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Java EntityAreaEffectCloud.setWaitTime方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityAreaEffectCloud.setWaitTime方法的典型用法代码示例。如果您正苦于以下问题:Java EntityAreaEffectCloud.setWaitTime方法的具体用法?Java EntityAreaEffectCloud.setWaitTime怎么用?Java EntityAreaEffectCloud.setWaitTime使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityAreaEffectCloud的用法示例。


在下文中一共展示了EntityAreaEffectCloud.setWaitTime方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: func_190542_a

import net.minecraft.entity.EntityAreaEffectCloud; //导入方法依赖的package包/类
private void func_190542_a(ItemStack p_190542_1_, PotionType p_190542_2_)
{
    EntityAreaEffectCloud entityareaeffectcloud = new EntityAreaEffectCloud(this.world, this.posX, this.posY, this.posZ);
    entityareaeffectcloud.setOwner(this.getThrower());
    entityareaeffectcloud.setRadius(3.0F);
    entityareaeffectcloud.setRadiusOnUse(-0.5F);
    entityareaeffectcloud.setWaitTime(10);
    entityareaeffectcloud.setRadiusPerTick(-entityareaeffectcloud.getRadius() / (float)entityareaeffectcloud.getDuration());
    entityareaeffectcloud.setPotion(p_190542_2_);

    for (PotionEffect potioneffect : PotionUtils.getFullEffectsFromItem(p_190542_1_))
    {
        entityareaeffectcloud.addEffect(new PotionEffect(potioneffect));
    }

    NBTTagCompound nbttagcompound = p_190542_1_.getTagCompound();

    if (nbttagcompound != null && nbttagcompound.hasKey("CustomPotionColor", 99))
    {
        entityareaeffectcloud.setColor(nbttagcompound.getInteger("CustomPotionColor"));
    }

    this.world.spawnEntityInWorld(entityareaeffectcloud);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:25,代码来源:EntityPotion.java

示例2: func_190741_do

import net.minecraft.entity.EntityAreaEffectCloud; //导入方法依赖的package包/类
private void func_190741_do()
{
    Collection<PotionEffect> collection = this.getActivePotionEffects();

    if (!collection.isEmpty())
    {
        EntityAreaEffectCloud entityareaeffectcloud = new EntityAreaEffectCloud(this.world, this.posX, this.posY, this.posZ);
        entityareaeffectcloud.setRadius(2.5F);
        entityareaeffectcloud.setRadiusOnUse(-0.5F);
        entityareaeffectcloud.setWaitTime(10);
        entityareaeffectcloud.setDuration(entityareaeffectcloud.getDuration() / 2);
        entityareaeffectcloud.setRadiusPerTick(-entityareaeffectcloud.getRadius() / (float)entityareaeffectcloud.getDuration());

        for (PotionEffect potioneffect : collection)
        {
            entityareaeffectcloud.addEffect(new PotionEffect(potioneffect));
        }

        this.world.spawnEntityInWorld(entityareaeffectcloud);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:22,代码来源:EntityCreeper.java


注:本文中的net.minecraft.entity.EntityAreaEffectCloud.setWaitTime方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。