本文整理汇总了Java中javafx.animation.Transition.play方法的典型用法代码示例。如果您正苦于以下问题:Java Transition.play方法的具体用法?Java Transition.play怎么用?Java Transition.play使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类javafx.animation.Transition
的用法示例。
在下文中一共展示了Transition.play方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: to
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Create an operation dragging from an absolute position to another absolute
* position in the provided duration
*
* @param d
* the duration
* @param fromX
* the start x coordinate on screen
* @param fromY
* the start y coordinate on screen
* @param toX
* the end x coordinate on screen
* @param toY
* the end y coordinate on screen
* @return the operation
*/
public static Operation to(Duration d, double fromX, double fromY, double toX, double toY) {
return (r) -> {
r.mouseMoveTo((int) fromX, (int) fromY);
BlockCondition<Void> b = new BlockCondition<>();
double dx = toX - fromX;
double dy = toY - fromY;
Transition tt = new Transition() {
{
setCycleDuration(javafx.util.Duration.millis(d.toMillis()));
}
@Override
protected void interpolate(double frac) {
r.mouseMoveTo((int) (fromX + dx * frac), (int) (fromY + dy * frac));
}
};
tt.setOnFinished(e -> b.release(null));
tt.play();
r.block(b);
return r;
};
}
示例2: by
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Create an operation dragging from an absolute position to a relative position
* from there
*
* @param d
* the duration
* @param fromX
* the start x coordinate on screen
* @param fromY
* the start y coordinate on screen
* @param dx
* delta of the x coordinate
* @param dy
* delta of the y coordinate
* @return the operation
*/
public static Operation by(Duration d, double fromX, double fromY, double dx, double dy) {
return (r) -> {
r.mouseMoveTo((int) fromX, (int) fromY);
r.press(MouseButton.PRIMARY);
BlockCondition<Void> b = new BlockCondition<>();
Transition tt = new Transition() {
{
setCycleDuration(javafx.util.Duration.millis(d.toMillis()));
}
@Override
protected void interpolate(double frac) {
r.mouseMoveTo((int) (fromX + dx * frac), (int) (fromY + dy * frac));
}
};
tt.setOnFinished(e -> b.release(null));
tt.play();
r.block(b);
r.release(MouseButton.PRIMARY);
return r;
};
}
示例3: by
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Create operation who moves the cursor from the current mouse position by the
* provided delta in the provided time
*
* @param d
* duration it takes move the delta
*
* @param dx
* the x delta
* @param dy
* the y delta
* @return operation
*/
public static Operation by(Duration d, double dx, double dy) {
return (r) -> {
BlockCondition<Void> b = new BlockCondition<>();
int mouseX = r.mouseX();
int mouseY = r.mouseY();
Transition tt = new Transition() {
{
setCycleDuration(javafx.util.Duration.millis(d.toMillis()));
}
@Override
protected void interpolate(double frac) {
r.mouseMoveTo((int) (mouseX + dx * frac), (int) (mouseY + dy * frac));
}
};
tt.setOnFinished(e -> b.release(null));
tt.play();
r.block(b);
return r;
};
}
示例4: to
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Move the cursor to the x/y position on the screen
*
* @param d
* the duration it takes to reach the provided position
*
* @param x
* the absolute x coordinate on the screen
* @param y
* the absolute y coordinate on the screen
* @return operation
*/
public static Operation to(Duration d, double x, double y) {
return (r) -> {
BlockCondition<Void> b = new BlockCondition<>();
int mouseX = r.mouseX();
int mouseY = r.mouseY();
double dx = x - mouseX;
double dy = y - mouseY;
Transition tt = new Transition() {
{
setCycleDuration(javafx.util.Duration.millis(d.toMillis()));
}
@Override
protected void interpolate(double frac) {
r.mouseMoveTo((int) (mouseX + dx * frac), (int) (mouseY + dy * frac));
}
};
tt.setOnFinished(e -> b.release(null));
tt.play();
r.block(b);
return r;
};
}
示例5: collapseMessagesIfNotCollapsed
import javafx.animation.Transition; //导入方法依赖的package包/类
public void collapseMessagesIfNotCollapsed() {
