnumChatFormatting.RED + "" + score1.getScorePoints();
        int k = j1 - j * this.getFontRenderer().FONT_HEIGHT;
        int l = p_180475_2_.getScaledWidth() - k1 + 2;
        drawRect(l1 - 2, k, l, k + this.getFontRenderer().FONT_HEIGHT, 1342177280);
        this.getFontRenderer().drawString(s1, l1, k, 553648127);
        this.getFontRenderer().drawString(s2, l - this.getFontRenderer().getStringWidth(s2), k, 553648127);

        if (j == collection.size())
        {
            String s3 = p_180475_1_.getDisplayName();
            drawRect(l1 - 2, k - this.getFontRenderer().FONT_HEIGHT - 1, l, k - 1, 1610612736);
            drawRect(l1 - 2, k - 1, l, k, 1342177280);
            this.getFontRenderer().drawString(s3, l1 + i / 2 - this.getFontRenderer().getStringWidth(s3) / 2, k - this.getFontRenderer().FONT_HEIGHT, 553648127);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:58,代码来源:GuiIngame.java

示例6: getPlayerName

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
/**
 * Returns the name that should be renderd for the player supplied
 */
public String getPlayerName(NetworkPlayerInfo networkPlayerInfoIn)
{
    return networkPlayerInfoIn.getDisplayName() != null ? networkPlayerInfoIn.getDisplayName().getFormattedText() : ScorePlayerTeam.formatPlayerName(networkPlayerInfoIn.getPlayerTeam(), networkPlayerInfoIn.getGameProfile().getName());
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:GuiPlayerTabOverlay.java

示例7: renderScoreboard

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
private void renderScoreboard(ScoreObjective objective, ScaledResolution scaledRes)
{
    Scoreboard scoreboard = objective.getScoreboard();
    Collection<Score> collection = scoreboard.getSortedScores(objective);
    List<Score> list = Lists.newArrayList(Iterables.filter(collection, new Predicate<Score>()
    {
        public boolean apply(@Nullable Score p_apply_1_)
        {
            return p_apply_1_.getPlayerName() != null && !p_apply_1_.getPlayerName().startsWith("#");
        }
    }));

    if (list.size() > 15)
    {
        collection = Lists.newArrayList(Iterables.skip(list, collection.size() - 15));
    }
    else
    {
        collection = list;
    }

    int i = this.getFontRenderer().getStringWidth(objective.getDisplayName());

    for (Score score : collection)
    {
        ScorePlayerTeam scoreplayerteam = scoreboard.getPlayersTeam(score.getPlayerName());
        String s = ScorePlayerTeam.formatPlayerName(scoreplayerteam, score.getPlayerName()) + ": " + TextFormatting.RED + score.getScorePoints();
        i = Math.max(i, this.getFontRenderer().getStringWidth(s));
    }

    int i1 = collection.size() * this.getFontRenderer().FONT_HEIGHT;
    int j1 = scaledRes.getScaledHeight() / 2 + i1 / 3;
    int k1 = 3;
    int l1 = scaledRes.getScaledWidth() - i - 3;
    int j = 0;

    for (Score score1 : collection)
    {
        ++j;
        ScorePlayerTeam scoreplayerteam1 = scoreboard.getPlayersTeam(score1.getPlayerName());
        String s1 = ScorePlayerTeam.formatPlayerName(scoreplayerteam1, score1.getPlayerName());
        String s2 = TextFormatting.RED + "" + score1.getScorePoints();
        int k = j1 - j * this.getFontRenderer().FONT_HEIGHT;
        int l = scaledRes.getScaledWidth() - 3 + 2;
        drawRect(l1 - 2, k, l, k + this.getFontRenderer().FONT_HEIGHT, 1342177280);
        this.getFontRenderer().drawString(s1, l1, k, 553648127);
        this.getFontRenderer().drawString(s2, l - this.getFontRenderer().getStringWidth(s2), k, 553648127);

        if (j == collection.size())
        {
            String s3 = objective.getDisplayName();
            drawRect(l1 - 2, k - this.getFontRenderer().FONT_HEIGHT - 1, l, k - 1, 1610612736);
            drawRect(l1 - 2, k - 1, l, k, 1342177280);
            this.getFontRenderer().drawString(s3, l1 + i / 2 - this.getFontRenderer().getStringWidth(s3) / 2, k - this.getFontRenderer().FONT_HEIGHT, 553648127);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:58,代码来源:GuiIngame.java

示例8: renderScoreboard

import net.minecraft.scoreboard.ScorePlayerTeam; //导入方法依赖的package包/类
protected void renderScoreboard(ScoreObjective objective, ScaledResolution scaledRes)
{
    Scoreboard scoreboard = objective.getScoreboard();
    Collection<Score> collection = scoreboard.getSortedScores(objective);
    List<Score> list = Lists.newArrayList(Iterables.filter(collection, new Predicate<Score>()
    {
        public boolean apply(@Nullable Score p_apply_1_)
        {
            return p_apply_1_.getPlayerName() != null && !p_apply_1_.getPlayerName().startsWith("#");
        }
    }));

    if (list.size() > 15)
    {
        collection = Lists.newArrayList(Iterables.skip(list, collection.size() - 15));
    }
    else
    {
        collection = list;
    }

    int i = this.getFontRenderer().getStringWidth(objective.getDisplayName());

    for (Score score : collection)
    {
        ScorePlayerTeam scoreplayerteam = scoreboard.getPlayersTeam(score.getPlayerName());
        String s = ScorePlayerTeam.formatPlayerName(scoreplayerteam, score.getPlayerName()) + ": " + TextFormatting.RED + score.getScorePoints();
        i = Math.max(i, this.getFontRenderer().getStringWidth(s));
    }

    int i1 = collection.size() * this.getFontRenderer().FONT_HEIGHT;
    int j1 = scaledRes.getScaledHeight() / 2 + i1 / 3;
    int k1 = 3;
    int l1 = scaledRes.getScaledWidth() - i - 3;
    int j = 0;

    for (Score score1 : collection)
    {
        ++j;
        ScorePlayerTeam scoreplayerteam1 = scoreboard.getPlayersTeam(score1.getPlayerName());
        String s1 = ScorePlayerTeam.formatPlayerName(scoreplayerteam1, score1.getPlayerName());
        String s2 = TextFormatting.RED + "" + score1.getScorePoints();
        int k = j1 - j * this.getFontRenderer().FONT_HEIGHT;
        int l = scaledRes.getScaledWidth() - 3 + 2;
        drawRect(l1 - 2, k, l, k + this.getFontRenderer().FONT_HEIGHT, 1342177280);
        this.getFontRenderer().drawString(s1, l1, k, 553648127);
        this.getFontRenderer().drawString(s2, l - this.getFontRenderer().getStringWidth(s2), k, 553648127);

        if (j == collection.size())
        {
            String s3 = objective.getDisplayName();
            drawRect(l1 - 2, k - this.getFontRenderer().FONT_HEIGHT - 1, l, k - 1, 1610612736);
            drawRect(l1 - 2, k - 1, l, k, 1342177280);
            this.getFontRenderer().drawString(s3, l1 + i / 2 - this.getFontRenderer().getStringWidth(s3) / 2, k - this.getFontRenderer().FONT_HEIGHT, 553648127);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:58,代码来源:GuiIngame.java


注:本文中的net.minecraft.scoreboard.ScorePlayerTeam.formatPlayerName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。