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Java Timeline.setCycleCount方法代码示例

本文整理汇总了Java中javafx.animation.Timeline.setCycleCount方法的典型用法代码示例。如果您正苦于以下问题:Java Timeline.setCycleCount方法的具体用法?Java Timeline.setCycleCount怎么用?Java Timeline.setCycleCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在javafx.animation.Timeline的用法示例。


在下文中一共展示了Timeline.setCycleCount方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: start

import javafx.animation.Timeline; //导入方法依赖的package包/类
@Override
public void start(Stage mainWin) throws IOException {
    Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
    DEFAULT_HEIGHT = screenSize.height - 100;
    DEFAULT_WIDTH = screenSize.width - 100;

    teamTabs = new TabPane(); // Initialize the pane with for the tabs
    setUpHelp = new GUIHelper(this); // Initialize the GUI helper class
    info = setUpHelp.createTextBox("Server not configured!"); // Initialize the textbox
    menuBar = setUpHelp.getMenu(info); // Initialize the menubar and the menus
    elementSect = new StackPane(); // Initialize the element stackpane
    elementSect.getChildren().add(teamTabs); // Add the tabs from teamtabs there
    borderPane = new BorderPane(); // Add the border pane
    borderPane.setTop(menuBar); // Add stuff to the borders
    borderPane.setCenter(elementSect); // But the elementSect in the middle
    borderPane.setBottom(info); // Put the textpane in the bottom
    Scene scene = new Scene(borderPane, DEFAULT_WIDTH, DEFAULT_HEIGHT); // Create the scene for the height
    mainWin.getIcons().add(new Image(ICON_LOC)); // Set the icon as the CyberTiger icon
    mainWin.setTitle("CyberTiger Scoreboard"); // Get the window name
    mainWin.setScene(scene); // Set the window
    mainWin.show(); // Show the window

    refreshData(); // Refresh the data since this creates the rest of teh GUI

    Timeline scoreboardRefresh = new Timeline(new KeyFrame(Duration.seconds(REFRESH_TIMEOUT), (ActionEvent event) -> {
        try {
            refreshData(); // Put the refresh method in this method to autorefresh every minute
        } catch (IOException ex) { // Catch the exception from the database conn
            info.setText("Error refreshing scores! " + ex); // Show the errors
        }
    }));
    scoreboardRefresh.setCycleCount(Timeline.INDEFINITE); // Set the number of times to run
    scoreboardRefresh.play(); // Run the timer
}
 