final Transition collapse = new Transition() {
double height = tabPaneContainer.getMaxHeight();
{
setInterpolator(Interpolator.SPLINE(0.645, 0.045, 0.355, 1));
setCycleDuration(Duration.millis(200));
}
@Override
protected void interpolate(final double frac) {
tabPaneContainer.setMaxHeight(((height - 35) * (1 - frac)) + 35);
}
};
if (tabPaneContainer.getMaxHeight() > 35) {
collapse.play();
}
}
示例6: collapseMessagesClicked
import javafx.animation.Transition; //导入方法依赖的package包/类
@FXML
public void collapseMessagesClicked() {
final Transition collapse = new Transition() {
double height = tabPaneContainer.getMaxHeight();
{
setInterpolator(Interpolator.SPLINE(0.645, 0.045, 0.355, 1));
setCycleDuration(Duration.millis(200));
}
@Override
protected void interpolate(final double frac) {
tabPaneContainer.setMaxHeight(((height - 35) * (1 - frac)) + 35);
}
};
if (tabPaneContainer.getMaxHeight() > 35) {
collapse.play();
} else {
expandMessagesContainer.play();
}
}
示例7: displayWinningScreen
import javafx.animation.Transition; //导入方法依赖的package包/类
private void displayWinningScreen()
{
final int maxSize = 100;
scene.lookup("#endGameScreen").setStyle("visibility: visible");
displayOverlay();
Label endGameText = (Label)scene.lookup("#endGameText");
endGameText.setText("You Win!");
endGameText.getStyleClass().add("winningLabel");
endGameText.setStyle("visibility: visible");
Transition fontIncrease = new Transition() {
{
setCycleDuration(Duration.millis(1000));
}
@Override
protected void interpolate(double frac) {
endGameText.setStyle("-fx-font-size: " + Math.pow(frac, 3) * maxSize + "px");
}
};
fontIncrease.setOnFinished(event -> scene.lookup("#endGameButtons").setStyle("visibility: visible"));
fontIncrease.play();
}
示例8: stepFinished
import javafx.animation.Transition; //导入方法依赖的package包/类
public void stepFinished()
{
animator = new Transition()
{
{
setCycleDuration(Duration.INDEFINITE);
}
@Override
protected void interpolate(double frac)
{
if (isDone.get())
{
finishAndDie();
}
}
};
animator.play();
}
示例9: doStep
import javafx.animation.Transition; //导入方法依赖的package包/类
@Override
public void doStep(final MachineContext context) {
WordleSkin wordleSkin = (WordleSkin) context.get("WordleSkin");
ImageMosaicDataProvider dataProvider = context.getDataProvider(ImageMosaicDataProvider.class);
pane = wordleSkin.getPane();
if (dataProvider.getImages().size() < 35) {
context.proceed();
} else {
Transition createMosaicTransition = createMosaicTransition(dataProvider.getImages());
createMosaicTransition.setOnFinished((ActionEvent event) -> {
executeAnimations(context);
});
createMosaicTransition.play();
}
}
示例10: positionThumb
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Called when ever either min, max or value changes, so thumb's layoutX, Y is recomputed.
*/
void positionThumb(final boolean animate) {
Slider s = getSkinnable();
if (s.getValue() > s.getMax()) return;// this can happen if we are bound to something
boolean horizontal = s.getOrientation() == Orientation.HORIZONTAL;
final double endX = (horizontal) ? trackStart + (((trackLength * ((s.getValue() - s.getMin()) /
(s.getMax() - s.getMin()))) - thumbWidth / 2)) : thumbLeft;
final double endY = (horizontal) ? thumbTop :
snappedTopInset() + trackLength - (trackLength * ((s.getValue() - s.getMin()) /
(s.getMax() - s.getMin()))); // - thumbHeight/2
if (animate) {
// lets animate the thumb transition
final double startX = thumb.getLayoutX();
final double startY = thumb.getLayoutY();
Transition transition = new Transition() {
{
setCycleDuration(Duration.millis(200));
}
@Override
protected void interpolate(double frac) {
if (!Double.isNaN(startX)) {
thumb.setLayoutX(startX + frac * (endX - startX));
}
if (!Double.isNaN(startY)) {
thumb.setLayoutY(startY + frac * (endY - startY));
}
}
};
transition.play();
} else {
thumb.setLayoutX(endX);
thumb.setLayoutY(endY);
}
}
示例11: positionThumb
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Called when ever either min, max or value changes, so thumb's layoutX, Y is recomputed.
