本文整理汇总了Java中net.minecraft.command.CommandResultStats.Type方法的典型用法代码示例。如果您正苦于以下问题:Java CommandResultStats.Type方法的具体用法?Java CommandResultStats.Type怎么用?Java CommandResultStats.Type使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.command.CommandResultStats
的用法示例。
在下文中一共展示了CommandResultStats.Type方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setCommandStat
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void setCommandStat(CommandResultStats.Type type, int amount)
{
}
示例2: readFromNBT
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void readFromNBT(NBTTagCompound compound)
{
this.isEditable = false;
super.readFromNBT(compound);
ICommandSender icommandsender = new ICommandSender()
{
public String getName()
{
return "Sign";
}
public IChatComponent getDisplayName()
{
return new ChatComponentText(this.getName());
}
public void addChatMessage(IChatComponent component)
{
}
public boolean canCommandSenderUseCommand(int permLevel, String commandName)
{
return true;
}
public BlockPos getPosition()
{
return TileEntitySign.this.pos;
}
public Vec3 getPositionVector()
{
return new Vec3((double)TileEntitySign.this.pos.getX() + 0.5D, (double)TileEntitySign.this.pos.getY() + 0.5D, (double)TileEntitySign.this.pos.getZ() + 0.5D);
}
public World getEntityWorld()
{
return TileEntitySign.this.worldObj;
}
public Entity getCommandSenderEntity()
{
return null;
}
public boolean sendCommandFeedback()
{
return false;
}
public void setCommandStat(CommandResultStats.Type type, int amount)
{
}
};
for (int i = 0; i < 4; ++i)
{
String s = compound.getString("Text" + (i + 1));
try
{
IChatComponent ichatcomponent = IChatComponent.Serializer.jsonToComponent(s);
try
{
this.signText[i] = ChatComponentProcessor.processComponent(icommandsender, ichatcomponent, (Entity)null);
}
catch (CommandException var7)
{
this.signText[i] = ichatcomponent;
}
}
catch (JsonParseException var8)
{
this.signText[i] = new ChatComponentText(s);
}
}
this.stats.readStatsFromNBT(compound);
}
示例3: executeCommand
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public boolean executeCommand(final EntityPlayer playerIn)
{
ICommandSender icommandsender = new ICommandSender()
{
public String getName()
{
return playerIn.getName();
}
public IChatComponent getDisplayName()
{
return playerIn.getDisplayName();
}
public void addChatMessage(IChatComponent component)
{
}
public boolean canCommandSenderUseCommand(int permLevel, String commandName)
{
return permLevel <= 2;
}
public BlockPos getPosition()
{
return TileEntitySign.this.pos;
}
public Vec3 getPositionVector()
{
return new Vec3((double)TileEntitySign.this.pos.getX() + 0.5D, (double)TileEntitySign.this.pos.getY() + 0.5D, (double)TileEntitySign.this.pos.getZ() + 0.5D);
}
public World getEntityWorld()
{
return playerIn.getEntityWorld();
}
public Entity getCommandSenderEntity()
{
return playerIn;
}
public boolean sendCommandFeedback()
{
return false;
}
public void setCommandStat(CommandResultStats.Type type, int amount)
{
TileEntitySign.this.stats.func_179672_a(this, type, amount);
}
};
for (int i = 0; i < this.signText.length; ++i)
{
ChatStyle chatstyle = this.signText[i] == null ? null : this.signText[i].getChatStyle();
if (chatstyle != null && chatstyle.getChatClickEvent() != null)
{
ClickEvent clickevent = chatstyle.getChatClickEvent();
if (clickevent.getAction() == ClickEvent.Action.RUN_COMMAND)
{
MinecraftServer.getServer().getCommandManager().executeCommand(icommandsender, clickevent.getValue());
}
}
}
return true;
}
示例4: setCommandStat
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void setCommandStat(CommandResultStats.Type type, int amount)
{
