本文整理汇总了Java中net.minecraft.block.BlockRailBase.EnumRailDirection方法的典型用法代码示例。如果您正苦于以下问题:Java BlockRailBase.EnumRailDirection方法的具体用法?Java BlockRailBase.EnumRailDirection怎么用?Java BlockRailBase.EnumRailDirection使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.BlockRailBase
的用法示例。
在下文中一共展示了BlockRailBase.EnumRailDirection方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
@Override
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
IBlockState iblockstate = worldIn.getBlockState(pos);
if (!BlockRailBase.isRailBlock(iblockstate)) {
return EnumActionResult.FAIL;
}
else {
ItemStack itemstack = player.getHeldItem(hand);
if (!worldIn.isRemote) {
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? ((BlockRailBase) iblockstate.getBlock()).getRailDirection(worldIn, pos, iblockstate, null) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending()) {
d0 = 0.5D;
}
EntityMinecart entityminecart = summonMinecart(worldIn);//new EntityMinecartTurret(worldIn, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.0625D + d0, (double) pos.getZ() + 0.5D);
entityminecart.setPosition((double) pos.getX() + 0.5D, (double) pos.getY() + 0.0625D + d0, (double) pos.getZ() + 0.5D);
if (itemstack.hasDisplayName()) {
entityminecart.setCustomNameTag(itemstack.getDisplayName());
}
worldIn.spawnEntity(entityminecart);
}
itemstack.shrink(1);
return EnumActionResult.SUCCESS;
}
}
示例2: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
if (!BlockRailBase.isRailBlock(iblockstate))
{
return EnumActionResult.FAIL;
}
else
{
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
EntityMinecart entityminecart = EntityMinecart.create(worldIn, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.0625D + d0, (double)pos.getZ() + 0.5D, this.minecartType);
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntityInWorld(entityminecart);
}
--stack.stackSize;
return EnumActionResult.SUCCESS;
}
}
示例3: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
if (BlockRailBase.isRailBlock(iblockstate))
{
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
EntityMinecart entityminecart = EntityMinecart.func_180458_a(worldIn, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.0625D + d0, (double)pos.getZ() + 0.5D, this.minecartType);
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntityInWorld(entityminecart);
}
--stack.stackSize;
return true;
}
else
{
return false;
}
}
示例4: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(EntityPlayer stack, World playerIn, BlockPos worldIn, EnumHand pos, EnumFacing hand, float facing, float hitX, float hitY)
{
IBlockState iblockstate = playerIn.getBlockState(worldIn);
if (!BlockRailBase.isRailBlock(iblockstate))
{
return EnumActionResult.FAIL;
}
else
{
ItemStack itemstack = stack.getHeldItem(pos);
if (!playerIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
EntityMinecart entityminecart = EntityMinecart.create(playerIn, (double)worldIn.getX() + 0.5D, (double)worldIn.getY() + 0.0625D + d0, (double)worldIn.getZ() + 0.5D, this.minecartType);
if (itemstack.hasDisplayName())
{
entityminecart.setCustomNameTag(itemstack.getDisplayName());
}
playerIn.spawnEntityInWorld(entityminecart);
}
itemstack.func_190918_g(1);
return EnumActionResult.SUCCESS;
}
}
示例5: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
@Override
public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack stack = playerIn.getHeldItem(hand);
