本文整理汇总了Java中net.minecraft.inventory.InventoryCrafting.setInventorySlotContents方法的典型用法代码示例。如果您正苦于以下问题:Java InventoryCrafting.setInventorySlotContents方法的具体用法?Java InventoryCrafting.setInventorySlotContents怎么用?Java InventoryCrafting.setInventorySlotContents使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.inventory.InventoryCrafting
的用法示例。
在下文中一共展示了InventoryCrafting.setInventorySlotContents方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getCraftingGrid
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
@Override
public InventoryCrafting getCraftingGrid() {
InventoryCrafting invCrafting = new InventoryCrafting(new Container() {
@Override
public boolean canInteractWith(EntityPlayer p_75145_1_) {
return false;
}
}, 3, 3);
for (int y = 0; y < 3; y++) {
ProgWidgetItemFilter itemFilter = (ProgWidgetItemFilter) getConnectedParameters()[y];
for (int x = 0; x < 3 && itemFilter != null; x++) {
invCrafting.setInventorySlotContents(y * 3 + x, itemFilter.getFilter());
itemFilter = (ProgWidgetItemFilter) itemFilter.getConnectedParameters()[0];
}
}
return invCrafting;
}
示例2: test_useUpItem
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
@Test
public void test_useUpItem()
{
DamageableShapelessOreRecipe recipe = new DamageableShapelessOreRecipe(new ResourceLocation("group"),
new int[] {60}, new ItemStack(Blocks.DIRT), new ItemStack(Items.WOODEN_SWORD));
InventoryCrafting inv = new InventoryCrafting(new Container()
{
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return false;
}
}, 3, 3);
inv.setInventorySlotContents(3, new ItemStack(Items.WOODEN_SWORD));
assertTrue(recipe.matches(inv, null));
NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv);
assertTrue(remaining.get(3).isEmpty());
}
示例3: doTest
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
private void doTest(boolean inOrder, boolean enoughDamage)
{
DamageableShapelessOreRecipe recipe = new DamageableShapelessOreRecipe(new ResourceLocation("group"),
new int[] {enoughDamage ? 5 : 5000, 0},
new ItemStack(Blocks.DIRT), new ItemStack(Items.WOODEN_SWORD), new ItemStack(Items.APPLE));
InventoryCrafting inv = new InventoryCrafting(new Container()
{
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return false;
}
}, 3, 3);
inv.setInventorySlotContents(inOrder ? 3 : 4, new ItemStack(Items.WOODEN_SWORD));
inv.setInventorySlotContents(inOrder ? 4 : 3, new ItemStack(Items.APPLE));
assertSame(enoughDamage, recipe.matches(inv, null));
if (enoughDamage)
{
NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv);
assertSame(Items.WOODEN_SWORD, remaining.get(inOrder ? 3 : 4).getItem());
assertEquals(5, remaining.get(inOrder ? 3 : 4).getItemDamage());
}
}
示例4: test_useUpItem
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
@Test
public void test_useUpItem()
{
ShapedOreRecipe recipe = new DamageableShapedOreRecipe(new ResourceLocation("group"),
new int[] {60}, new ItemStack(Blocks.DIRT),
"A",
'A', new ItemStack(Items.WOODEN_SWORD));
InventoryCrafting inv = new InventoryCrafting(new Container()
{
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return false;
}
}, 3, 3);
inv.setInventorySlotContents(0, new ItemStack(Items.WOODEN_SWORD));
assertTrue(recipe.matches(inv, null));
NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv);
assertTrue(remaining.get(0).isEmpty());
}
示例5: canCraft
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
public boolean canCraft() {
if(currentEnergy <= 0) {
FMLLog.log(Level.INFO, "Ba");
currentEnergy = 0;
return false;
} else {
FMLLog.log(Level.INFO, "Bb");
InventoryCrafting inv = new InventoryCrafting(new ContainerAutoWorkBench(new InventoryPlayer(null), this), 3, 3);
for(int i = 1; i < machineItemStacks.length - 1; i++) {
inv.setInventorySlotContents(i - 1, machineItemStacks[i - 1]);
FMLLog.log(Level.INFO, "Bc" + (i - 1));
}
ItemStack stack = AutoWorkBenchRecipes.smelting().getSmeltingResult(inv, worldObj, Tier.normal)[0];
FMLLog.log(Level.INFO, "Bd" + (stack != null));
return stack != null;
}
}
示例6: getCraftingGrid
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
@Override
public InventoryCrafting getCraftingGrid() {
InventoryCrafting invCrafting = new InventoryCrafting(new Container() {
@Override
public boolean canInteractWith(EntityPlayer p_75145_1_) {
return false;
}
}, 3, 3);
for (int i = 0; i < 9; i++)
invCrafting.setInventorySlotContents(i, craftingGrid[i]);
return invCrafting;
}
示例7: findOutput
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
public static ItemStack findOutput(int size, ItemStack input, World world) {
InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() {
@Override
public boolean canInteractWith(EntityPlayer playerIn) {
