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Java S3BPacketScoreboardObjective.func_149338_e方法代码示例

本文整理汇总了Java中net.minecraft.network.play.server.S3BPacketScoreboardObjective.func_149338_e方法的典型用法代码示例。如果您正苦于以下问题:Java S3BPacketScoreboardObjective.func_149338_e方法的具体用法?Java S3BPacketScoreboardObjective.func_149338_e怎么用?Java S3BPacketScoreboardObjective.func_149338_e使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.network.play.server.S3BPacketScoreboardObjective的用法示例。


在下文中一共展示了S3BPacketScoreboardObjective.func_149338_e方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleScoreboardObjective

import net.minecraft.network.play.server.S3BPacketScoreboardObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or
 * update an objectives' displayname
 */
public void handleScoreboardObjective(S3BPacketScoreboardObjective packetIn) {
	PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
	Scoreboard scoreboard = this.clientWorldController.getScoreboard();

	if (packetIn.func_149338_e() == 0) {
		ScoreObjective scoreobjective = scoreboard.addScoreObjective(packetIn.func_149339_c(),
				IScoreObjectiveCriteria.DUMMY);
		scoreobjective.setDisplayName(packetIn.func_149337_d());
		scoreobjective.setRenderType(packetIn.func_179817_d());
	} else {
		ScoreObjective scoreobjective1 = scoreboard.getObjective(packetIn.func_149339_c());

		if (packetIn.func_149338_e() == 1) {
			scoreboard.removeObjective(scoreobjective1);
		} else if (packetIn.func_149338_e() == 2) {
			scoreobjective1.setDisplayName(packetIn.func_149337_d());
			scoreobjective1.setRenderType(packetIn.func_179817_d());
		}
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:25,代码来源:NetHandlerPlayClient.java

示例2: handleScoreboardObjective

import net.minecraft.network.play.server.S3BPacketScoreboardObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
 */
public void handleScoreboardObjective(S3BPacketScoreboardObjective p_147291_1_)
{
    Scoreboard var2 = this.clientWorldController.getScoreboard();
    ScoreObjective var3;

    if (p_147291_1_.func_149338_e() == 0)
    {
        var3 = var2.addScoreObjective(p_147291_1_.func_149339_c(), IScoreObjectiveCriteria.field_96641_b);
        var3.setDisplayName(p_147291_1_.func_149337_d());
    }
    else
    {
        var3 = var2.getObjective(p_147291_1_.func_149339_c());

        if (p_147291_1_.func_149338_e() == 1)
        {
            var2.func_96519_k(var3);
        }
        else if (p_147291_1_.func_149338_e() == 2)
        {
            var3.setDisplayName(p_147291_1_.func_149337_d());
        }
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:28,代码来源:NetHandlerPlayClient.java

示例3: handleScoreboardObjective

import net.minecraft.network.play.server.S3BPacketScoreboardObjective; //导入方法依赖的package包/类
public void handleScoreboardObjective(S3BPacketScoreboardObjective p_147291_1_)
{
    Scoreboard scoreboard = this.clientWorldController.getScoreboard();
    ScoreObjective scoreobjective;

    if (p_147291_1_.func_149338_e() == 0)
    {
        scoreobjective = scoreboard.addScoreObjective(p_147291_1_.func_149339_c(), IScoreObjectiveCriteria.field_96641_b);
        scoreobjective.setDisplayName(p_147291_1_.func_149337_d());
    }
    else
    {
        scoreobjective = scoreboard.getObjective(p_147291_1_.func_149339_c());

        if (p_147291_1_.func_149338_e() == 1)
        {
            scoreboard.func_96519_k(scoreobjective);
        }
        else if (p_147291_1_.func_149338_e() == 2)
        {
            scoreobjective.setDisplayName(p_147291_1_.func_149337_d());
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:25,代码来源:NetHandlerPlayClient.java

示例4: handleScoreboardObjective

import net.minecraft.network.play.server.S3BPacketScoreboardObjective; //导入方法依赖的package包/类
/**
 * May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname
 */
public void handleScoreboardObjective(S3BPacketScoreboardObjective packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Scoreboard scoreboard = this.clientWorldController.getScoreboard();

    if (packetIn.func_149338_e() == 0)
    {
        ScoreObjective scoreobjective = scoreboard.addScoreObjective(packetIn.func_149339_c(), IScoreObjectiveCriteria.DUMMY);
        scoreobjective.setDisplayName(packetIn.func_149337_d());
        scoreobjective.setRenderType(packetIn.func_179817_d());
    }
    else
    {
        ScoreObjective scoreobjective1 = scoreboard.getObjective(packetIn.func_149339_c());

        if (packetIn.func_149338_e() == 1)
        {
            scoreboard.removeObjective(scoreobjective1);
        }
        else if (packetIn.func_149338_e() == 2)
        {
            scoreobjective1.setDisplayName(packetIn.func_149337_d());
            scoreobjective1.setRenderType(packetIn.func_179817_d());
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:30,代码来源:NetHandlerPlayClient.java


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