IBlockState iblockstate = worldIn.getBlockState(pos);
if (!BlockRailBase.isRailBlock(iblockstate))
{
return EnumActionResult.FAIL;
}
else
{
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
EntityWirelessChestMinecart entityminecart = new EntityWirelessChestMinecart(worldIn, pos.getX() + 0.5D, pos.getY() + 0.0625D + d0, pos.getZ() + 0.5D);
entityminecart.setCode(ItemNBTHelper.getInteger(stack, WirelessChestHelper.NBT_CODE, 0));
String owner = ItemNBTHelper.getString(stack, WirelessChestHelper.NBT_OWNER, "");
if(UUIDUtils.isUUID(owner))entityminecart.setOwner(UUIDUtils.fromString(owner));
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntity(entityminecart);
}
ItemStackTools.incStackSize(stack, -1);
return EnumActionResult.SUCCESS;
}
}
示例6: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
@Override
public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack stack = playerIn.getHeldItem(hand);
IBlockState iblockstate = worldIn.getBlockState(pos);
if (!BlockRailBase.isRailBlock(iblockstate))
{
return EnumActionResult.FAIL;
}
else
{
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
CrystalChestType type = CrystalChestType.values()[CrystalChestType.validateMeta(stack.getMetadata())];
EntityMinecart entityminecart = EntityCrystalChestMinecartBase.makeMinecart(worldIn, pos.getX() + 0.5D, pos.getY() + 0.0625D + d0, pos.getZ() + 0.5D, type);
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntity(entityminecart);
}
ItemStackTools.incStackSize(stack, -1);
return EnumActionResult.SUCCESS;
}
}
示例7: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
/**
* Called when a Block is right-clicked with this Item
*/
@Override
public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack stack = playerIn.getHeldItem(hand);
IBlockState iblockstate = worldIn.getBlockState(pos);
if (!BlockRailBase.isRailBlock(iblockstate))
{
return EnumActionResult.FAIL;
}
else
{
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (blockrailbase$enumraildirection.isAscending())
{
d0 = 0.5D;
}
EntityEnderChestMinecart entityminecart = new EntityEnderChestMinecart(worldIn, pos.getX() + 0.5D, pos.getY() + 0.0625D + d0, pos.getZ() + 0.5D);
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntity(entityminecart);
}
ItemStackTools.incStackSize(stack, -1);
return EnumActionResult.SUCCESS;
}
}
示例8: moveAlongTrack
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
@Override
protected void moveAlongTrack(BlockPos pos, IBlockState state) {
BlockRailBase blockrailbase = (BlockRailBase) state.getBlock();
if (blockrailbase != Blocks.ACTIVATOR_RAIL) {
this.timeSinceDropped = 0;
}
//force DISPENSER to face sime direction as my movemene
// double slopeAdjustment = getSlopeAdjustment();
BlockRailBase.EnumRailDirection raildirection = blockrailbase.getRailDirection(world, pos, state, this);
EnumFacing fac = null;
switch (raildirection) {
case ASCENDING_EAST:
fac = EnumFacing.EAST;
break;
case ASCENDING_WEST:
fac = EnumFacing.WEST;
break;
case ASCENDING_NORTH:
fac = EnumFacing.NORTH;
break;
case ASCENDING_SOUTH:
fac = EnumFacing.SOUTH;
case EAST_WEST:
fac = (this.motionX > 0) ? EnumFacing.SOUTH : EnumFacing.NORTH;
break;
case NORTH_SOUTH:
fac = (this.motionZ < 0) ? EnumFacing.WEST : EnumFacing.EAST;
break;
default:
break;
}
super.moveAlongTrack(pos, state);
