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Java DefaultMutableTreeNode.removeAllChildren方法代码示例

本文整理汇总了Java中javax.swing.tree.DefaultMutableTreeNode.removeAllChildren方法的典型用法代码示例。如果您正苦于以下问题:Java DefaultMutableTreeNode.removeAllChildren方法的具体用法?Java DefaultMutableTreeNode.removeAllChildren怎么用?Java DefaultMutableTreeNode.removeAllChildren使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在javax.swing.tree.DefaultMutableTreeNode的用法示例。


在下文中一共展示了DefaultMutableTreeNode.removeAllChildren方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: init

import javax.swing.tree.DefaultMutableTreeNode; //导入方法依赖的package包/类
public void init() {
    DefaultTreeModel model = (DefaultTreeModel) tree.getModel();
    DefaultMutableTreeNode root = (DefaultMutableTreeNode) model.getRoot();
    root.removeAllChildren();
    for (String availableExchangeName : availableExchangeNames) {
        DefaultMutableTreeNode firstChild = new DefaultMutableTreeNode(availableExchangeName);
        Collection<CurrencyPair> currencyPairs = IdeaCurrencyApp.getInstance().getCurrencyPairs(availableExchangeName);
        for (CurrencyPair currencyPair : currencyPairs) {
            CheckedTreeNode secondChild = new CheckedTreeNode(currencyPair.toString());
            boolean selected = isSelected(availableExchangeName, currencyPair);
            secondChild.setChecked(selected);
            firstChild.add(secondChild);
            tree.expandPath(new TreePath(secondChild));
        }
        tree.expandPath(new TreePath(firstChild));
        root.add(firstChild);
    }
    model.reload();
    tree.treeDidChange();
    Util.expandAll(tree, new TreePath(root), true);
}
 
开发者ID:semihunaldi,项目名称:IdeaCurrency,代码行数:22,代码来源:IdeaCurrencyConfigUI.java

示例2: removeAllFixtures

import javax.swing.tree.DefaultMutableTreeNode; //导入方法依赖的package包/类
/**
 * Shows a confirmation dialog asking the user if they really want to perform the action.
 * <p>
 * If the user clicks yes, then all the fixtures of the selected body are removed.
 */
private void removeAllFixtures() {
    // the current selection should have the body to add the fixture to
    TreePath path = this.tree.getSelectionPath();
    // make sure that something is selected
    if (path != null) {
        // getProperty the currently selected node
        DefaultMutableTreeNode node = (DefaultMutableTreeNode) path.getLastPathComponent();
        // make sure the selected node is a body
        if (node.getUserObject() instanceof SandboxBody) {
            // getProperty the body from the node
            SandboxBody body = (SandboxBody) node.getUserObject();
            // make sure they are sure
            int choice = JOptionPane.showConfirmDialog(ControlUtilities.getParentWindow(this), MessageFormat
                            .format(Messages.getString("menu.resources.body.removeAll.warning"), body.getName()),
                    Messages.getString("menu.resources.body.removeAll.warning.title"),
                    JOptionPane.YES_NO_CANCEL_OPTION);
            // check the user's choice
            if (choice == JOptionPane.YES_OPTION) {
                // remove the body from the world
                synchronized (Simulation.LOCK) {
                    // remove the fixture
                    body.removeAllFixtures();
                    // check if the mass is set explicitly or not
                    if (!body.isMassExplicit()) {
                        // reset the mass using the type it was before
                        body.updateMass();
                    }
                }
                // remove the nodes
                node.removeAllChildren();
                // tell the model to update it visually
                this.model.reload(node);
            }
        }
    }
}
 
开发者ID:dmitrykolesnikovich,项目名称:featurea,代码行数:42,代码来源:SimulationTreePanel.java


注:本文中的javax.swing.tree.DefaultMutableTreeNode.removeAllChildren方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。