return false;
}
}, size, size);
for (int i = 0; i < size * size; ++i) {
inventoryCrafting.setInventorySlotContents(i, input.copy());
}
return CraftingManager.findMatchingResult(inventoryCrafting, world);
}
示例8: genCraftingInventory
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
public static InventoryCrafting genCraftingInventory(World world, ItemStack... inputs) {
InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() {
@Override
public boolean canInteractWith(EntityPlayer playerIn) {
return false;
}
}, 3, 3);
for (int i = 0; i < 9; ++i) {
inventoryCrafting.setInventorySlotContents(i, inputs[i]);
}
return inventoryCrafting;
}
示例9: doTest
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
private void doTest(boolean mirror, boolean enoughDamage)
{
ShapedOreRecipe recipe = new DamageableShapedOreRecipe(new ResourceLocation("group"),
new int[] {0, 0, enoughDamage ? 5 : 5000, 0}, new ItemStack(Blocks.DIRT),
"AA", "BA",
'A', new ItemStack(Blocks.DIRT),
'B', new ItemStack(Items.WOODEN_SWORD))
.setMirrored(mirror);
InventoryCrafting inv = new InventoryCrafting(new Container()
{
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return false;
}
}, 3, 3);
inv.setInventorySlotContents(4, new ItemStack(Blocks.DIRT));
inv.setInventorySlotContents(5, new ItemStack(Blocks.DIRT));
inv.setInventorySlotContents(mirror ? 8 : 7, new ItemStack(Items.WOODEN_SWORD));
inv.setInventorySlotContents(mirror ? 7 : 8, new ItemStack(Blocks.DIRT));
assertSame(enoughDamage, recipe.matches(inv, null));
if (enoughDamage)
{
NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv);
assertSame(Items.WOODEN_SWORD, remaining.get(mirror ? 8 : 7).getItem());
assertEquals(5, remaining.get(mirror ? 8 : 7).getItemDamage());
}
}
示例10: craftItem
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
public boolean craftItem() {
InventoryCrafting inv = new InventoryCrafting(new ContainerAutoWorkBench(null, this), 3, 3);
for(int i = 1; i < machineItemStacks.length - 1; i++) {
inv.setInventorySlotContents(i - 1, machineItemStacks[i - 1]);
FMLLog.log(Level.INFO, "E" + (i - 1));
}
ItemStack result = AutoWorkBenchRecipes.smelting().getSmeltingResult(inv, worldObj, Tier.normal)[0];
if(canCraft() && result != null && (machineItemStacks[10] == null || result.isItemEqual(machineItemStacks[10]))) {
FMLLog.log(Level.INFO, "F");
if(machineItemStacks[10] == null) {
FMLLog.log(Level.INFO, "G");
machineItemStacks[10] = result;
} else {
FMLLog.log(Level.INFO, "H");
machineItemStacks[10].stackSize++;
}
for(int i = 1; i < machineItemStacks.length; i++) {
FMLLog.log(Level.INFO, "I" + 1);
if(machineItemStacks[i] != null) {
FMLLog.log(Level.INFO, "J");
machineItemStacks[i].stackSize--;
if(machineItemStacks[i].stackSize <= 0) {
FMLLog.log(Level.INFO, "K");
machineItemStacks[i] = null;
}
}
}
FMLLog.log(Level.INFO, "L");
return true;
}
FMLLog.log(Level.INFO, "M");
return false;
}
示例11: shouldExecute
import net.minecraft.inventory.InventoryCrafting; //导入方法依赖的package包/类
@Override
public boolean shouldExecute() {
IRecipe recipe = ProgWidgetCrafting.getRecipe(drone.world(), widget);
if (recipe == null) return false;
InventoryCrafting craftingGrid = widget.getCraftingGrid();
for (int crafted = 0; !((ICountWidget) widget).useCount() || crafted < ((ICountWidget) widget).getCount(); crafted++) {
List<ItemStack>[] equivalentsList = new List[9];
for (int i = 0; i < equivalentsList.length; i++) {
ItemStack originalStack = craftingGrid.getStackInSlot(i);
if (!originalStack.isEmpty()) {
List<ItemStack> equivalents = new ArrayList<>();
for (int j = 0; j < drone.getInv().getSlots(); j++) {
ItemStack droneStack = drone.getInv().getStackInSlot(j);
if (!droneStack.isEmpty() && (droneStack.getItem() == originalStack.getItem() || PneumaticCraftUtils.isSameOreDictStack(droneStack, originalStack))) {
equivalents.add(droneStack);
}
}
if (equivalents.isEmpty()) return false;
equivalentsList[i] = equivalents;
}
}
int[] curIndexes = new int[9];
boolean first = true;
boolean hasCrafted = false;
while (first || count(curIndexes, equivalentsList)) {
first = false;
InventoryCrafting craftMatrix = new InventoryCrafting(new Container() {
@Override
public boolean canInteractWith(EntityPlayer p_75145_1_) {
return false;
}
}, 3, 3);
for (int i = 0; i < 9; i++) {
ItemStack stack = equivalentsList[i] == null ? ItemStack.EMPTY : equivalentsList[i].get(curIndexes[i]);
craftMatrix.setInventorySlotContents(i, stack);
}
if (recipe.matches(craftMatrix, drone.world())) {
if (craft(recipe.getCraftingResult(craftMatrix), craftMatrix)) {
hasCrafted = true;
break;
}
}
}
if (!hasCrafted) return false;
}
return false;
}