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Java VisGraph.setOpaqueCube方法代码示例

本文整理汇总了Java中net.minecraft.client.renderer.chunk.VisGraph.setOpaqueCube方法的典型用法代码示例。如果您正苦于以下问题:Java VisGraph.setOpaqueCube方法的具体用法?Java VisGraph.setOpaqueCube怎么用?Java VisGraph.setOpaqueCube使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.renderer.chunk.VisGraph的用法示例。


在下文中一共展示了VisGraph.setOpaqueCube方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getVisibleFacings

import net.minecraft.client.renderer.chunk.VisGraph; //导入方法依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos)
{
    VisGraph visgraph = new VisGraph();
    BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
    Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);

    for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
    {
        if (chunk.getBlockState(blockpos$mutableblockpos).isOpaqueCube())
        {
            visgraph.setOpaqueCube(blockpos$mutableblockpos);
        }
    }

    return visgraph.getVisibleFacings(pos);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:17,代码来源:RenderGlobal.java

示例2: getVisibleFacings

import net.minecraft.client.renderer.chunk.VisGraph; //导入方法依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos)
{
    VisGraph visgraph = new VisGraph();
    BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
    Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);

    for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
    {
        if (chunk.getBlockState(blockpos$mutableblockpos).isOpaqueCube())
        {
            visgraph.setOpaqueCube(blockpos$mutableblockpos);
        }
    }
    return visgraph.getVisibleFacings(pos);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:16,代码来源:RenderGlobal.java

示例3: getVisibleFacings

import net.minecraft.client.renderer.chunk.VisGraph; //导入方法依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos) {
    VisGraph visibility = new VisGraph();
    BlockPos cornerPos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
    Chunk chunk = this.blockSystem.getChunkFromBlockCoords(cornerPos);
    for (BlockPos.MutableBlockPos blockPos : BlockPos.getAllInBoxMutable(cornerPos, cornerPos.add(15, 15, 15))) {
        if (chunk.getBlockState(blockPos).isOpaqueCube()) {
            visibility.setOpaqueCube(blockPos);
        }
    }
    return visibility.getVisibleFacings(pos);
}
 
开发者ID:gegy1000,项目名称:BlockSystems,代码行数:12,代码来源:BlockSystemRenderer.java


注:本文中的net.minecraft.client.renderer.chunk.VisGraph.setOpaqueCube方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。