本文整理汇总了Java中net.minecraft.scoreboard.Score.incrementScore方法的典型用法代码示例。如果您正苦于以下问题:Java Score.incrementScore方法的具体用法?Java Score.incrementScore怎么用?Java Score.incrementScore使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.scoreboard.Score
的用法示例。
在下文中一共展示了Score.incrementScore方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: giveTeamKillScores
import net.minecraft.scoreboard.Score; //导入方法依赖的package包/类
private Collection<ScoreObjective> giveTeamKillScores(Entity p_175137_1_)
{
String s = p_175137_1_ instanceof EntityPlayer ? p_175137_1_.getName() : p_175137_1_.getCachedUniqueIdString();
ScorePlayerTeam scoreplayerteam = this.getWorldScoreboard().getPlayersTeam(this.getName());
if (scoreplayerteam != null)
{
int i = scoreplayerteam.getChatFormat().getColorIndex();
if (i >= 0 && i < IScoreCriteria.KILLED_BY_TEAM.length)
{
for (ScoreObjective scoreobjective : this.getWorldScoreboard().getObjectivesFromCriteria(IScoreCriteria.KILLED_BY_TEAM[i]))
{
Score score = this.getWorldScoreboard().getOrCreateScore(s, scoreobjective);
score.incrementScore();
}
}
}
ScorePlayerTeam scoreplayerteam1 = this.getWorldScoreboard().getPlayersTeam(s);
if (scoreplayerteam1 != null)
{
int j = scoreplayerteam1.getChatFormat().getColorIndex();
if (j >= 0 && j < IScoreCriteria.TEAM_KILL.length)
{
return this.getWorldScoreboard().getObjectivesFromCriteria(IScoreCriteria.TEAM_KILL[j]);
}
}
return Lists.<ScoreObjective>newArrayList();
}
示例2: onDeath
import net.minecraft.scoreboard.Score; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
//-ZMod-Death---------------------------------------------------------
ZHandle.handle("onPlayerDeath", this);
//--------------------------------------------------------------------
boolean flag = this.world.getGameRules().getBoolean("showDeathMessages");
this.connection.sendPacket(new SPacketCombatEvent(this.getCombatTracker(), SPacketCombatEvent.Event.ENTITY_DIED, flag));
if (flag)
{
Team team = this.getTeam();
if (team != null && team.getDeathMessageVisibility() != Team.EnumVisible.ALWAYS)
{
if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OTHER_TEAMS)
{
this.mcServer.getPlayerList().sendMessageToAllTeamMembers(this, this.getCombatTracker().getDeathMessage());
}
else if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OWN_TEAM)
{
this.mcServer.getPlayerList().sendMessageToTeamOrAllPlayers(this, this.getCombatTracker().getDeathMessage());
}
}
else
{
this.mcServer.getPlayerList().sendChatMsg(this.getCombatTracker().getDeathMessage());
}
}
if (!this.world.getGameRules().getBoolean("keepInventory") && !this.isSpectator())
{
this.func_190776_cN();
this.inventory.dropAllItems();
}
for (ScoreObjective scoreobjective : this.world.getScoreboard().getObjectivesFromCriteria(IScoreCriteria.DEATH_COUNT))
{
Score score = this.getWorldScoreboard().getOrCreateScore(this.getName(), scoreobjective);
score.incrementScore();
}
EntityLivingBase entitylivingbase = this.getAttackingEntity();
if (entitylivingbase != null)
{
EntityList.EntityEggInfo entitylist$entityegginfo = (EntityList.EntityEggInfo)EntityList.ENTITY_EGGS.get(EntityList.func_191301_a(entitylivingbase));
if (entitylist$entityegginfo != null)
{
this.addStat(entitylist$entityegginfo.entityKilledByStat);
}
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
this.addStat(StatList.DEATHS);
this.takeStat(StatList.TIME_SINCE_DEATH);
this.extinguish();
this.setFlag(0, false);
this.getCombatTracker().reset();
}
示例3: onDeath
import net.minecraft.scoreboard.Score; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
boolean flag = this.world.getGameRules().getBoolean("showDeathMessages");
this.connection.sendPacket(new SPacketCombatEvent(this.getCombatTracker(), SPacketCombatEvent.Event.ENTITY_DIED, flag));
if (flag)
{
