本文整理汇总了Java中java.lang.reflect.Array.setBoolean方法的典型用法代码示例。如果您正苦于以下问题:Java Array.setBoolean方法的具体用法?Java Array.setBoolean怎么用?Java Array.setBoolean使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.lang.reflect.Array
的用法示例。
在下文中一共展示了Array.setBoolean方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setArray
import java.lang.reflect.Array; //导入方法依赖的package包/类
private static void setArray(Object array, String arrayType, int index, Object value) throws ValueParseException {
if ("int".equals(arrayType)) {
Array.setInt(array, index, (Integer) parse(value, arrayType));
} else if ("boolean".equals(arrayType)) {
Array.setBoolean(array, index, (Boolean) parse(value, arrayType));
} else if ("long".equals(arrayType)) {
Array.setLong(array, index, (Long) parse(value, arrayType));
} else if ("double".equals(arrayType)) {
Array.setDouble(array, index, (Double) parse(value, arrayType));
} else if ("float".equals(arrayType)) {
Array.setFloat(array, index, (Float) parse(value, arrayType));
} else {
Array.set(array, index, parse(value, arrayType));
}
}
示例2: constructArrayStep2
import java.lang.reflect.Array; //导入方法依赖的package包/类
protected Object constructArrayStep2(SequenceNode node, Object array) {
final Class<?> componentType = node.getType().getComponentType();
int index = 0;
for (Node child : node.getValue()) {
// Handle multi-dimensional arrays...
if (child.getType() == Object.class) {
child.setType(componentType);
}
final Object value = constructObject(child);
if (componentType.isPrimitive()) {
// Null values are disallowed for primitives
if (value == null) {
throw new NullPointerException("Unable to construct element value for " + child);
}
// Primitive arrays require quite a lot of work.
if (byte.class.equals(componentType)) {
Array.setByte(array, index, ((Number) value).byteValue());
} else if (short.class.equals(componentType)) {
Array.setShort(array, index, ((Number) value).shortValue());
} else if (int.class.equals(componentType)) {
Array.setInt(array, index, ((Number) value).intValue());
} else if (long.class.equals(componentType)) {
Array.setLong(array, index, ((Number) value).longValue());
} else if (float.class.equals(componentType)) {
Array.setFloat(array, index, ((Number) value).floatValue());
} else if (double.class.equals(componentType)) {
Array.setDouble(array, index, ((Number) value).doubleValue());
} else if (char.class.equals(componentType)) {
Array.setChar(array, index, ((Character) value).charValue());
} else if (boolean.class.equals(componentType)) {
Array.setBoolean(array, index, ((Boolean) value).booleanValue());
} else {
throw new YAMLException("unexpected primitive type");
}
} else {
// Non-primitive arrays can simply be assigned:
Array.set(array, index, value);
}
++index;
}
return array;
}
示例3: constructArrayStep2
import java.lang.reflect.Array; //导入方法依赖的package包/类
protected Object constructArrayStep2(SequenceNode node, Object array) {
final Class<?> componentType = node.getType().getComponentType();
int index = 0;
for (Node child : node.getValue()) {
// Handle multi-dimensional arrays...
if (child.getType() == Object.class) {
child.setType(componentType);
}
final Object value = constructObject(child);
if (componentType.isPrimitive()) {
// Null values are disallowed for primitives
if (value == null) {
throw new NullPointerException(
"Unable to construct element value for " + child);
}
// Primitive arrays require quite a lot of work.
