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Java Socket.getInetAddress方法代码示例

本文整理汇总了Java中java.net.Socket.getInetAddress方法的典型用法代码示例。如果您正苦于以下问题:Java Socket.getInetAddress方法的具体用法?Java Socket.getInetAddress怎么用?Java Socket.getInetAddress使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在java.net.Socket的用法示例。


在下文中一共展示了Socket.getInetAddress方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: checkClientTrusted

import java.net.Socket; //导入方法依赖的package包/类
@Override
public void checkClientTrusted(X509Certificate[] chain, String authType,
    Socket socket) throws CertificateException {
  if (!option.isAuthPeer()) {
    return;
  }

  String ip = null;
  if (socket != null && socket.isConnected()
      && socket instanceof SSLSocket) {
    InetAddress inetAddress = socket.getInetAddress();
    if (inetAddress != null) {
      ip = inetAddress.getHostAddress();
    }
  }
  checkTrustedCustom(chain, ip);
  trustManager.checkClientTrusted(chain, authType, socket);
}
 
开发者ID:apache,项目名称:incubator-servicecomb-java-chassis,代码行数:19,代码来源:TrustManagerExt.java

示例2: checkServerTrusted

import java.net.Socket; //导入方法依赖的package包/类
@Override
public void checkServerTrusted(X509Certificate[] chain, String authType,
    Socket socket) throws CertificateException {
  if (!option.isAuthPeer()) {
    return;
  }

  String ip = null;
  if (socket != null && socket.isConnected()
      && socket instanceof SSLSocket) {
    InetAddress inetAddress = socket.getInetAddress();
    if (inetAddress != null) {
      ip = inetAddress.getHostAddress();
    }
  }
  checkTrustedCustom(chain, ip);
  trustManager.checkServerTrusted(chain, authType, socket);
}
 
开发者ID:apache,项目名称:incubator-servicecomb-java-chassis,代码行数:19,代码来源:TrustManagerExt.java

示例3: run

import java.net.Socket; //导入方法依赖的package包/类
@Override
public void run() {
    while(isRunning) {
        if (serverSocket.isClosed()) {
            isRunning = false;
            break;
        }
        
        try {
        	// server 端卡在这里当有  client 发起连接的时候才会继续运行, 每个连接创建一个  ConnectionThread 对象
        	// 每个 ConnectionThread 对象处理一个 Client
            Socket socket = serverSocket.accept();
            InetAddress remoteClient = socket.getInetAddress();
            
            ClientInfo clientInfo = new ClientInfo(socket, remoteClient.getHostName(), remoteClient.getHostAddress(), socket.getPort(), System.currentTimeMillis());
            
            logger.info("incoming remote client, remoteClientInfo = {}", clientInfo.getClientInfo());
            Future<String> clientFuture = ThreadService.getHandleClientService().submit(new ServerHandleClientConnectionRunner(clientInfo, handlerMap));
            
            clientResultList.add(new ClientFutureInfo(clientInfo, clientFuture));
            
        } catch (IOException e) {
        	logger.error("ListeningThread.run has error", e);
        }
    }
}
 
开发者ID:toulezu,项目名称:io-command,代码行数:27,代码来源:ServerListenClientRunner.java

示例4: MMOConnection

import java.net.Socket; //导入方法依赖的package包/类
public MMOConnection(SelectorThread<T> selectorThread, Socket socket, SelectionKey key, boolean tcpNoDelay)
{
	_selectorThread = selectorThread;
	_socket = socket;
	_address = socket.getInetAddress();
	_readableByteChannel = socket.getChannel();
	_writableByteChannel = socket.getChannel();
	_port = socket.getPort();
	_selectionKey = key;
	
	_sendQueue = new NioNetStackList<>();
	
	try
	{
		_socket.setTcpNoDelay(tcpNoDelay);
	}
	catch (SocketException e)
	{
		e.printStackTrace();
	}
}
 