if (fac != null) {
this.setDisplayTile(getDefaultDisplayTile().withProperty(BlockObserver.FACING, fac));
}
}
示例9: moveAlongTrack
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
@Override
protected void moveAlongTrack(BlockPos pos, IBlockState state) {
BlockRailBase blockrailbase = (BlockRailBase) state.getBlock();
if (blockrailbase != Blocks.ACTIVATOR_RAIL) {
this.timeSinceDropped = 0;
}
//force DISPENSER to face sime direction as my movemene
// double slopeAdjustment = getSlopeAdjustment();
BlockRailBase.EnumRailDirection raildirection = blockrailbase.getRailDirection(world, pos, state, this);
EnumFacing fac = null;
switch (raildirection) {
case ASCENDING_EAST:
fac = EnumFacing.EAST;
break;
case ASCENDING_WEST:
fac = EnumFacing.WEST;
break;
case ASCENDING_NORTH:
fac = EnumFacing.NORTH;
break;
case ASCENDING_SOUTH:
fac = EnumFacing.SOUTH;
case EAST_WEST:
fac = (this.motionX > 0) ? EnumFacing.SOUTH : EnumFacing.NORTH;
// fac = (this.motionX < 0) ? EnumFacing.WEST : EnumFacing.EAST;
break;
case NORTH_SOUTH:
// fac = (this.motionZ > 0) ? EnumFacing.SOUTH : EnumFacing.NORTH;
fac = (this.motionZ < 0) ? EnumFacing.WEST : EnumFacing.EAST;
break;
default:
break;
}
super.moveAlongTrack(pos, state);
if (fac != null) {
// ModCyclic.logger.info(raildirection+" setDisplayTile "+fac);
this.setDisplayTile(getDefaultDisplayTile().withProperty(BlockDispenser.FACING, fac));
}
}
示例10: onItemUse
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
public boolean onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
IBlockState iblockstate = worldIn.getBlockState(pos);
if (BlockRailBase.isRailBlock(iblockstate)) {
if (!worldIn.isRemote)
{
BlockRailBase.EnumRailDirection enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d0 = 0.0D;
if (enumraildirection.isAscending()) {
d0 = 0.5D;
}
EntityMinecart entityminecart;
if (type == EnumMinecartType.FURNACE) {
entityminecart = new EntityCoalPoweredMinecartVC(worldIn, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.0625D + d0, (double)pos.getZ() + 0.5D);
} else {
entityminecart = new EntityEmptyMinecartVC(worldIn, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.0625D + d0, (double)pos.getZ() + 0.5D);
}
if (stack.hasDisplayName()) {
entityminecart.setCustomNameTag(stack.getDisplayName());
}
worldIn.spawnEntityInWorld(entityminecart);
}
--stack.stackSize;
return true;
}
else {
return false;
}
}
示例11: func_70489_a
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
public Vec3 func_70489_a(double p_70489_1_, double p_70489_3_, double p_70489_5_)
{
int i = MathHelper.floor_double(p_70489_1_);
int j = MathHelper.floor_double(p_70489_3_);
int k = MathHelper.floor_double(p_70489_5_);
if (BlockRailBase.isRailBlock(this.worldObj, new BlockPos(i, j - 1, k)))
{
--j;
}
IBlockState iblockstate = this.worldObj.getBlockState(new BlockPos(i, j, k));
if (BlockRailBase.isRailBlock(iblockstate))
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty());
int[][] aint = matrix[blockrailbase$enumraildirection.getMetadata()];
double d0 = 0.0D;
double d1 = (double)i + 0.5D + (double)aint[0][0] * 0.5D;
double d2 = (double)j + 0.0625D + (double)aint[0][1] * 0.5D;
double d3 = (double)k + 0.5D + (double)aint[0][2] * 0.5D;
double d4 = (double)i + 0.5D + (double)aint[1][0] * 0.5D;
double d5 = (double)j + 0.0625D + (double)aint[1][1] * 0.5D;
