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Java Packet.receivedID方法代码示例

本文整理汇总了Java中net.minecraft.network.packet.Packet.receivedID方法的典型用法代码示例。如果您正苦于以下问题:Java Packet.receivedID方法的具体用法?Java Packet.receivedID怎么用?Java Packet.receivedID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.network.packet.Packet的用法示例。


在下文中一共展示了Packet.receivedID方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: tick

import net.minecraft.network.packet.Packet; //导入方法依赖的package包/类
/**
 * Main function called by run() every loop.
 */
public void tick()
{
    FMLCommonHandler.instance().rescheduleTicks(Side.SERVER);
    long i = System.nanoTime();
    AxisAlignedBB.getAABBPool().cleanPool();
    FMLCommonHandler.instance().onPreServerTick();
    ++this.tickCounter;

    if (this.startProfiling)
    {
        this.startProfiling = false;
        this.theProfiler.profilingEnabled = true;
        this.theProfiler.clearProfiling();
    }

    this.theProfiler.startSection("root");
    this.updateTimeLightAndEntities();

    if (this.tickCounter % 900 == 0)
    {
        this.theProfiler.startSection("save");
        this.serverConfigManager.saveAllPlayerData();
        this.saveAllWorlds(true);
        this.theProfiler.endSection();
    }

    this.theProfiler.startSection("tallying");
    this.tickTimeArray[this.tickCounter % 100] = System.nanoTime() - i;
    this.sentPacketCountArray[this.tickCounter % 100] = Packet.sentID - this.lastSentPacketID;
    this.lastSentPacketID = Packet.sentID;
    this.sentPacketSizeArray[this.tickCounter % 100] = Packet.sentSize - this.lastSentPacketSize;
    this.lastSentPacketSize = Packet.sentSize;
    this.receivedPacketCountArray[this.tickCounter % 100] = Packet.receivedID - this.lastReceivedID;
    this.lastReceivedID = Packet.receivedID;
    this.receivedPacketSizeArray[this.tickCounter % 100] = Packet.receivedSize - this.lastReceivedSize;
    this.lastReceivedSize = Packet.receivedSize;
    this.theProfiler.endSection();
    this.theProfiler.startSection("snooper");

    if (!this.usageSnooper.isSnooperRunning() && this.tickCounter > 100)
    {
        this.usageSnooper.startSnooper();
    }

    if (this.tickCounter % 6000 == 0)
    {
        this.usageSnooper.addMemoryStatsToSnooper();
    }

    this.theProfiler.endSection();
    this.theProfiler.endSection();
    FMLCommonHandler.instance().onPostServerTick();
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:57,代码来源:MinecraftServer.java


注:本文中的net.minecraft.network.packet.Packet.receivedID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。