开发者ID:rubenswagner,项目名称:L2J-Global,代码行数:22,代码来源:MMOConnection.java

示例5: ControlChannel

import java.net.Socket; //导入方法依赖的package包/类
/**
 * A remote peer connected to FDT
 *
 * @param s - the socket
 * @throws Exception - if anything goes wrong in intialization
 */
public ControlChannel(Socket s, ControlChannelNotifier notifier) throws Exception {
    try {
        this.controlSocket = s;

        this.remoteAddress = s.getInetAddress();
        this.remotePort = s.getPort();
        this.localPort = s.getLocalPort();

        this.notifier = notifier;

        initStreams();
        controlSocket.setTcpNoDelay(true);
        controlSocket.setSoTimeout(1000);

    } catch (Throwable t) {
        close("Cannot instantiate ControlChannel", t);
        throw new Exception(t);
    }
}
 
开发者ID:fast-data-transfer,项目名称:fdt,代码行数:26,代码来源:ControlChannel.java

示例6: ServerSessionManager

import java.net.Socket; //导入方法依赖的package包/类
public ServerSessionManager(Socket s) throws Exception {
    currentFile = local.getHomeDirectory();
    this.currentDir = currentFile.getAbsolutePath();
    osName = System.getProperty("os.name");
    userDir = System.getProperty("user.home");
    fileSeparator = System.getProperty("file.separator");
    update();
    try {
        this.controlSocket = s;
        this.remoteAddress = s.getInetAddress();
        this.remotePort = s.getPort();
        this.localPort = s.getLocalPort();
        initStreams();
        controlSocket.setSoTimeout(1000);
    } catch (Throwable t) {
        close("Cannot instantiate ControlChannel", t);
        throw new Exception(t);
    }
}
 
开发者ID:fast-data-transfer,项目名称:fdt,代码行数:20,代码来源:ServerSessionManager.java

示例7: MMOConnection

import java.net.Socket; //导入方法依赖的package包/类
public MMOConnection(final SelectorThread<T> selectorThread, final Socket socket, final SelectionKey key)
{
    _selectorThread = selectorThread;
    _socket = socket;
    _address = socket.getInetAddress();
    _readableByteChannel = socket.getChannel();
    _writableByteChannel = socket.getChannel();
    _port = socket.getPort();
    _selectionKey = key;

    _sendQueue = new NioNetStackList<SendablePacket<T>>();
}
 
开发者ID:L2jBrasil,项目名称:L2jBrasil,代码行数:13,代码来源:MMOConnection.java

示例8: isValidIP

import java.net.Socket; //导入方法依赖的package包/类
private static boolean isValidIP(Socket client) {
	boolean result = false;
	InetAddress ClientIP = client.getInetAddress();

	// convert IP to String, and compare with list
	String clientStringIP = ClientIP.getHostAddress();

	telnetOutput(1, "Connection from: "+clientStringIP);

	// read and loop thru list of IPs, compare with newIP
	if ( Config.DEVELOPER ) telnetOutput(2, "");

	try {
		Properties telnetSettings = new Properties();
		InputStream telnetIS = new FileInputStream(new File(Config.TELNET_FILE));
		telnetSettings.load(telnetIS);
		telnetIS.close();

		String HostList = telnetSettings.getProperty("ListOfHosts", "127.0.0.1,localhost");

		if ( Config.DEVELOPER ) telnetOutput(3, "Comparing ip to list...");

		// compare
		String ipToCompare = null;
		for (String ip:HostList.split(",")) {
			if ( !result ) {
				ipToCompare = InetAddress.getByName(ip).getHostAddress();
				if ( clientStringIP.equals(ipToCompare) ) result = true;
				if ( Config.DEVELOPER ) telnetOutput(3, clientStringIP + " = " + ipToCompare + "("+ip+") = " + result);
			}
		}
	}
	catch ( IOException e) {
		if ( Config.DEVELOPER ) telnetOutput(4, "");
		telnetOutput(1, "Error: "+e);
	}

	if ( Config.DEVELOPER ) telnetOutput(4, "Allow IP: "+result);
	return result;
}
 
开发者ID:L2jBrasil,项目名称:L2jBrasil,代码行数:41,代码来源:LoginStatusThread.java

示例9: isValidIP

import java.net.Socket; //导入方法依赖的package包/类
private boolean isValidIP(Socket client) {
    boolean result = false;
    InetAddress ClientIP = client.getInetAddress();