开发者ID:billwi,项目名称:CyberTigerScoreboard,代码行数:35,代码来源:CPscorereport.java

示例2: initTimeline

import javafx.animation.Timeline; //导入方法依赖的package包/类
private void initTimeline() {
    timeline = new Timeline();
    timeline.setCycleCount(Timeline.INDEFINITE);
    KeyFrame kf = new KeyFrame(Config.ANIMATION_TIME, new EventHandler<ActionEvent>() {
        public void handle(ActionEvent event) {
            if (state == STATE_SHOW_TITLE) {
                stateArg++;
                int center = Config.SCREEN_WIDTH / 2;
                int offset = (int)(Math.cos(stateArg / 4.0) * (40 - stateArg) / 40 * center);
                brick.setTranslateX(center - brick.getImage().getWidth() / 2 + offset);
                breaker.setTranslateX(center - breaker.getImage().getWidth() / 2 - offset);
                if (stateArg == 40) {
                    stateArg = 0;
                    state = STATE_SHOW_STRIKE;
                }
                return;
            }
            if (state == STATE_SHOW_STRIKE) {
                if (stateArg == 0) {
                    strike.setTranslateX(breaker.getTranslateX() + brick.getImage().getWidth());
                    strike.setScaleX(0);
                    strike.setScaleY(0);
                    strike.setVisible(true);
                }
                stateArg++;
                double coef = stateArg / 30f;
                brick.setTranslateX(breaker.getTranslateX() +
                    (breaker.getImage().getWidth() - brick.getImage().getWidth()) / 2f * (1 - coef));
                strike.setScaleX(coef);
                strike.setScaleY(coef);
                strike.setRotate((30 - stateArg) * 2);
                if (stateArg == 30) {
                    stateArg = 0;
                    state = STATE_SUN;
                }
                return;
            }
            // Here state == STATE_SUN
            if (pressanykey.getOpacity() < 1) {
                pressanykey.setOpacity(pressanykey.getOpacity() + 0.05f);
            }
            stateArg--;
            double x = SUN_AMPLITUDE_X * Math.cos(stateArg / 100.0);
            double y = SUN_AMPLITUDE_Y * Math.sin(stateArg / 100.0);
            if (y < 0) {
                for (Node node : NODES_SHADOWS) {
                    // Workaround RT-1976
                    node.setTranslateX(-1000);
                }
                return;
            }
            double sunX = Config.SCREEN_WIDTH / 2 + x;
            double sunY = Config.SCREEN_HEIGHT / 2 - y;
            sun.setTranslateX(sunX - sun.getImage().getWidth() / 2);
            sun.setTranslateY(sunY - sun.getImage().getHeight() / 2);
            sun.setRotate(-stateArg);
            for (int i = 0; i < NODES.length; i++) {
                NODES_SHADOWS[i].setOpacity(y / SUN_AMPLITUDE_Y / 2);
                NODES_SHADOWS[i].setTranslateX(NODES[i].getTranslateX() +
                    (NODES[i].getTranslateX() + NODES[i].getImage().getWidth() / 2 - sunX) / 20);
                NODES_SHADOWS[i].setTranslateY(NODES[i].getTranslateY() +
                    (NODES[i].getTranslateY() + NODES[i].getImage().getHeight() / 2 - sunY) / 20);
            }
        }
    });
    timeline.getKeyFrames().add(kf);
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:68,代码来源:Splash.java

示例3: initialize

import javafx.animation.Timeline; //导入方法依赖的package包/类
@Override
public void initialize(URL url, ResourceBundle rb){
    ImageTimeLine = new Timeline(new KeyFrame(
    Duration.millis(2500),
    ae -> UpdateImage(ae)));
    ImageTimeLine.setCycleCount(Animation.INDEFINITE);//タイマーを無限ループさせる.
}
 
开发者ID:chrootRISCassembler,项目名称:CapsLock,代码行数:8,代码来源:MainFormController.java

示例4: Metronome

import javafx.animation.Timeline; //导入方法依赖的package包/类
public Metronome() {
    // création du fond du métronome
    ImageView fond_metronome = new ImageView(
            new Image(Metronome.class.getResourceAsStream("images/metronome.png")));
    fond_metronome.setFitHeight(40);
    fond_metronome.setPreserveRatio(true);

    // création de l'aiguille du métronome
    ImageView aiguille = new ImageView(new Image(Metronome.class.getResourceAsStream("images/aiguille.png")));
    aiguille.setFitHeight(32);
    aiguille.setPreserveRatio(true);
    aiguille.setTranslateX(16);
    aiguille.setTranslateY(2);

    // on applique une transformation à l'aiguille
    Rotate rotation = new Rotate(0, 3, 29);
    aiguille.getTransforms().add(rotation);

    // création de l'animation de l'aiguille
    Timeline timeline = new Timeline();
    timeline.getKeyFrames().addAll(new KeyFrame(Duration.ZERO, new KeyValue(rotation.angleProperty(), 45)),
            new KeyFrame(new Duration(1000), new KeyValue(rotation.angleProperty(), -45)));
    timeline.setAutoReverse(true);
    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.play();

    this.getChildren().add(fond_metronome);
    this.getChildren().add(aiguille);
    this.setTranslateX(400);
    this.setTranslateY(200);
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:32,代码来源:Metronome.java

示例5: initialize

import javafx.animation.Timeline; //导入方法依赖的package包/类
@Override
public void initialize(URL url, ResourceBundle rb) {
    gc = drawingCanvas.getGraphicsContext2D();
    w = drawingCanvas.getWidth();
    h = drawingCanvas.getHeight();
    r = 200;
    cx = 0;
    cy = 0;
    theta = - Math.PI / 2.0;
    dtheta = 2 * Math.PI / 60.0;
    oneImage = new Image("resources/one.jpg");
    // Labtask: animate the second's hand for an analog clock
    // hometask:
    // 1. put image labels for the different hour marks on the dial
    // 2. animate the hour hand and the minute hand
    // 3. fix the time so that it is synchronized with the current time
    
