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Java ModelManager.getModel方法代码示例

本文整理汇总了Java中net.minecraft.client.resources.model.ModelManager.getModel方法的典型用法代码示例。如果您正苦于以下问题:Java ModelManager.getModel方法的具体用法?Java ModelManager.getModel怎么用?Java ModelManager.getModel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.resources.model.ModelManager的用法示例。


在下文中一共展示了ModelManager.getModel方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: doRender

import net.minecraft.client.resources.model.ModelManager; //导入方法依赖的package包/类
/**
 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
 * (Render<T extends Entity>) and this method has signature public void doRender(T entity, double d, double d1,
 * double d2, float f, float f1). But JAD is pre 1.5 so doe
 */
public void doRender(EntityItemFrame entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    BlockPos blockpos = entity.getHangingPosition();
    double d0 = (double)blockpos.getX() - entity.posX + x;
    double d1 = (double)blockpos.getY() - entity.posY + y;
    double d2 = (double)blockpos.getZ() - entity.posZ + z;
    GlStateManager.translate(d0 + 0.5D, d1 + 0.5D, d2 + 0.5D);
    GlStateManager.rotate(180.0F - entity.rotationYaw, 0.0F, 1.0F, 0.0F);
    this.renderManager.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
    BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
    ModelManager modelmanager = blockrendererdispatcher.getBlockModelShapes().getModelManager();
    IBakedModel ibakedmodel;

    if (entity.getDisplayedItem() != null && entity.getDisplayedItem().getItem() == Items.filled_map)
    {
        ibakedmodel = modelmanager.getModel(this.mapModel);
    }
    else
    {
        ibakedmodel = modelmanager.getModel(this.itemFrameModel);
    }

    GlStateManager.pushMatrix();
    GlStateManager.translate(-0.5F, -0.5F, -0.5F);
    blockrendererdispatcher.getBlockModelRenderer().renderModelBrightnessColor(ibakedmodel, 1.0F, 1.0F, 1.0F, 1.0F);
    GlStateManager.popMatrix();
    GlStateManager.translate(0.0F, 0.0F, 0.4375F);
    this.renderItem(entity);
    GlStateManager.popMatrix();
    this.renderName(entity, x + (double)((float)entity.facingDirection.getFrontOffsetX() * 0.3F), y - 0.25D, z + (double)((float)entity.facingDirection.getFrontOffsetZ() * 0.3F));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:39,代码来源:RenderItemFrame.java

示例2: getModelCull

import net.minecraft.client.resources.model.ModelManager; //导入方法依赖的package包/类
static IBakedModel getModelCull(String p_getModelCull_0_, List p_getModelCull_1_)
{
    ModelManager modelmanager = Config.getModelManager();

    if (modelmanager == null)
    {
        return null;
    }
    else
    {
        ResourceLocation resourcelocation = new ResourceLocation("blockstates/" + p_getModelCull_0_ + "_leaves.json");

        if (Config.getDefiningResourcePack(resourcelocation) != Config.getDefaultResourcePack())
        {
            return null;
        }
        else
        {
            ResourceLocation resourcelocation1 = new ResourceLocation("models/block/" + p_getModelCull_0_ + "_leaves.json");

            if (Config.getDefiningResourcePack(resourcelocation1) != Config.getDefaultResourcePack())
            {
                return null;
            }
            else
            {
                ModelResourceLocation modelresourcelocation = new ModelResourceLocation(p_getModelCull_0_ + "_leaves", "normal");
                IBakedModel ibakedmodel = modelmanager.getModel(modelresourcelocation);

                if (ibakedmodel != null && ibakedmodel != modelmanager.getMissingModel())
                {
                    List list = ibakedmodel.getGeneralQuads();

                    if (list.size() == 0)
                    {
                        return ibakedmodel;
                    }
                    else if (list.size() != 6)
                    {
                        return null;
                    }
                    else
                    {
                        for (Object bakedquad : list)
                        {
                            List list1 = ibakedmodel.getFaceQuads(((BakedQuad) bakedquad).getFace());

                            if (list1.size() > 0)
                            {
                                return null;
                            }

                            list1.add(bakedquad);
                        }

                        list.clear();
                        p_getModelCull_1_.add(p_getModelCull_0_ + "_leaves");
                        return ibakedmodel;
                    }
                }
                else
                {
                    return null;
                }
            }
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:69,代码来源:SmartLeaves.java


注:本文中的net.minecraft.client.resources.model.ModelManager.getModel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。