double d6 = (double)k + 0.5D + (double)aint[1][2] * 0.5D;
double d7 = d4 - d1;
double d8 = (d5 - d2) * 2.0D;
double d9 = d6 - d3;
if (d7 == 0.0D)
{
p_70489_1_ = (double)i + 0.5D;
d0 = p_70489_5_ - (double)k;
}
else if (d9 == 0.0D)
{
p_70489_5_ = (double)k + 0.5D;
d0 = p_70489_1_ - (double)i;
}
else
{
double d10 = p_70489_1_ - d1;
double d11 = p_70489_5_ - d3;
d0 = (d10 * d7 + d11 * d9) * 2.0D;
}
p_70489_1_ = d1 + d7 * d0;
p_70489_3_ = d2 + d8 * d0;
p_70489_5_ = d3 + d9 * d0;
if (d8 < 0.0D)
{
++p_70489_3_;
}
if (d8 > 0.0D)
{
p_70489_3_ += 0.5D;
}
return new Vec3(p_70489_1_, p_70489_3_, p_70489_5_);
}
else
{
return null;
}
}
示例12: dispenseStack
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
public ItemStack dispenseStack(IBlockSource source, ItemStack stack)
{
EnumFacing enumfacing = BlockDispenser.getFacing(source.getBlockMetadata());
World world = source.getWorld();
double d0 = source.getX() + (double)enumfacing.getFrontOffsetX() * 1.125D;
double d1 = Math.floor(source.getY()) + (double)enumfacing.getFrontOffsetY();
double d2 = source.getZ() + (double)enumfacing.getFrontOffsetZ() * 1.125D;
BlockPos blockpos = source.getBlockPos().offset(enumfacing);
IBlockState iblockstate = world.getBlockState(blockpos);
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = iblockstate.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
double d3;
if (BlockRailBase.isRailBlock(iblockstate))
{
if (blockrailbase$enumraildirection.isAscending())
{
d3 = 0.6D;
}
else
{
d3 = 0.1D;
}
}
else
{
if (iblockstate.getBlock().getMaterial() != Material.air || !BlockRailBase.isRailBlock(world.getBlockState(blockpos.down())))
{
return this.behaviourDefaultDispenseItem.dispense(source, stack);
}
IBlockState iblockstate1 = world.getBlockState(blockpos.down());
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection1 = iblockstate1.getBlock() instanceof BlockRailBase ? (BlockRailBase.EnumRailDirection)iblockstate1.getValue(((BlockRailBase)iblockstate1.getBlock()).getShapeProperty()) : BlockRailBase.EnumRailDirection.NORTH_SOUTH;
if (enumfacing != EnumFacing.DOWN && blockrailbase$enumraildirection1.isAscending())
{
d3 = -0.4D;
}
else
{
d3 = -0.9D;
}
}
EntityMinecart entityminecart = EntityMinecart.func_180458_a(world, d0, d1 + d3, d2, ((ItemMinecart)stack.getItem()).minecartType);
if (stack.hasDisplayName())
{
entityminecart.setCustomNameTag(stack.getDisplayName());
}
world.spawnEntityInWorld(entityminecart);
stack.splitStack(1);
return stack;
}
示例13: getPos
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
public Vec3d getPos(double p_70489_1_, double p_70489_3_, double p_70489_5_)
{
int i = MathHelper.floor_double(p_70489_1_);
int j = MathHelper.floor_double(p_70489_3_);
int k = MathHelper.floor_double(p_70489_5_);
if (BlockRailBase.isRailBlock(this.worldObj, new BlockPos(i, j - 1, k)))
{
--j;
}
IBlockState iblockstate = this.worldObj.getBlockState(new BlockPos(i, j, k));
if (BlockRailBase.isRailBlock(iblockstate))
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty());
int[][] aint = MATRIX[blockrailbase$enumraildirection.getMetadata()];
double d0 = (double)i + 0.5D + (double)aint[0][0] * 0.5D;
double d1 = (double)j + 0.0625D + (double)aint[0][1] * 0.5D;
double d2 = (double)k + 0.5D + (double)aint[0][2] * 0.5D;
double d3 = (double)i + 0.5D + (double)aint[1][0] * 0.5D;