this.resultStats.func_179672_a(this, type, amount);
}
示例5: setCommandStat
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void setCommandStat(CommandResultStats.Type type, int amount)
{
this.resultStats.setCommandStatForSender(this.getServer(), this, type, amount);
}
示例6: setCommandStat
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void setCommandStat(CommandResultStats.Type type, int amount)
{
this.cmdResultStats.func_179672_a(this, type, amount);
}
示例7: readFromNBT
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public void readFromNBT(NBTTagCompound compound)
{
this.isEditable = false;
super.readFromNBT(compound);
ICommandSender icommandsender = new ICommandSender()
{
public String getName()
{
return "Sign";
}
public ITextComponent getDisplayName()
{
return new TextComponentString(this.getName());
}
public void addChatMessage(ITextComponent component)
{
}
public boolean canCommandSenderUseCommand(int permLevel, String commandName)
{
return true;
}
public BlockPos getPosition()
{
return TileEntitySign.this.pos;
}
public Vec3d getPositionVector()
{
return new Vec3d((double)TileEntitySign.this.pos.getX() + 0.5D, (double)TileEntitySign.this.pos.getY() + 0.5D, (double)TileEntitySign.this.pos.getZ() + 0.5D);
}
public World getEntityWorld()
{
return TileEntitySign.this.world;
}
public Entity getCommandSenderEntity()
{
return null;
}
public boolean sendCommandFeedback()
{
return false;
}
public void setCommandStat(CommandResultStats.Type type, int amount)
{
}
public MinecraftServer getServer()
{
return TileEntitySign.this.world.getMinecraftServer();
}
};
for (int i = 0; i < 4; ++i)
{
String s = compound.getString("Text" + (i + 1));
ITextComponent itextcomponent = ITextComponent.Serializer.jsonToComponent(s);
try
{
this.signText[i] = TextComponentUtils.processComponent(icommandsender, itextcomponent, (Entity)null);
}
catch (CommandException var7)
{
this.signText[i] = itextcomponent;
}
}
this.stats.readStatsFromNBT(compound);
}
示例8: executeCommand
import net.minecraft.command.CommandResultStats; //导入方法依赖的package包/类
public boolean executeCommand(final EntityPlayer playerIn)
{
ICommandSender icommandsender = new ICommandSender()
{
public String getName()
{
return playerIn.getName();
}
public ITextComponent getDisplayName()
{
return playerIn.getDisplayName();
}
public void addChatMessage(ITextComponent component)
{
}
public boolean canCommandSenderUseCommand(int permLevel, String commandName)
{
return permLevel <= 2;
}
public BlockPos getPosition()
{
return TileEntitySign.this.pos;
}
public Vec3d getPositionVector()
{
return new Vec3d((double)TileEntitySign.this.pos.getX() + 0.5D, (double)TileEntitySign.this.pos.getY() + 0.5D, (double)TileEntitySign.this.pos.getZ() + 0.5D);
}
public World getEntityWorld()
{
return playerIn.getEntityWorld();
}
public Entity getCommandSenderEntity()
{
return playerIn;
}
public boolean sendCommandFeedback()
{
return false;
}
public void setCommandStat(CommandResultStats.Type type, int amount)
{
if (TileEntitySign.this.world != null && !TileEntitySign.this.world.isRemote)
{
TileEntitySign.this.stats.setCommandStatForSender(TileEntitySign.this.world.getMinecraftServer(), this, type, amount);
}
}
public MinecraftServer getServer()
{
return playerIn.getServer();
}
};
for (ITextComponent itextcomponent : this.signText)
{
Style style = itextcomponent == null ? null : itextcomponent.getStyle();
if (style != null && style.getClickEvent() != null)
{
ClickEvent clickevent = style.getClickEvent();
if (clickevent.getAction() == ClickEvent.Action.RUN_COMMAND)
{
playerIn.getServer().getCommandManager().executeCommand(icommandsender, clickevent.getValue());
}
}
}
return true;
}