本文整理汇总了Java中javafx.scene.layout.VBox.setPrefHeight方法的典型用法代码示例。如果您正苦于以下问题:Java VBox.setPrefHeight方法的具体用法?Java VBox.setPrefHeight怎么用?Java VBox.setPrefHeight使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类javafx.scene.layout.VBox
的用法示例。
在下文中一共展示了VBox.setPrefHeight方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: draw
import javafx.scene.layout.VBox; //导入方法依赖的package包/类
@Override
public Node draw () {
VBox container = new VBox(parseString(getString("HUDCushion")));
container.setPrefWidth(parseString(getString("HUDWidth")));
container.setPrefHeight(parseString(getString("HUDHeight")));
addUser(container);
addAttributes(container);
return container;
}
示例2: LevelCreatorHolder
import javafx.scene.layout.VBox; //导入方法依赖的package包/类
/**
* Creates a holder with a reference to the modelData, the authoring Environment data. This data is necessary
* to have because it contains the LevelData which can be created dynamically throughout
* @param modelData
* @param prefHeight Pref height of the pain
* @param clazz Class of the extension of LevelCreator that you want this LevelCreator to have.
*/
public LevelCreatorHolder(DeveloperData modelData, double prefHeight, Class<? extends LevelCreator> clazz){
super();
this.clazz = clazz;
this.modelData = modelData;
holder = new VBox();
holder.setPrefHeight(prefHeight);
this.setContent(holder);
numLevels = 0;
levels = new ArrayList<LevelCreator>();
setUpBox();
}
示例3: getActionPane
import javafx.scene.layout.VBox; //导入方法依赖的package包/类
private VBox getActionPane(){
VBox hb = new VBox();
Text cont= new Text("Contents Frame");
cont.setFont(Font.font("Andalus", 19));
VBox lcont= new VBox();
lcont.getChildren().add(cont);
lcont.setPadding(new Insets(20,0,20,0));
hb.setAlignment(Pos.TOP_LEFT);
hb.setPadding(new Insets(0,10,10,10));
hb.setSpacing(10);
hb.setPrefHeight(40);
Button upBtn = new Button("The Main Page");
upBtn.setOnAction(e ->{
timelineUp.play();
});
Button downBtn = new Button("Second Page");
downBtn.setOnAction(e ->{
timelineDown.play();
});
Button thirdBtn = new Button("third Page");
thirdBtn.setOnAction(e ->{
timelinethree.play();
});
Button fourthBtn = new Button("fourth Page");
fourthBtn.setOnAction(e ->{
timelinefour.play();
});
upBtn.setMinWidth(160);
downBtn.setMinWidth(145);
thirdBtn.setMinWidth(130);
fourthBtn.setMinWidth(115);
hb.getChildren().addAll(lcont,upBtn, downBtn, thirdBtn, fourthBtn);
hb.setMinWidth(200);
return hb;
}
示例4: setRightBlock
import javafx.scene.layout.VBox; //导入方法依赖的package包/类
public VBox setRightBlock(){
VBox jobb = new VBox(10);
jobb.setSpacing(10);
jobb.setPrefWidth(200);
jobb.setPrefHeight(500);
jobb.setLayoutX(WIDTH-200);
Button gomb = new Button("Játék újrakezdése");
gomb.setPrefWidth(150);
gomb.setPadding(new Insets(10, 10, 10, 10));
gomb.setTranslateX((jobb.getPrefWidth()-gomb.getPrefWidth())/2);
gomb.setTranslateY(50);
jobb.setStyle("-fx-background-color: #c2c2d6;");
jobb.getChildren().add(gomb);
Text manualTitle = new Text("Irányítás:");
manualTitle.setTranslateX(50);
manualTitle.setFont(Font.font("Tahoma", FontWeight.NORMAL, 20));
manualTitle.setTranslateY(100);
jobb.getChildren().add(manualTitle);
GridPane moveHolder = new GridPane();
moveHolder.setAlignment(Pos.CENTER);
moveHolder.setHgap(10);
moveHolder.setVgap(10);
moveHolder.setPrefWidth(200);
moveHolder.setPrefHeight(400);
Text moveUp = new Text("↑ - Felfele lépés");
moveUp.setTextAlignment(TextAlignment.CENTER);
moveUp.setFont(Font.font("Tahoma", FontWeight.NORMAL, 20));
moveHolder.add(moveUp, 0, 0, 2, 1);
Text moveDown = new Text("↓ - Lefele lépés");
moveDown.setTextAlignment(TextAlignment.CENTER);
moveDown.setFont(Font.font("Tahoma", FontWeight.NORMAL, 20));
moveHolder.add(moveDown, 0, 1, 2, 1);
Text moveLeft = new Text("← - Balra lépés");
moveLeft.setTextAlignment(TextAlignment.CENTER);
moveLeft.setFont(Font.font("Tahoma", FontWeight.NORMAL, 20));
moveHolder.add(moveLeft, 0, 2, 2, 1);
Text moveRight = new Text("→ - Jobbra lépés");
moveRight.setTextAlignment(TextAlignment.CENTER);
moveRight.setFont(Font.font("Tahoma", FontWeight.NORMAL, 20));
moveHolder.add(moveRight, 0, 3, 2, 1);
jobb.getChildren().add(moveHolder);
gomb.setOnAction(new EventHandler<ActionEvent>() {
@Override public void handle(ActionEvent e) {
playGround.lepes = 0;
playGround.celban = 0;
playGround.getDatum();
playGround.resetPlayGround();
updatePlayGround();
playGround.nyertes = 0;
playGround.kezdes = 1;
}
});
return jobb;
}
示例5: createCells
import javafx.scene.layout.VBox; //导入方法依赖的package包/类
/**
* Crea le celle per visualizzare i due vettori e le inizializza.
* @param array array che contiene le informazioni sui nodi visitati e padri.
*/
private static void createCells(Object[] array) {
Singleton s = Singleton.getInstance();
ScrollPane sp = null;
VBox vBox = s.mainViewController.vBoxVisited;
// ho passato il vettore visited
if (array instanceof Boolean[]) {
sp = s.mainViewController.scrollPaneVisited;
vBox = s.mainViewController.vBoxVisited;
} else {
// ho passato il vettore dei padri
sp = s.mainViewController.scrollPaneParents;
vBox = s.mainViewController.vBoxParents;
}
vBox.getChildren().clear();
final double width = sp.getWidth();
final double cellHeight = sp.getHeight() / 10;
for (Integer i = 0; i < array.length; i++) {
HBox cell = new HBox();
cell.getStyleClass().add("scrollPaneCell");
// se quello che sto esaminando è il nodo sorgente allora lo evidenzio
if (s.animPrefs.getRoot().getElement().getIndex() == i) {
cell.getStyleClass().add("rootNodeCell");
}
// incremento l'altezza del VBox
vBox.setPrefHeight(vBox.getHeight() + cellHeight);
// creo la cella e la aggiungo al VBox
cell.setPrefSize(width, cellHeight);
cell.getChildren().add(new Text(i.toString()));
cell.getChildren().add(new Text(array[i] != null ? array[i].toString() : "null"));
cell.setAlignment(Pos.CENTER_LEFT);
vBox.getChildren().add(cell);
}
}