    KeyFrame keyFrame = new KeyFrame(Duration.seconds(1), event -> {
        gc.clearRect(0, 0, drawingCanvas.getWidth(), drawingCanvas.getHeight());
        gc.strokeOval(cx + w / 2 - r, cy + h / 2 - r, r * 2, r * 2);
        px = r * Math.cos(theta);
        py = r * Math.sin(theta);
        gc.drawImage(oneImage, px + w / 2, py + h / 2);
        gc.strokeLine(cx + w / 2, cy + h / 2, px + w / 2, py + h / 2);
        theta += dtheta;
    });
    Timeline timeline = new Timeline();
    timeline.getKeyFrames().add(keyFrame);
    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.play();
    
    // KeyFrame
    // Timeline
}
 
开发者ID:kmhasan-class,项目名称:spring2017java,代码行数:35,代码来源:FXMLDocumentController.java

示例6: periodicallyStrikeRandomNodes

import javafx.animation.Timeline; //导入方法依赖的package包/类
private void periodicallyStrikeRandomNodes(TilePane field) {
    Timeline timeline = new Timeline(new KeyFrame(Duration.seconds(0), event -> strikeRandomNode(field)),
            new KeyFrame(Duration.seconds(2)));

    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.play();
}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:8,代码来源:LightningSimulator.java

示例7: AdvancedStockLineChartSample

import javafx.animation.Timeline; //导入方法依赖的package包/类
public AdvancedStockLineChartSample() {
    getChildren().add(createChart());
    // create timeline to add new data every 60th of second
    animation = new Timeline();
    animation.getKeyFrames().add(new KeyFrame(Duration.millis(1000/60), new EventHandler<ActionEvent>() {
        @Override public void handle(ActionEvent actionEvent) {
            // 6 minutes data per frame
            for(int count=0; count < 6; count++) {
                nextTime();
                plotTime();
            }
        }
    }));
    animation.setCycleCount(Animation.INDEFINITE);
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:16,代码来源:AdvancedStockLineChartSample.java

示例8: TimelineSample

import javafx.animation.Timeline; //导入方法依赖的package包/类
public TimelineSample() {
    super(280,120);

    //create a circle
    final Circle circle = new Circle(25,25, 20,  Color.web("1c89f4"));
    circle.setEffect(new Lighting());

    //create a timeline for moving the circle
    timeline = new Timeline();        
    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.setAutoReverse(true);

    //one can start/pause/stop/play animation by
    //timeline.play();
    //timeline.pause();
    //timeline.stop();
    //timeline.playFromStart();
    
    //add the following keyframes to the timeline
    timeline.getKeyFrames().addAll
        (new KeyFrame(Duration.ZERO,
                      new KeyValue(circle.translateXProperty(), 0)),
         new KeyFrame(new Duration(4000),
                      new KeyValue(circle.translateXProperty(), 205)));


    getChildren().add(createNavigation());
    getChildren().add(circle);
    // REMOVE ME
    setControls(
            new SimplePropertySheet.PropDesc("Timeline rate", timeline.rateProperty(), -4d, 4d)
            //TODO it is possible to do it for integer?
    );
    // END REMOVE ME
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:36,代码来源:TimelineSample.java

示例9: create3dContent

import javafx.animation.Timeline; //导入方法依赖的package包/类
@Override public Node create3dContent() {
    Cube c = new Cube(50,Color.RED,1);
    c.rx.setAngle(45);
    c.ry.setAngle(45);
    Cube c2 = new Cube(50,Color.GREEN,1);
    c2.setTranslateX(100);
    c2.rx.setAngle(45);
    c2.ry.setAngle(45);
    Cube c3 = new Cube(50,Color.ORANGE,1);
    c3.setTranslateX(-100);
    c3.rx.setAngle(45);
    c3.ry.setAngle(45);

    animation = new Timeline();
    animation.getKeyFrames().addAll(
            new KeyFrame(Duration.ZERO,
                    new KeyValue(c.ry.angleProperty(), 0d),
                    new KeyValue(c2.rx.angleProperty(), 0d),
                    new KeyValue(c3.rz.angleProperty(), 0d)
            ),
            new KeyFrame(Duration.seconds(1),
                    new KeyValue(c.ry.angleProperty(), 360d),
                    new KeyValue(c2.rx.angleProperty(), 360d),
                    new KeyValue(c3.rz.angleProperty(), 360d)
            ));
    animation.setCycleCount(Animation.INDEFINITE);

    return new Group(c,c2,c3);
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:30,代码来源:CubeSample.java

