本文整理汇总了Java中net.minecraft.network.NetworkManager.isChannelOpen方法的典型用法代码示例。如果您正苦于以下问题:Java NetworkManager.isChannelOpen方法的具体用法?Java NetworkManager.isChannelOpen怎么用?Java NetworkManager.isChannelOpen使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.NetworkManager
的用法示例。
在下文中一共展示了NetworkManager.isChannelOpen方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: tick
import net.minecraft.network.NetworkManager; //导入方法依赖的package包/类
public void tick()
{
synchronized (this.connections)
{
Iterator<NetworkManager> iterator = this.connections.iterator();
while (iterator.hasNext())
{
NetworkManager networkmanager = (NetworkManager)iterator.next();
if (networkmanager.isChannelOpen())
{
networkmanager.processReceivedPackets();
}
else
{
iterator.remove();
networkmanager.checkDisconnected();
}
}
}
}
示例2: removeAll
import net.minecraft.network.NetworkManager; //导入方法依赖的package包/类
public void removeAll()
{
synchronized (this.connections)
{
Iterator<NetworkManager> iterator = this.connections.iterator();
while (iterator.hasNext())
{
NetworkManager networkmanager = (NetworkManager)iterator.next();
if (networkmanager.isChannelOpen())
{
iterator.remove();
networkmanager.closeChannel(new ChatComponentText("Cancelled"));
}
}
}
}
示例3: pingPendingNetworks
import net.minecraft.network.NetworkManager; //导入方法依赖的package包/类
public void pingPendingNetworks()
{
synchronized (this.pingDestinations)
{
Iterator<NetworkManager> iterator = this.pingDestinations.iterator();
while (iterator.hasNext())
{
NetworkManager networkmanager = (NetworkManager)iterator.next();
if (networkmanager.isChannelOpen())
{
networkmanager.processReceivedPackets();
}
else
{
iterator.remove();
networkmanager.checkDisconnected();
}
}
}
}
示例4: clearPendingNetworks
import net.minecraft.network.NetworkManager; //导入方法依赖的package包/类
public void clearPendingNetworks()
{
synchronized (this.pingDestinations)
{
Iterator<NetworkManager> iterator = this.pingDestinations.iterator();
while (iterator.hasNext())
{
NetworkManager networkmanager = (NetworkManager)iterator.next();
if (networkmanager.isChannelOpen())
{
iterator.remove();
networkmanager.closeChannel(new ChatComponentText("Cancelled"));
}
}
}
}
示例5: clearPendingNetworks
import net.minecraft.network.NetworkManager; //导入方法依赖的package包/类
public void clearPendingNetworks()
{
synchronized (this.pingDestinations)
{
Iterator<NetworkManager> iterator = this.pingDestinations.iterator();
while (iterator.hasNext())
{
NetworkManager networkmanager = (NetworkManager)iterator.next();
if (networkmanager.isChannelOpen())
{
iterator.remove();
networkmanager.closeChannel(new TextComponentString("Cancelled"));
}
}
}
}