本文整理汇总了Java中net.minecraft.client.renderer.texture.IIconRegister.registerIcon方法的典型用法代码示例。如果您正苦于以下问题:Java IIconRegister.registerIcon方法的具体用法?Java IIconRegister.registerIcon怎么用?Java IIconRegister.registerIcon使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.client.renderer.texture.IIconRegister
的用法示例。
在下文中一共展示了IIconRegister.registerIcon方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: registerBlockIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@Override
public void registerBlockIcons(IIconRegister register) {
super.registerBlockIcons(register);
LobbyIcon = register.registerIcon(PAYDAY.MODID + ":lobby");
OnePlayerIcon = register.registerIcon(PAYDAY.MODID + ":lobby_1");
TwoPlayersIcon = register.registerIcon(PAYDAY.MODID + ":lobby_2");
ThreePlayersIcon = register.registerIcon(PAYDAY.MODID + ":lobby_3");
FourPlayersIcon = register.registerIcon(PAYDAY.MODID + ":lobby_4");
}
示例2: registerBlockIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister reg) {
blockIcon = reg.registerIcon(getTextureName() + "_top");
sideIcon = reg.registerIcon(getTextureName() + "_side");
bottomIcon = reg.registerIcon(getTextureName() + "_bottom");
}
示例3: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/SeedSweeper");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/SeedSweeper_Empty");
}
示例4: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/RedSprayer");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/RedSprayer_Empty");
}
示例5: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/OSR");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/OSR_Empty");
}
示例6: registerBlockIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@Override
public void registerBlockIcons(IIconRegister iconRegister) {
this.front = iconRegister.registerIcon(Technical.modName + ":" + "grabberFastFront");
this.side0 = iconRegister.registerIcon(Technical.modName + ":" + "grabberFastSide0");
this.side1 = iconRegister.registerIcon(Technical.modName + ":" + "grabberFastSide1");
this.side2 = iconRegister.registerIcon(Technical.modName + ":" + "grabberFastSide2");
this.side3 = iconRegister.registerIcon(Technical.modName + ":" + "grabberFastSide3");
}
示例7: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/SugarGatling");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/SugarGatling_Empty");
}
示例8: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/RPG");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/RPG_Empty");
}
示例9: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(ModDetails.ModID + ":" + "ItemSlingshot" + "_standby");
iconArray = new IIcon[slingshotPullIconNameArray.length];
for (int i = 0; i < iconArray.length; ++i)
iconArray[i] = par1IconRegister.registerIcon(ModDetails.ModID + ":" + "ItemSlingshot" + "_" + slingshotPullIconNameArray[i]);
}
示例10: registerBlockIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@Override
public void registerBlockIcons(IIconRegister register)
{
String baseName = "tfcprimitivetech:";
_topIcon = register.registerIcon(baseName + "blockWoodenPressTop");
_sideIconWet = register.registerIcon(baseName + "blockWoodenPressSide1");
_sideIconDry = register.registerIcon(baseName + "blockWoodenPressPaper");
}
示例11: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/FenFire");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/FenFire_Empty");
}
示例12: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
Icon = par1IconRegister.registerIcon("quiverchevsky:ammo/RedstoneAmmo");
Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:ammo/RedstoneAmmo_Empty");
}
示例13: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
this.Icon = par1IconRegister.registerIcon("quiverchevsky:weapons/CoinTosser_Modified");
this.Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:weapons/CoinTosser_Modified_Empty");
}
示例14: registerIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
Icon = par1IconRegister.registerIcon("quiverchevsky:ammo/LargeNetherAmmo");
Icon_Empty = par1IconRegister.registerIcon("quiverchevsky:ammo/LargeNetherAmmo_Empty");
}
示例15: registerBlockIcons
import net.minecraft.client.renderer.texture.IIconRegister; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
this.blockIcon = iconRegister.registerIcon(Technical.modName + ":" + type.lowerCaseName + "Side");
this.front = iconRegister.registerIcon(isActive ? Technical.modName + ":" + type.lowerCaseName + "Active" : Technical.modName + ":" + type.lowerCaseName + "Idle");
this.top = iconRegister.registerIcon(Technical.modName + ":" + type.lowerCaseName + "Top");
}