本文整理汇总了Java中net.minecraft.network.Packet.writePacketData方法的典型用法代码示例。如果您正苦于以下问题:Java Packet.writePacketData方法的具体用法?Java Packet.writePacketData怎么用?Java Packet.writePacketData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.Packet
的用法示例。
在下文中一共展示了Packet.writePacketData方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: encode
import net.minecraft.network.Packet; //导入方法依赖的package包/类
protected void encode(ChannelHandlerContext p_encode_1_, Packet p_encode_2_, ByteBuf p_encode_3_) throws IOException, Exception
{
Integer integer = ((EnumConnectionState)p_encode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get()).getPacketId(this.direction, p_encode_2_);
if (logger.isDebugEnabled())
{
logger.debug(RECEIVED_PACKET_MARKER, "OUT: [{}:{}] {}", new Object[] {p_encode_1_.channel().attr(NetworkManager.attrKeyConnectionState).get(), integer, p_encode_2_.getClass().getName()});
}
if (integer == null)
{
throw new IOException("Can\'t serialize unregistered packet");
}
else
{
PacketBuffer packetbuffer = new PacketBuffer(p_encode_3_);
packetbuffer.writeVarIntToBuffer(integer.intValue());
try
{
p_encode_2_.writePacketData(packetbuffer);
}
catch (Throwable throwable)
{
logger.error((Object)throwable);
}
}
}