示例10: initializeTimeline

import javafx.animation.Timeline; //导入方法依赖的package包/类
private void initializeTimeline () {
    Timeline timeline = getTimeline();
    Duration frameDuration = Duration.seconds(1.0d / FPS);
    KeyFrame repeatedFrame = new KeyFrame(frameDuration, e -> step(frameDuration));
    timeline.getKeyFrames().add(repeatedFrame);
    timeline.setCycleCount(Animation.INDEFINITE);
    timeline.play();
}
 
开发者ID:tomrom95,项目名称:GameAuthoringEnvironment,代码行数:9,代码来源:GameEngine.java

示例11: Framework

import javafx.animation.Timeline; //导入方法依赖的package包/类
public Framework(int width, int height) {

        this.setWidth(width);
        this.setHeight(height);
        random = new Random();
        bullets = new ArrayList<>();
        tanks = new ArrayList<>();
        mines = new ArrayList<>();
        pickUps = new ArrayList<>();
        hud = new HUD(this);

        canvas = new Canvas(width, height);
        gc = canvas.getGraphicsContext2D();
        canvas.setWidth(width);
        canvas.setHeight(height);
        this.getChildren().add(canvas);

        //Create Game Loop
        gameloop = new Timeline(new KeyFrame(
                Duration.millis(16.666666666667),
                ae -> update()));
        gameloop.setCycleCount(Timeline.INDEFINITE);

        //Set SCALE to current scale of Canvas
        SCALE = this.getScaleX();

        //Make the Canvas register keystrokes
        this.addEventFilter(MouseEvent.ANY, (e) -> this.requestFocus());

        //Set Inputs
        setKeyInput();
        setMouseInput();
    }
 
开发者ID:TheBromo,项目名称:netTanks,代码行数:34,代码来源:Framework.java

示例12: animateGraph

import javafx.animation.Timeline; //导入方法依赖的package包/类
private void animateGraph(long timeMillis) {
    Timeline beat = new Timeline(
        new KeyFrame(Duration.millis(timeMillis),         event -> animationStep(timeMillis))
    );
    beat.setAutoReverse(true);
    beat.setCycleCount(1);
    beat.play();
}
 
开发者ID:katharinebeaumont,项目名称:Cluster,代码行数:9,代码来源:Cluster.java

示例13: initialize

import javafx.animation.Timeline; //导入方法依赖的package包/类
@Override
public void initialize(URL url, ResourceBundle rb) {
    gc = drawingCanvas.getGraphicsContext2D();
    frameCount = 1;
    ballsList = new ArrayList<>();
    ballsList.add(new Ball());
    ballsList.add(new Ball());
    ballsList.add(new Ball());

    ballsList.get(1).setvX(1);
    ballsList.get(1).setColor(Color.RED);
    ballsList.get(1).setxPos(200);
    
    ballsList.get(2).setvY(2);
    ballsList.get(2).setColor(Color.BLUE);
    ballsList.get(2).setxPos(400);
    
    KeyFrame keyFrame = new KeyFrame(Duration.seconds(.05), event -> {
        gc.clearRect(0, 0, drawingCanvas.getWidth(), drawingCanvas.getHeight());
        Image image = new Image("images/RBH3.jpg");
        for (Ball ball : ballsList) {
            // draw the ball
            gc.setFill(ball.getColor());
            //
            gc.fillOval(ball.getxPos(), ball.getyPos(), ball.getRadius() * 2, ball.getRadius() * 2);
            gc.drawImage(image, ball.getxPos(), ball.getyPos());
            ball.updateBall();
        }
        
        for (int i = 0; i < ballsList.size(); i++)
            for (int j = i + 1; j < ballsList.size(); j++) {
                if (ballsList.get(i).isColliding(ballsList.get(j))) {
                    System.out.println("COLLISSION between " + i + " " + j);
                    double tvX = ballsList.get(j).getvX();
                    double tvY = ballsList.get(j).getvY();
                    ballsList.get(j).setvX(ballsList.get(i).getvX());
                    ballsList.get(j).setvY(ballsList.get(i).getvY());
                    ballsList.get(i).setvX(tvX);
                    ballsList.get(i).setvY(tvY);
                }
            }
    });