    // convert IP to String, and compare with list
    String clientStringIP = ClientIP.getHostAddress();

    telnetOutput(1, "Connection from: "+clientStringIP);

    // read and loop thru list of IPs, compare with newIP
    if ( Config.DEVELOPER ) telnetOutput(2, "");

    try {
        Properties telnetSettings = new Properties();
        InputStream telnetIS = new FileInputStream(new File(Config.TELNET_FILE));
        telnetSettings.load(telnetIS);
        telnetIS.close();

        String HostList = telnetSettings.getProperty("ListOfHosts", "127.0.0.1,localhost");

        if ( Config.DEVELOPER ) telnetOutput(3, "Comparing ip to list...");

        // compare
        String ipToCompare = null;
        for (String ip:HostList.split(",")) {
            if ( !result ) {
                ipToCompare = InetAddress.getByName(ip).getHostAddress();
                if ( clientStringIP.equals(ipToCompare) ) result = true;
                if ( Config.DEVELOPER ) telnetOutput(3, clientStringIP + " = " + ipToCompare + "("+ip+") = " + result);
            }
        }
    }
    catch ( IOException e) {
        if ( Config.DEVELOPER ) telnetOutput(4, "");
        telnetOutput(1, "Error: "+e);
    }

    if ( Config.DEVELOPER ) telnetOutput(4, "Allow IP: "+result);
    return result;
}
 
开发者ID:L2jBrasil,项目名称:L2jBrasil,代码行数:41,代码来源:GameStatusThread.java

示例10: verifyRemote

import java.net.Socket; //导入方法依赖的package包/类
/**
 * Verifies that the remote end of the given socket is connected to the
 * the same host that the SocketClient is currently connected to.  This
 * is useful for doing a quick security check when a client needs to
 * accept a connection from a server, such as an FTP data connection or
 * a BSD R command standard error stream.
 * <p>
 * @return True if the remote hosts are the same, false if not.
 */
public boolean verifyRemote(Socket socket)
{
    InetAddress host1, host2;

    host1 = socket.getInetAddress();
    host2 = getRemoteAddress();

    return host1.equals(host2);
}
 
开发者ID:kmarius,项目名称:xdman,代码行数:19,代码来源:SocketClient.java

示例11: ClientHandler

import java.net.Socket; //导入方法依赖的package包/类
public ClientHandler(Socket socket) {
	this.socket = socket;
	/*
	 * 通过Socket获取远程计算机地址信息 对于服务端而言,远程计算机就是客户端了
	 */
	InetAddress address = socket.getInetAddress();
	// 获取IP地址
	host = address.getHostAddress();
}
 
开发者ID:followwwind,项目名称:javase,代码行数:10,代码来源:Server.java

示例12: SmtpConnection

import java.net.Socket; //导入方法依赖的package包/类
public SmtpConnection(SmtpHandler handler, Socket sock)
        throws IOException {
    this.sock = sock;
    sock.setSoTimeout(TIMEOUT_MILLIS);
    clientAddress = sock.getInetAddress();
    OutputStream o = sock.getOutputStream();
    InputStream i = sock.getInputStream();
    out = new InternetPrintWriter(o, true);
    in = new BufferedReader(new InputStreamReader(i));

