本文整理汇总了Java中net.floodlightcontroller.packet.IPv4.getDestinationAddress方法的典型用法代码示例。如果您正苦于以下问题:Java IPv4.getDestinationAddress方法的具体用法?Java IPv4.getDestinationAddress怎么用?Java IPv4.getDestinationAddress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.floodlightcontroller.packet.IPv4
的用法示例。
在下文中一共展示了IPv4.getDestinationAddress方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getDstIP
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
@Override
public int getDstIP(FPContext cntx) {
FloodlightContext flCntx = cntx.getFlowContext();
Ethernet eth = IFloodlightProviderService.bcStore.get(flCntx,IFloodlightProviderService.CONTEXT_PI_PAYLOAD);
IPv4Address dstIP;
if(eth.getEtherType() == EthType.IPv4)
{
IPv4 ipv4 = (IPv4) eth.getPayload();
dstIP = ipv4.getDestinationAddress();
return dstIP.getInt();
}
else if (eth.getEtherType() == EthType.ARP){
ARP arp = (ARP) eth.getPayload();
dstIP = arp.getTargetProtocolAddress();
return dstIP.getInt();
}
//for other packets without destination IP information
return 0;
}
示例2: getDestEntityFromPacket
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
/**
* Get a (partial) entity for the destination from the packet.
* @param eth
* @return
*/
protected Entity getDestEntityFromPacket(Ethernet eth) {
MacAddress dlAddr = eth.getDestinationMACAddress();
VlanVid vlan = VlanVid.ofVlan(eth.getVlanID());
IPv4Address nwDst = IPv4Address.NONE;
// Ignore broadcast/multicast destination
if (dlAddr.isBroadcast() || dlAddr.isMulticast())
return null;
// Ignore zero dest mac
if (dlAddr.getLong() == 0)
return null;
if (eth.getPayload() instanceof IPv4) {
IPv4 ipv4 = (IPv4) eth.getPayload();
nwDst = ipv4.getDestinationAddress();
}
return new Entity(dlAddr,
vlan,
nwDst,
null,
null,
null);
}
示例3: getDestEntityFromPacket
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
/**
* Get a (partial) entity for the destination from the packet.
* @param eth
* @return
*/
protected Entity getDestEntityFromPacket(Ethernet eth) {
byte[] dlAddrArr = eth.getDestinationMACAddress();
long dlAddr = Ethernet.toLong(dlAddrArr);
short vlan = eth.getVlanID();
int nwDst = 0;
// Ignore broadcast/multicast destination
if ((dlAddrArr[0] & 0x1) != 0)
return null;
// Ignore zero dest mac
if (dlAddr == 0)
return null;
if (eth.getPayload() instanceof IPv4) {
IPv4 ipv4 = (IPv4) eth.getPayload();
nwDst = ipv4.getDestinationAddress();
}
return new Entity(dlAddr,
((vlan >= 0) ? vlan : null),
((nwDst != 0) ? nwDst : null),
null,
null,
null);
}
示例4: getDestEntityFromPacket
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
/**
* Get a (partial) entity for the destination from the packet.
* @param eth
* @return
*/
protected Entity getDestEntityFromPacket(Ethernet eth) {
MacAddress dlAddr = eth.getDestinationMACAddress();
VlanVid vlan = VlanVid.ofVlan(eth.getVlanID());
IPv4Address ipv4Dst = IPv4Address.NONE;
IPv6Address ipv6Dst = IPv6Address.NONE;
// Ignore broadcast/multicast destination
if (dlAddr.isBroadcast() || dlAddr.isMulticast())
return null;
// Ignore zero dest mac
if (dlAddr.equals(MacAddress.of(0)))
return null;
if (eth.getPayload() instanceof IPv4) {
IPv4 ipv4 = (IPv4) eth.getPayload();
ipv4Dst = ipv4.getDestinationAddress();
} else if (eth.getPayload() instanceof IPv6) {
IPv6 ipv6 = (IPv6) eth.getPayload();
ipv6Dst = ipv6.getDestinationAddress();
}
return new Entity(dlAddr,
vlan,
ipv4Dst,
ipv6Dst,
DatapathId.NONE,
OFPort.ZERO,
Entity.NO_DATE);
}
示例5: getDestEntityFromPacket
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
/**
* Get a (partial) entity for the destination from the packet.
* @param eth
* @return
*/
protected Entity getDestEntityFromPacket(Ethernet eth) {
MacAddress dlAddr = eth.getDestinationMACAddress();
VlanVid vlan = VlanVid.ofVlan(eth.getVlanID());
IPv4Address ipv4Dst = IPv4Address.NONE;
IPv6Address ipv6Dst = IPv6Address.NONE;
// Ignore broadcast/multicast destination
if (dlAddr.isBroadcast() || dlAddr.isMulticast())
return null;
// Ignore zero dest mac
if (dlAddr.equals(MacAddress.of(0)))
return null;
if (eth.getPayload() instanceof IPv4) {
IPv4 ipv4 = (IPv4) eth.getPayload();
ipv4Dst = ipv4.getDestinationAddress();
} else if (eth.getPayload() instanceof IPv6) {
IPv6 ipv6 = (IPv6) eth.getPayload();
ipv6Dst = ipv6.getDestinationAddress();
}
return new Entity(dlAddr,
vlan,
ipv4Dst,
ipv6Dst,
DatapathId.NONE,
OFPort.ZERO,
Entity.NO_DATE);
}
示例6: createMatchFromPacket
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
/**
* Instead of using the Firewall's routing decision Match, which might be as general
* as "in_port" and inadvertently Match packets erroneously, construct a more
* specific Match based on the deserialized OFPacketIn's payload, which has been
* placed in the FloodlightContext already by the Controller.