double d4 = (double)j + 0.0625D + (double)aint[1][1] * 0.5D;
double d5 = (double)k + 0.5D + (double)aint[1][2] * 0.5D;
double d6 = d3 - d0;
double d7 = (d4 - d1) * 2.0D;
double d8 = d5 - d2;
double d9;
if (d6 == 0.0D)
{
d9 = p_70489_5_ - (double)k;
}
else if (d8 == 0.0D)
{
d9 = p_70489_1_ - (double)i;
}
else
{
double d10 = p_70489_1_ - d0;
double d11 = p_70489_5_ - d2;
d9 = (d10 * d6 + d11 * d8) * 2.0D;
}
p_70489_1_ = d0 + d6 * d9;
p_70489_3_ = d1 + d7 * d9;
p_70489_5_ = d2 + d8 * d9;
if (d7 < 0.0D)
{
++p_70489_3_;
}
if (d7 > 0.0D)
{
p_70489_3_ += 0.5D;
}
return new Vec3d(p_70489_1_, p_70489_3_, p_70489_5_);
}
else
{
return null;
}
}
示例14: func_70495_a
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
public Vec3 func_70495_a(double p_70495_1_, double p_70495_3_, double p_70495_5_, double p_70495_7_)
{
int i = MathHelper.floor_double(p_70495_1_);
int j = MathHelper.floor_double(p_70495_3_);
int k = MathHelper.floor_double(p_70495_5_);
if (BlockRailBase.isRailBlock(this.worldObj, new BlockPos(i, j - 1, k)))
{
--j;
}
IBlockState iblockstate = this.worldObj.getBlockState(new BlockPos(i, j, k));
if (BlockRailBase.isRailBlock(iblockstate))
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty());
p_70495_3_ = (double)j;
if (blockrailbase$enumraildirection.isAscending())
{
p_70495_3_ = (double)(j + 1);
}
int[][] aint = matrix[blockrailbase$enumraildirection.getMetadata()];
double d0 = (double)(aint[1][0] - aint[0][0]);
double d1 = (double)(aint[1][2] - aint[0][2]);
double d2 = Math.sqrt(d0 * d0 + d1 * d1);
d0 = d0 / d2;
d1 = d1 / d2;
p_70495_1_ = p_70495_1_ + d0 * p_70495_7_;
p_70495_5_ = p_70495_5_ + d1 * p_70495_7_;
if (aint[0][1] != 0 && MathHelper.floor_double(p_70495_1_) - i == aint[0][0] && MathHelper.floor_double(p_70495_5_) - k == aint[0][2])
{
p_70495_3_ += (double)aint[0][1];
}
else if (aint[1][1] != 0 && MathHelper.floor_double(p_70495_1_) - i == aint[1][0] && MathHelper.floor_double(p_70495_5_) - k == aint[1][2])
{
p_70495_3_ += (double)aint[1][1];
}
return this.func_70489_a(p_70495_1_, p_70495_3_, p_70495_5_);
}
else
{
return null;
}
}
示例15: getPosOffset
import net.minecraft.block.BlockRailBase; //导入方法依赖的package包/类
@Nullable
public Vec3d getPosOffset(double x, double y, double z, double offset)
{
int i = MathHelper.floor(x);
int j = MathHelper.floor(y);
int k = MathHelper.floor(z);
if (BlockRailBase.isRailBlock(this.world, new BlockPos(i, j - 1, k)))
{
--j;
}
IBlockState iblockstate = this.world.getBlockState(new BlockPos(i, j, k));
if (BlockRailBase.isRailBlock(iblockstate))
{
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)iblockstate.getValue(((BlockRailBase)iblockstate.getBlock()).getShapeProperty());
y = (double)j;
if (blockrailbase$enumraildirection.isAscending())
{
y = (double)(j + 1);
}
int[][] aint = MATRIX[blockrailbase$enumraildirection.getMetadata()];
double d0 = (double)(aint[1][0] - aint[0][0]);
double d1 = (double)(aint[1][2] - aint[0][2]);
double d2 = Math.sqrt(d0 * d0 + d1 * d1);
d0 = d0 / d2;
d1 = d1 / d2;
x = x + d0 * offset;
z = z + d1 * offset;
if (aint[0][1] != 0 && MathHelper.floor(x) - i == aint[0][0] && MathHelper.floor(z) - k == aint[0][2])
{
y += (double)aint[0][1];
}
else if (aint[1][1] != 0 && MathHelper.floor(x) - i == aint[1][0] && MathHelper.floor(z) - k == aint[1][2])
{
y += (double)aint[1][1];
}
return this.getPos(x, y, z);
}
else
{
return null;
}
}