    Timeline timeline = new Timeline();
    timeline.getKeyFrames().add(keyFrame);
    timeline.setCycleCount(Timeline.INDEFINITE);
    timeline.play();
    /*
    gc.strokeRect(10, 10, 20, 20);
    gc.strokeRect(20, 10, 20, 20);
    gc.strokeRect(30, 10, 20, 20);
     */
}
 
开发者ID:kmhasan-class,项目名称:spring2017java,代码行数:54,代码来源:FXMLDocumentController.java

示例14: setAnimation

import javafx.animation.Timeline; //导入方法依赖的package包/类
@SuppressWarnings({ "rawtypes", "unchecked" })
private void setAnimation(){
  // Initially hiding the Top Pane
  clipRect = new Rectangle();
        clipRect.setWidth(boxBounds.getWidth());
  clipRect.setHeight(0);
  clipRect.translateYProperty().set(boxBounds.getWidth());
  layall.setClip(clipRect);
  layall.translateYProperty().set(-boxBounds.getWidth());
  
  layoffice.translateYProperty().set(-boxBounds.getWidth());
  
  // Animation for bouncing effect.
  final Timeline timelineBounce = new Timeline();
  timelineBounce.setCycleCount(2);
  timelineBounce.setAutoReverse(true);
  final KeyValue kv1 = new KeyValue(clipRect.heightProperty(), (boxBounds.getHeight()-15));
  final KeyValue kv2 = new KeyValue(clipRect.translateYProperty(), 15);
  final KeyValue kv3 = new KeyValue(layall.translateYProperty(), -15);
  final KeyFrame kf1 = new KeyFrame(Duration.millis(100), kv1, kv2, kv3);
  timelineBounce.getKeyFrames().add(kf1);
  
  // Event handler to call bouncing effect after the scroll down is finished.
  EventHandler onFinished = new EventHandler() {
			@Override
			public void handle(Event event) {
				timelineBounce.play();
			}
        };

        
        timelineDown = new Timeline();
        timelineUp = new Timeline();
        timelineoffice= new Timeline();
       
        // Animation for scroll down.
  timelineDown.setCycleCount(1);
  timelineDown.setAutoReverse(true);
  final KeyValue kvDwn1 = new KeyValue(clipRect.heightProperty(), boxBounds.getWidth());
  final KeyValue kvDwn2 = new KeyValue(clipRect.translateYProperty(), 0);
  final KeyValue kvDwn3 = new KeyValue(layall.translateYProperty(), 0);
  final KeyValue kvDwn4 = new KeyValue(layoffice.translateYProperty(), -boxBounds.getHeight()-190);
  final KeyFrame kfDwn = new KeyFrame(Duration.millis(1000), onFinished, kvDwn1, kvDwn2, kvDwn3, kvDwn4);
  timelineDown.getKeyFrames().add(kfDwn);
  
  // Animation for scroll up.
  timelineUp.setCycleCount(1); 
  timelineUp.setAutoReverse(true);
  final KeyValue kvUp1 = new KeyValue(clipRect.heightProperty(), 0);
  final KeyValue kvUp2 = new KeyValue(clipRect.translateYProperty(), boxBounds.getHeight());
  final KeyValue kvUp3 = new KeyValue(layall.translateYProperty(), -boxBounds.getHeight()-190);
  final KeyValue kvUp4 = new KeyValue(layoffice.translateYProperty(), -boxBounds.getHeight()-190);
  final KeyFrame kfUp = new KeyFrame(Duration.millis(1000), kvUp1, kvUp2, kvUp3, kvUp4);
  timelineUp.getKeyFrames().add(kfUp);
  