if (byte.class.equals(componentType)) {
Array.setByte(array, index, ((Number) value).byteValue());
} else if (short.class.equals(componentType)) {
Array.setShort(array, index, ((Number) value).shortValue());
} else if (int.class.equals(componentType)) {
Array.setInt(array, index, ((Number) value).intValue());
} else if (long.class.equals(componentType)) {
Array.setLong(array, index, ((Number) value).longValue());
} else if (float.class.equals(componentType)) {
Array.setFloat(array, index, ((Number) value).floatValue());
} else if (double.class.equals(componentType)) {
Array.setDouble(array, index, ((Number) value).doubleValue());
} else if (char.class.equals(componentType)) {
Array.setChar(array, index, ((Character) value).charValue());
} else if (boolean.class.equals(componentType)) {
Array.setBoolean(array, index, ((Boolean) value).booleanValue());
} else {
throw new YAMLException("unexpected primitive type");
}
} else {
// Non-primitive arrays can simply be assigned:
Array.set(array, index, value);
}
++index;
}
return array;
}
示例4: onClientTick
import java.lang.reflect.Array; //导入方法依赖的package包/类
@Override
protected void onClientTick(EntityPlayerSP player) {
modCheatAllowed = ZHandle.handle("allowCheats", true);
if (getGamma() < 100f) cheatGamma = getGamma();
setGamma((cheating && cheatHighlight && (!isInMenu() || getMenu() instanceof GuiChat || getMenu() instanceof GuiContainer)) ? 1000f : cheatGamma);
boolean enable = optNerfEnderman && !isMultiplayer();
if (enable != cheatCarryOverride)
try {
cheatCarryOverride = enable;
Object arr = getValue(fCarryBlocks, null);
if (cheatCarryBlocks == null) {
cheatCarryBlocks = new boolean[256];
for (int i=0;i<256;i++) cheatCarryBlocks[i] = Array.getBoolean(arr, i);
}
for (int i=0;i<256;i++) Array.setBoolean(arr, i, !enable && cheatCarryBlocks[i]);
} catch (Exception e) {}
if (!isInMenu() && wasKeyPressedThisTick(keyCheat)) {
cheating = !cheating;
if (!modCheatAllowed && cheating) {
cheating = false;
chatClient("\u00a74zombe's \u00a72cheat\u00a74-mod is not allowed on this server.");
}
}
if (!cheating) return;
if (!isInMenu()) {
if (wasKeyPressedThisTick(keyShowMobs)) cheatShowMobs = !cheatShowMobs;
if (wasKeyPressedThisTick(keyShowOres)) cheatShowOres = !cheatShowOres;
if (wasKeyPressedThisTick(keyHighlight)) cheatHighlight = !cheatHighlight;
if (wasKeyPressedThisTick(keyHealth)) optRestoreHealth = !optRestoreHealth;
if (wasKeyPressedThisTick(keyDamage)) optDisableDamage = !optDisableDamage;
if (optSeeIsToggle) {
if (wasKeyPressedThisTick(keySee)) cheatSee = !cheatSee;
} else cheatSee = isKeyDownThisTick(keySee);
if (!isMultiplayer() && wasKeyPressedThisTick(keyRemoveFire)) {
BlockPos pos = getPos(getView());
int x = getX(pos), y = getY(pos), z = getZ(pos);
World world = getWorld();
for (int dx = -16; dx <= 16; ++dx)
for (int dy = -16; dy <= 16; ++dy)
for (int dz = -16; dz <= 16; ++dz)
if (getIdAt(world,x+dx,y+dy,z+dz) == 51)
setIdAt(world,0,MARK_BOTH,x+dx,y+dy,z+dz);
}
}
if (!isMultiplayer()) {
/*
if (!optCheatFallDamage) setFall(player, 0f);
boolean arrowChk = true;
if (optCheatInfArrows || optCheatInfArmor || optCheatInfSword || optCheatInfTools)
for (int slot=0;slot<invItemsArr.length;slot++)
if (invItemsArr[slot] != null) {
ItemStack items = invItemsArr[slot];
int id = getItemsId(items);
if (id < 256 || id >= cheatItems) continue;
if (optCheatInfArrows && id==262 && arrowChk) {
arrowChk = false;
int count = getItemsCount(items);
if (cheatArrowCount - 1 == count) setItemsCount(items, ++count);
cheatArrowCount = count;
} else if (cheatDamage[id]) setItemsInfo(items, 0);
}
if (optCheatInfArmor) for (int slot=0;slot<invArmorsArr.length;slot++) if (invArmorsArr[slot] != null) {
int id = getItemsId(invArmorsArr[slot]);
if (id < 256 || id >= cheatItems) continue;
if (cheatDamage[id]) setItemsInfo(invArmorsArr[slot], 0);
}
*/
}
}
示例5: test
import java.lang.reflect.Array; //导入方法依赖的package包/类
public static boolean test(int i, boolean value) {
Array.setBoolean(array, i, value);
return array[i];
}