    this.handler = handler;
}
 
开发者ID:Alfresco,项目名称:alfresco-greenmail,代码行数:13,代码来源:SmtpConnection.java

示例13: addNewUserConnection

import java.net.Socket; //导入方法依赖的package包/类
/**
 * Add a new user connection.  That is a new connection to the server
 * that has not yet logged in as a player.
 *
 * @param socket The client {@code Socket} the connection arrives on.
 * @exception IOException if the socket was already broken.
 */
public void addNewUserConnection(Socket socket) throws IOException {
    final String name = socket.getInetAddress() + ":" + socket.getPort();
    Connection c = new Connection(socket, FreeCol.SERVER_THREAD + name)
        .setMessageHandler(this.userConnectionHandler);
    getServer().addConnection(c);
    // Short delay here improves reliability
    Utils.delay(100, "New connection delay interrupted");
    c.send(new GameStateMessage(this.serverState));
    if (this.serverState == ServerState.IN_GAME) {
        c.send(new VacantPlayersMessage().setVacantPlayers(getGame()));
    }
    logger.info("Client connected from " + name);
}
 
开发者ID:FreeCol,项目名称:freecol,代码行数:21,代码来源:FreeColServer.java

示例14: XDRTcpSocket

import java.net.Socket; //导入方法依赖的package包/类
public XDRTcpSocket(Socket s) throws IOException {
      super("XDRTcpSocket for [ " + s.getInetAddress() + ":" + s.getPort() + " ] ", new XDROutputStream(s.getOutputStream()), new XDRInputStream(s.getInputStream()));
      this.rawSocket = s;
      closed = false;
/*this.mode = mode;
this.auth = auth;*/
  }
 
开发者ID:fast-data-transfer,项目名称:fdt,代码行数:8,代码来源:XDRTcpSocket.java

示例15: main

import java.net.Socket; //导入方法依赖的package包/类
/**
 * Opens a server port to listen for incoming network requests. When a request
 * is received, accepts the connection, wraps the resulting socket in a thread,
 * and starts the thread process.
 * 
 * @param args[0]
 *            the port to use when listening for connections; if no command line
 *            arguments are provided, uses the default
 * @param args[1]
 *            the max number of concurrent connections to accept; if no command
 *            line arguments, uses the default
 * @throws java.io.IOException
 *             if unable to read from socket
 */
public static void main(String[] args) throws IOException {
	int desiredPort = DEFAULT_PORT_NUM;
	int maxConnections = DEFAULT_MAX_USERS;
	boolean createLogFile = false;
	try {
		desiredPort = Integer.parseInt(args[0]);
		maxConnections = Integer.parseInt(args[1]);
		createLogFile = Boolean.parseBoolean(args[2]);
	} catch (ArrayIndexOutOfBoundsException
			| NumberFormatException e) {
		LOGGER.info(
				"Command line arguments missing or faulty.  Launching with program defaults.");
	} 
	if (createLogFile) attachLogFileHandler();
	String refuseNewConnectionMessage = "The server limit of " + maxConnections
			+ ((maxConnections == 1) ? " connection"
					: " connections")
			+ " has been reached.  Please try again, later.";

	try (ServerSocket socketRequestListener = new ServerSocket(
			desiredPort)) {
		LOGGER.info("GameServer started on port: "
				+ socketRequestListener.getLocalPort()
				+ ".  Maximum simultaneous users: "
				+ maxConnections);
		GameTracker.initialize();
		while (true) {
			// the following call blocks until a connection is made
			Socket socket = socketRequestListener.accept();
			InetAddress remoteMachine = socket.getInetAddress();
			// String remoteHost = remoteMachine.getHostName();
			LOGGER.info("Incoming connection request from " + remoteMachine);

			int numActiveSockets = Thread.activeCount() - 1;
			if (numActiveSockets < maxConnections) {
				new Thread(new GameThread(socket)).start();
				numActiveSockets++;
				LOGGER.info("HELLO " + remoteMachine
						+ ".  Number of current connections: "
						+ numActiveSockets);
			} else {
				PrintWriter out = new PrintWriter(
						socket.getOutputStream());
				out.println(refuseNewConnectionMessage);
				out.close();
				socket.close();
				LOGGER.warning("SORRY " + remoteMachine
						+ ".  Number of current connections: "
						+ numActiveSockets);
			}
		}
	}
}
 
开发者ID:APCSJava,项目名称:SocketGames,代码行数:68,代码来源:GameServer.java


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