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Java GPUImageToonFilter.setQuantizationLevels方法代码示例

本文整理汇总了Java中jp.co.cyberagent.android.gpuimage.GPUImageToonFilter.setQuantizationLevels方法的典型用法代码示例。如果您正苦于以下问题:Java GPUImageToonFilter.setQuantizationLevels方法的具体用法?Java GPUImageToonFilter.setQuantizationLevels怎么用?Java GPUImageToonFilter.setQuantizationLevels使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在jp.co.cyberagent.android.gpuimage.GPUImageToonFilter的用法示例。


在下文中一共展示了GPUImageToonFilter.setQuantizationLevels方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ToonFilterTransformation

import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter; //导入方法依赖的package包/类
public ToonFilterTransformation(Context context, BitmapPool pool, float threshold,
    float quantizationLevels) {
  super(context, pool, new GPUImageToonFilter());
  mThreshold = threshold;
  mQuantizationLevels = quantizationLevels;
  GPUImageToonFilter filter = getFilter();
  filter.setThreshold(mThreshold);
  filter.setQuantizationLevels(mQuantizationLevels);
}
 
开发者ID:open-android,项目名称:Glide-transformations,代码行数:10,代码来源:ToonFilterTransformation.java

示例2: ToonFilterTransformation

import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter; //导入方法依赖的package包/类
public ToonFilterTransformation(Context context, float threshold, float quantizationLevels) {
  super(context, new GPUImageToonFilter());
  mThreshold = threshold;
  mQuantizationLevels = quantizationLevels;
  GPUImageToonFilter filter = getFilter();
  filter.setThreshold(mThreshold);
  filter.setQuantizationLevels(mQuantizationLevels);
}
 
开发者ID:open-android,项目名称:Picasso-transformations,代码行数:9,代码来源:ToonFilterTransformation.java

示例3: ToonFilterPostprocessor

import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter; //导入方法依赖的package包/类
public ToonFilterPostprocessor(Context context, float threshold, float quantizationLevels) {
  super(context, new GPUImageToonFilter());

  this.threshold = threshold;
  this.quantizationLevels = quantizationLevels;

  GPUImageToonFilter filter = getFilter();
  filter.setThreshold(this.threshold);
  filter.setQuantizationLevels(this.quantizationLevels);
}
 
开发者ID:CarGuo,项目名称:FrescoUtils,代码行数:11,代码来源:ToonFilterPostprocessor.java

示例4: ToonFilterTransformation

import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter; //导入方法依赖的package包/类
public ToonFilterTransformation(float threshold, float quantizationLevels) {
  super(new GPUImageToonFilter());
  this.threshold = threshold;
  this.quantizationLevels = quantizationLevels;
  GPUImageToonFilter filter = getFilter();
  filter.setThreshold(this.threshold);
  filter.setQuantizationLevels(this.quantizationLevels);
}
 
开发者ID:wasabeef,项目名称:glide-transformations,代码行数:9,代码来源:ToonFilterTransformation.java


注:本文中的jp.co.cyberagent.android.gpuimage.GPUImageToonFilter.setQuantizationLevels方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。