*
* @param sw, the switch on which the packet was received
* @param inPort, the ingress switch port on which the packet was received
* @param cntx, the current context which contains the deserialized packet
* @return a composed Match object based on the provided information
*/
protected Match createMatchFromPacket(IOFSwitch sw, OFPort inPort, FloodlightContext cntx) {
// The packet in match will only contain the port number.
// We need to add in specifics for the hosts we're routing between.
Ethernet eth = IFloodlightProviderService.bcStore.get(cntx, IFloodlightProviderService.CONTEXT_PI_PAYLOAD);
VlanVid vlan = VlanVid.ofVlan(eth.getVlanID());
MacAddress srcMac = eth.getSourceMACAddress();
MacAddress dstMac = eth.getDestinationMACAddress();
// A retentive builder will remember all MatchFields of the parent the builder was generated from
// With a normal builder, all parent MatchFields will be lost if any MatchFields are added, mod, del
// TODO (This is a bug in Loxigen and the retentive builder is a workaround.)
Match.Builder mb = sw.getOFFactory().buildMatch();
mb.setExact(MatchField.IN_PORT, inPort)
.setExact(MatchField.ETH_SRC, srcMac)
.setExact(MatchField.ETH_DST, dstMac);
if (!vlan.equals(VlanVid.ZERO)) {
mb.setExact(MatchField.VLAN_VID, OFVlanVidMatch.ofVlanVid(vlan));
}
// TODO Detect switch type and match to create hardware-implemented flow
// TODO Set option in config file to support specific or MAC-only matches
if (eth.getEtherType() == EthType.IPv4) { /* shallow check for equality is okay for EthType */
IPv4 ip = (IPv4) eth.getPayload();
IPv4Address srcIp = ip.getSourceAddress();
IPv4Address dstIp = ip.getDestinationAddress();
mb.setExact(MatchField.IPV4_SRC, srcIp)
.setExact(MatchField.IPV4_DST, dstIp)
.setExact(MatchField.ETH_TYPE, EthType.IPv4);
if (ip.getProtocol().equals(IpProtocol.TCP)) {
TCP tcp = (TCP) ip.getPayload();
mb.setExact(MatchField.IP_PROTO, IpProtocol.TCP)
.setExact(MatchField.TCP_SRC, tcp.getSourcePort())
.setExact(MatchField.TCP_DST, tcp.getDestinationPort());
} else if (ip.getProtocol().equals(IpProtocol.UDP)) {
UDP udp = (UDP) ip.getPayload();
mb.setExact(MatchField.IP_PROTO, IpProtocol.UDP)
.setExact(MatchField.UDP_SRC, udp.getSourcePort())
.setExact(MatchField.UDP_DST, udp.getDestinationPort());
}
} else if (eth.getEtherType() == EthType.ARP) { /* shallow check for equality is okay for EthType */
mb.setExact(MatchField.ETH_TYPE, EthType.ARP);
}
return mb.build();
}
示例7: processPacketIn
import net.floodlightcontroller.packet.IPv4; //导入方法依赖的package包/类
private net.floodlightcontroller.core.IListener.Command
processPacketIn(IOFSwitch sw, OFPacketIn pi,
FloodlightContext cntx) {
Ethernet eth = IFloodlightProviderService.bcStore.get(cntx,
IFloodlightProviderService.CONTEXT_PI_PAYLOAD);
IPacket pkt = eth.getPayload();
if (eth.isBroadcast() || eth.isMulticast()) {
// handle ARP for VIP
if (pkt instanceof ARP) {
// retrieve arp to determine target IP address
ARP arpRequest = (ARP) eth.getPayload();
int targetProtocolAddress = IPv4.toIPv4Address(arpRequest
.getTargetProtocolAddress());
if (vipIpToId.containsKey(targetProtocolAddress)) {
String vipId = vipIpToId.get(targetProtocolAddress);
vipProxyArpReply(sw, pi, cntx, vipId);
return Command.STOP;
}
}
} else {
// currently only load balance IPv4 packets - no-op for other traffic
if (pkt instanceof IPv4) {
IPv4 ip_pkt = (IPv4) pkt;
// If match Vip and port, check pool and choose member
int destIpAddress = ip_pkt.getDestinationAddress();
if (vipIpToId.containsKey(destIpAddress)){
IPClient client = new IPClient();
client.ipAddress = ip_pkt.getSourceAddress();
client.nw_proto = ip_pkt.getProtocol();
if (ip_pkt.getPayload() instanceof TCP) {
TCP tcp_pkt = (TCP) ip_pkt.getPayload();
client.srcPort = tcp_pkt.getSourcePort();
client.targetPort = tcp_pkt.getDestinationPort();
}
if (ip_pkt.getPayload() instanceof UDP) {
UDP udp_pkt = (UDP) ip_pkt.getPayload();
client.srcPort = udp_pkt.getSourcePort();
client.targetPort = udp_pkt.getDestinationPort();
}
if (ip_pkt.getPayload() instanceof ICMP) {
client.srcPort = 8;
client.targetPort = 0;
}
LBVip vip = vips.get(vipIpToId.get(destIpAddress));
LBPool pool = pools.get(vip.pickPool(client));
LBMember member = members.get(pool.pickMember(client));
// for chosen member, check device manager and find and push routes, in both directions
pushBidirectionalVipRoutes(sw, pi, cntx, client, member);
// packet out based on table rule
pushPacket(pkt, sw, pi.getBufferId(), pi.getInPort(), OFPort.OFPP_TABLE.getValue(),
cntx, true);
return Command.STOP;
}
}
}
// bypass non-load-balanced traffic for normal processing (forwarding)
return Command.CONTINUE;
}