*/
void positionThumb(final boolean animate) {
Slider s = getSkinnable();
if (s.getValue() > s.getMax()) return;// this can happen if we are bound to something
boolean horizontal = s.getOrientation() == Orientation.HORIZONTAL;
final double endX = (horizontal) ? trackStart + (((trackLength * ((s.getValue() - s.getMin()) /
(s.getMax() - s.getMin()))) - thumbWidth/2)) : thumbLeft;
final double endY = (horizontal) ? thumbTop :
snappedTopInset() + trackLength - (trackLength * ((s.getValue() - s.getMin()) /
(s.getMax() - s.getMin()))); // - thumbHeight/2
if (animate) {
// lets animate the thumb transition
final double startX = thumb.getLayoutX();
final double startY = thumb.getLayoutY();
Transition transition = new Transition() {
{
setCycleDuration(Duration.millis(200));
}
@Override protected void interpolate(double frac) {
if (!Double.isNaN(startX)) {
thumb.setLayoutX(startX + frac * (endX - startX));
}
if (!Double.isNaN(startY)) {
thumb.setLayoutY(startY + frac * (endY - startY));
}
}
};
transition.play();
} else {
thumb.setLayoutX(endX);
thumb.setLayoutY(endY);
}
}
示例12: toggleDeclaration
import javafx.animation.Transition; //导入方法依赖的package包/类
public void toggleDeclaration(final MouseEvent mouseEvent) {
final Circle circle = new Circle(0);
circle.setCenterX(component.get().getWidth() - (toggleDeclarationButton.getWidth() - mouseEvent.getX()));
circle.setCenterY(-1 * mouseEvent.getY());
final ObjectProperty<Node> clip = new SimpleObjectProperty<>(circle);
declaration.clipProperty().bind(clip);
final Transition rippleEffect = new Transition() {
private final double maxRadius = Math.sqrt(Math.pow(getComponent().getWidth(), 2) + Math.pow(getComponent().getHeight(), 2));
{
setCycleDuration(Duration.millis(500));
}
protected void interpolate(final double fraction) {
if (getComponent().isDeclarationOpen()) {
circle.setRadius(fraction * maxRadius);
} else {
circle.setRadius(maxRadius - fraction * maxRadius);
}
clip.set(circle);
}
};
final Interpolator interpolator = Interpolator.SPLINE(0.785, 0.135, 0.15, 0.86);
rippleEffect.setInterpolator(interpolator);
rippleEffect.play();
getComponent().declarationOpenProperty().set(!getComponent().isDeclarationOpen());
}
示例13: playColor
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* changes color to white and fades it back to ordinary color
*/
protected void playColor()
{
if (on == NotePlayState.OFF)
return;
if (on == NotePlayState.ON_TEMP)
on = NotePlayState.OFF;
Color stroke = (Color)getStroke();
ft = new Transition()
{
{
setCycleDuration(TRANSITION_DURATION);
}
@Override
protected void interpolate(double frac)
{
if (on != NotePlayState.OFF)
{
setFill(FILL_PLAY.interpolate(fillOn, frac));
setStroke(stroke.interpolate(on == NotePlayState.ON_PERMA ? PERMA_STROKE : fillOn.invert(), frac));
}
else
{
setFill(FILL_PLAY.interpolate(FILL_OFF, frac));
setStroke(stroke.interpolate(PERMA_STROKE, frac));
}
}
};
ft.play();
ClearComposer.cc.updateNotes();
}
示例14: play
import javafx.animation.Transition; //导入方法依赖的package包/类
public void play(Transition transition)
{
Consumer<CountDownLatch> action = new Consumer<CountDownLatch>()
{
@Override
public void accept(CountDownLatch latch)
{
transition.setOnFinished((event) -> latch.countDown());
transition.play();
}
};
actLater(action);
}
示例15: explode
import javafx.animation.Transition; //导入方法依赖的package包/类
/**
* Plays back all of the transitions for the individual particles and
* removes this instance of ParticleExplosion.
* PreCondition: We have set up our ParticleExplosion with generated particles and this resides within a Pane.
* PostCondition: The particles have been animated and this instance has been removed from the parent Pane.
*/
public void explode() {
//Play the animations and destroy this instance of ParticleExplosion
for (Transition transition : transitions) {
transition.play();
}
}