  //Animation for the scrollside
  timelineoffice.setCycleCount(1);
  timelineoffice.setAutoReverse(true);
  final KeyValue kvside1 = new KeyValue(clipRect.heightProperty(), boxBounds.getWidth());
  final KeyValue kvside2 = new KeyValue(clipRect.translateYProperty(), 0);
  final KeyValue kvside3 = new KeyValue(layoffice.translateYProperty(), 0);
  final KeyValue kvside4 = new KeyValue(layall.translateYProperty(), -boxBounds.getHeight());
  final KeyFrame kfside = new KeyFrame(Duration.millis(1000), kvside1, kvside2, kvside3, kvside4);
  timelineoffice.getKeyFrames().add(kfside);
  
 }
 
开发者ID:mikemacharia39,项目名称:gatepass,代码行数:67,代码来源:MainWindow.java

示例15: testCalendar

import javafx.animation.Timeline; //导入方法依赖的package包/类
private void testCalendar(CalendarView calendarView) {
    Queue<Runnable> tasks = new LinkedList<>();

    Appointment app1 = new Appointment(new TimeInterval(LocalDateTime.now(), LocalDateTime.now().plusHours(3)), "Appointment1");
    Appointment app2 = new Appointment(new TimeInterval(LocalDateTime.now().plusHours(4), LocalDateTime.now().plusHours(5)), "Appointment2");
    Appointment app3 = new Appointment(new TimeInterval(LocalDateTime.now().plusHours(5), LocalDateTime.now().plusHours(6)), "Appointment3");
    Appointment app_overlapping1 = new Appointment(new TimeInterval(LocalDateTime.now().plusHours(1), LocalDateTime.now().plusHours(3)), "AppointmentO1");
    Appointment app_overlapping2 = new Appointment(new TimeInterval(LocalDateTime.now().plusHours(2), LocalDateTime.now().plusHours(4)), "AppointmentO2");
    Appointment app_allday1 = new Appointment(LocalDate.now(), "Allday1");
    Appointment app_allday2 = new Appointment(LocalDate.now(), "Allday2");
    Calendar cal1 = new Calendar(app1, app2);
    Calendar cal2 = new Calendar();


    tasks.add(() -> {
        System.out.println("clearing all calendars");
        calendarView.getCalendars().clear();
    });

    tasks.add(() -> {
        System.out.println("adding a new calendar with two appointments");
        calendarView.getCalendars().add(cal1);
    });

    tasks.add(() -> {
        System.out.println("adding a third appointment to this calendar");
        cal1.add(app3);
    });

    tasks.add(() -> {
        System.out.println("adding an overlapping appointment");
        cal1.add(app_overlapping1);
        cal1.add(app_overlapping2);
    });

    tasks.add(() -> {
        System.out.println("removing the first appointment");
        cal1.remove(app1);
    });

    tasks.add(() -> {
        System.out.println("adding a new empty calendar");
        calendarView.getCalendars().add(cal2);
    });

    tasks.add(() -> {
        System.out.println("adding the first appointment again to the second calendar");
        cal2.add(app1);
    });

    tasks.add(() -> {
        System.out.println("adding the second appointment also to the second calendar");
        cal2.add(app2);
    });

    tasks.add(() -> {
        System.out.println("moving the second appointment 4 hours into the past");
        app2.intervalProperty().set(new TimeInterval(LocalDateTime.now().minusHours(4), LocalDateTime.now().minusHours(3)));
    });

    tasks.add(() -> {
        System.out.println("moving the first appointment to the next day");
        app1.intervalProperty().set(new TimeInterval(LocalDateTime.now().plusDays(1), LocalDateTime.now().plusHours(2).plusDays(1)));
    });

    tasks.add(() -> {
        System.out.println("Adding all-day appointment");
        cal1.add(app_allday1);
    });

    tasks.add(() -> {
        System.out.println("Adding another all-day appointment");
        cal1.add(app_allday2);
    });


    Timeline indicatorupdate = new Timeline(new KeyFrame(javafx.util.Duration.seconds(5), actionEvent -> tasks.poll().run()));
    indicatorupdate.setCycleCount(tasks.size());
    indicatorupdate.play();
}
 
开发者ID:Jibbow,项目名称:FastisFX,代码行数:81,代码来源:Main.java


注:本文中的javafx.animation.Timeline.setCycleCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。