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Java WorldUtil.getGravityFactor方法代码示例

本文整理汇总了Java中micdoodle8.mods.galacticraft.core.util.WorldUtil.getGravityFactor方法的典型用法代码示例。如果您正苦于以下问题:Java WorldUtil.getGravityFactor方法的具体用法?Java WorldUtil.getGravityFactor怎么用?Java WorldUtil.getGravityFactor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在micdoodle8.mods.galacticraft.core.util.WorldUtil的用法示例。


在下文中一共展示了WorldUtil.getGravityFactor方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: jump

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
protected void jump()
{
    this.motionY = 0.48D / WorldUtil.getGravityFactor(this);
    if (this.motionY < 0.28D) this.motionY = 0.28D;

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting())
    {
        float f = this.rotationYaw * 0.017453292F;
        this.motionX -= MathHelper.sin(f) * 0.2F;
        this.motionZ += MathHelper.cos(f) * 0.2F;
    }

    this.isAirBorne = true;
    ForgeHooks.onLivingJump(this);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:EntitySlimeling.java

示例2: jump

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
protected void jump()
{
    this.motionY = 0.52D / WorldUtil.getGravityFactor(this);
    if (this.motionY < 0.26D) this.motionY = 0.26D;

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting())
    {
        float f = this.rotationYaw * 0.017453292F;
        this.motionX -= MathHelper.sin(f) * 0.2F;
        this.motionZ += MathHelper.cos(f) * 0.2F;
    }

    this.isAirBorne = true;
    ForgeHooks.onLivingJump(this);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:EntityEvolvedSpider.java

示例3: jump

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
protected void jump()
{
    this.motionY = 0.45D / WorldUtil.getGravityFactor(this);
    if (this.motionY < 0.22D) this.motionY = 0.22D;

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting())
    {
        float f = this.rotationYaw * 0.017453292F;
        this.motionX -= MathHelper.sin(f) * 0.2F;
        this.motionZ += MathHelper.cos(f) * 0.2F;
    }

    this.isAirBorne = true;
    ForgeHooks.onLivingJump(this);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:EntityEvolvedCreeper.java

示例4: jump

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
protected void jump()
{
    this.motionY = 0.48D / WorldUtil.getGravityFactor(this);
    if (this.motionY < 0.24D) this.motionY = 0.24D;

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting())
    {
        float f = this.rotationYaw * 0.017453292F;
        this.motionX -= MathHelper.sin(f) * 0.2F;
        this.motionZ += MathHelper.cos(f) * 0.2F;
    }

    this.isAirBorne = true;
    ForgeHooks.onLivingJump(this);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:EntityEvolvedZombie.java

示例5: jump

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
protected void jump()
{
    this.motionY = 0.45D / WorldUtil.getGravityFactor(this);
    if (this.motionY < 0.24D) this.motionY = 0.24D;

    if (this.isPotionActive(Potion.jump))
    {
        this.motionY += (this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting())
    {
        float f = this.rotationYaw * 0.017453292F;
        this.motionX -= MathHelper.sin(f) * 0.2F;
        this.motionZ += MathHelper.cos(f) * 0.2F;
    }

    this.isAirBorne = true;
    ForgeHooks.onLivingJump(this);
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:22,代码来源:EntityEvolvedSkeleton.java

示例6: render

import micdoodle8.mods.galacticraft.core.util.WorldUtil; //导入方法依赖的package包/类
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
    //		super.render(entity, f, f1, f2, f3, f4, f5);
	this.saveGravity = WorldUtil.getGravityFactor(entity);
    this.setRotationAngles(f, f1, f2, f3, f4, f5);
    
    if (this.isChild)
    {
        float f6 = 2.0F;
        GL11.glPushMatrix();
        GL11.glScalef(1.5F / f6, 1.5F / f6, 1.5F / f6);
        GL11.glTranslatef(0.0F, 16.0F * f5, 0.0F);
        this.bipedHead.render(f5);
        if (this.renderGear) this.oxygenMask.render(f5);
        GL11.glPopMatrix();
        GL11.glPushMatrix();
        GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
        GL11.glTranslatef(0.0F, 24.0F * f5, 0.0F);
        if (this.renderGear) 
        {
            this.leftOxygenTank.render(f5);
            this.rightOxygenTank.render(f5);
            this.tubeRight2.render(f5);
            this.tubeLeft1.render(f5);
            this.tubeRight3.render(f5);
            this.tubeRight4.render(f5);
            this.tubeRight5.render(f5);
            this.tubeLeft6.render(f5);
            this.tubeRight7.render(f5);
            this.tubeRight1.render(f5);
            this.tubeLeft2.render(f5);
            this.tubeLeft3.render(f5);
            this.tubeLeft4.render(f5);
            this.tubeLeft5.render(f5);
            this.tubeLeft7.render(f5);
            this.tubeRight6.render(f5);
            this.tubeLeft8.render(f5);
        }
        this.bipedBody.render(f5);
        this.bipedRightArm.render(f5);
        this.bipedLeftArm.render(f5);
        this.bipedRightLeg.render(f5);
        this.bipedLeftLeg.render(f5);
        this.bipedHeadwear.render(f5);
        GL11.glPopMatrix();
    }
    else
    {
        if (this.renderGear) 
        {
         this.leftOxygenTank.render(f5);
         this.rightOxygenTank.render(f5);
         this.tubeRight2.render(f5);
         this.tubeLeft1.render(f5);
         this.tubeRight3.render(f5);
         this.tubeRight4.render(f5);
         this.tubeRight5.render(f5);
         this.tubeLeft6.render(f5);
         this.tubeRight7.render(f5);
         this.tubeRight1.render(f5);
         this.tubeLeft2.render(f5);
         this.tubeLeft3.render(f5);
         this.tubeLeft4.render(f5);
         this.tubeLeft5.render(f5);
         this.tubeLeft7.render(f5);
         this.tubeRight6.render(f5);
         this.tubeLeft8.render(f5);
         this.oxygenMask.render(f5);
        }
        this.bipedHead.render(f5);
        this.bipedBody.render(f5);
        this.bipedRightArm.render(f5);
        this.bipedLeftArm.render(f5);
        this.bipedRightLeg.render(f5);
        this.bipedLeftLeg.render(f5);
        this.bipedHeadwear.render(f5);
    }
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:80,代码来源:ModelEvolvedZombie.java


注:本文中的micdoodle8.mods.galacticraft.core.util.WorldUtil.getGravityFactor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。