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Java ScoreObjective.setDisplayName方法代码示例

本文整理汇总了Java中net.minecraft.scoreboard.ScoreObjective.setDisplayName方法的典型用法代码示例。如果您正苦于以下问题:Java ScoreObjective.setDisplayName方法的具体用法?Java ScoreObjective.setDisplayName怎么用?Java ScoreObjective.setDisplayName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.scoreboard.ScoreObjective的用法示例。


在下文中一共展示了ScoreObjective.setDisplayName方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleScoreboardObjective

import net.minecraft.scoreboard.ScoreObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or
 * update an objectives' displayname
 */
public void handleScoreboardObjective(S3BPacketScoreboardObjective packetIn) {
	PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
	Scoreboard scoreboard = this.clientWorldController.getScoreboard();

	if (packetIn.func_149338_e() == 0) {
		ScoreObjective scoreobjective = scoreboard.addScoreObjective(packetIn.func_149339_c(),
				IScoreObjectiveCriteria.DUMMY);
		scoreobjective.setDisplayName(packetIn.func_149337_d());
		scoreobjective.setRenderType(packetIn.func_179817_d());
	} else {
		ScoreObjective scoreobjective1 = scoreboard.getObjective(packetIn.func_149339_c());

		if (packetIn.func_149338_e() == 1) {
			scoreboard.removeObjective(scoreobjective1);
		} else if (packetIn.func_149338_e() == 2) {
			scoreobjective1.setDisplayName(packetIn.func_149337_d());
			scoreobjective1.setRenderType(packetIn.func_179817_d());
		}
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:25,代码来源:NetHandlerPlayClient.java

示例2: handleScoreboardObjective

import net.minecraft.scoreboard.ScoreObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
 */
public void handleScoreboardObjective(S3BPacketScoreboardObjective packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Scoreboard scoreboard = this.clientWorldController.getScoreboard();

    if (packetIn.func_149338_e() == 0)
    {
        ScoreObjective scoreobjective = scoreboard.addScoreObjective(packetIn.func_149339_c(), IScoreObjectiveCriteria.DUMMY);
        scoreobjective.setDisplayName(packetIn.func_149337_d());
        scoreobjective.setRenderType(packetIn.func_179817_d());
    }
    else
    {
        ScoreObjective scoreobjective1 = scoreboard.getObjective(packetIn.func_149339_c());

        if (packetIn.func_149338_e() == 1)
        {
            scoreboard.removeObjective(scoreobjective1);
        }
        else if (packetIn.func_149338_e() == 2)
        {
            scoreobjective1.setDisplayName(packetIn.func_149337_d());
            scoreobjective1.setRenderType(packetIn.func_179817_d());
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:30,代码来源:NetHandlerPlayClient.java

示例3: handleScoreboardObjective

import net.minecraft.scoreboard.ScoreObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
 */
public void handleScoreboardObjective(SPacketScoreboardObjective packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Scoreboard scoreboard = this.clientWorldController.getScoreboard();

    if (packetIn.getAction() == 0)
    {
        ScoreObjective scoreobjective = scoreboard.addScoreObjective(packetIn.getObjectiveName(), IScoreCriteria.DUMMY);
        scoreobjective.setDisplayName(packetIn.getObjectiveValue());
        scoreobjective.setRenderType(packetIn.getRenderType());
    }
    else
    {
        ScoreObjective scoreobjective1 = scoreboard.getObjective(packetIn.getObjectiveName());

        if (packetIn.getAction() == 1)
        {
            scoreboard.removeObjective(scoreobjective1);
        }
        else if (packetIn.getAction() == 2)
        {
            scoreobjective1.setDisplayName(packetIn.getObjectiveValue());
            scoreobjective1.setRenderType(packetIn.getRenderType());
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:30,代码来源:NetHandlerPlayClient.java


注:本文中的net.minecraft.scoreboard.ScoreObjective.setDisplayName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。