Team team = this.getTeam();
if (team != null && team.getDeathMessageVisibility() != Team.EnumVisible.ALWAYS)
{
if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OTHER_TEAMS)
{
this.mcServer.getPlayerList().sendMessageToAllTeamMembers(this, this.getCombatTracker().getDeathMessage());
}
else if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OWN_TEAM)
{
this.mcServer.getPlayerList().sendMessageToTeamOrAllPlayers(this, this.getCombatTracker().getDeathMessage());
}
}
else
{
this.mcServer.getPlayerList().sendChatMsg(this.getCombatTracker().getDeathMessage());
}
}
if (!this.world.getGameRules().getBoolean("keepInventory") && !this.isSpectator())
{
this.func_190776_cN();
this.inventory.dropAllItems();
}
for (ScoreObjective scoreobjective : this.world.getScoreboard().getObjectivesFromCriteria(IScoreCriteria.DEATH_COUNT))
{
Score score = this.getWorldScoreboard().getOrCreateScore(this.getName(), scoreobjective);
score.incrementScore();
}
EntityLivingBase entitylivingbase = this.getAttackingEntity();
if (entitylivingbase != null)
{
EntityList.EntityEggInfo entitylist$entityegginfo = (EntityList.EntityEggInfo)EntityList.ENTITY_EGGS.get(EntityList.func_191301_a(entitylivingbase));
if (entitylist$entityegginfo != null)
{
this.addStat(entitylist$entityegginfo.entityKilledByStat);
}
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
this.addStat(StatList.DEATHS);
this.takeStat(StatList.TIME_SINCE_DEATH);
this.extinguish();
this.setFlag(0, false);
this.getCombatTracker().reset();
}
示例4: onDeath
import net.minecraft.scoreboard.Score; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
if (net.minecraftforge.common.ForgeHooks.onLivingDeath(this, cause)) return;
boolean flag = this.worldObj.getGameRules().getBoolean("showDeathMessages");
this.connection.sendPacket(new SPacketCombatEvent(this.getCombatTracker(), SPacketCombatEvent.Event.ENTITY_DIED, flag));
if (flag)
{
Team team = this.getTeam();
if (team != null && team.getDeathMessageVisibility() != Team.EnumVisible.ALWAYS)
{
if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OTHER_TEAMS)
{
this.mcServer.getPlayerList().sendMessageToAllTeamMembers(this, this.getCombatTracker().getDeathMessage());
}
else if (team.getDeathMessageVisibility() == Team.EnumVisible.HIDE_FOR_OWN_TEAM)
{
this.mcServer.getPlayerList().sendMessageToTeamOrAllPlayers(this, this.getCombatTracker().getDeathMessage());
}
}
else
{
this.mcServer.getPlayerList().sendChatMsg(this.getCombatTracker().getDeathMessage());
}
}
if (!this.worldObj.getGameRules().getBoolean("keepInventory") && !this.isSpectator())
{
captureDrops = true;
capturedDrops.clear();
this.inventory.dropAllItems();
captureDrops = false;
net.minecraftforge.event.entity.player.PlayerDropsEvent event = new net.minecraftforge.event.entity.player.PlayerDropsEvent(this, cause, capturedDrops, recentlyHit > 0);
if (!net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event))
{
for (net.minecraft.entity.item.EntityItem item : capturedDrops)
{
this.worldObj.spawnEntityInWorld(item);
}
}
}
for (ScoreObjective scoreobjective : this.worldObj.getScoreboard().getObjectivesFromCriteria(IScoreCriteria.DEATH_COUNT))
{
Score score = this.getWorldScoreboard().getOrCreateScore(this.getName(), scoreobjective);
score.incrementScore();
}
EntityLivingBase entitylivingbase = this.getAttackingEntity();
if (entitylivingbase != null)
{
EntityList.EntityEggInfo entitylist$entityegginfo = (EntityList.EntityEggInfo)EntityList.ENTITY_EGGS.get(EntityList.getEntityString(entitylivingbase));
if (entitylist$entityegginfo != null)
{
this.addStat(entitylist$entityegginfo.entityKilledByStat);
}
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
this.addStat(StatList.DEATHS);
this.takeStat(StatList.TIME_SINCE_DEATH);
this.getCombatTracker().reset();
}