本文整理汇总了Java中java.awt.peer.WindowPeer.setOpacity方法的典型用法代码示例。如果您正苦于以下问题:Java WindowPeer.setOpacity方法的具体用法?Java WindowPeer.setOpacity怎么用?Java WindowPeer.setOpacity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.peer.WindowPeer
的用法示例。
在下文中一共展示了WindowPeer.setOpacity方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setOpacity
import java.awt.peer.WindowPeer; //导入方法依赖的package包/类
/**
* Sets the opacity of the window.
* <p>
* The opacity value is in the range [0..1]. Note that setting the opacity
* level of 0 may or may not disable the mouse event handling on this
* window. This is a platform-dependent behavior.
* <p>
* The following conditions must be met in order to set the opacity value
* less than {@code 1.0f}:
* <ul>
* <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT}
* translucency must be supported by the underlying system
* <li>The window must be undecorated (see {@link Frame#setUndecorated}
* and {@link Dialog#setUndecorated})
* <li>The window must not be in full-screen mode (see {@link
* GraphicsDevice#setFullScreenWindow(Window)})
* </ul>
* <p>
* If the requested opacity value is less than {@code 1.0f}, and any of the
* above conditions are not met, the window opacity will not change,
* and the {@code IllegalComponentStateException} will be thrown.
* <p>
* The translucency levels of individual pixels may also be effected by the
* alpha component of their color (see {@link Window#setBackground(Color)}) and the
* current shape of this window (see {@link #setShape(Shape)}).
*
* @param opacity the opacity level to set to the window
*
* @throws IllegalArgumentException if the opacity is out of the range
* [0..1]
* @throws IllegalComponentStateException if the window is decorated and
* the opacity is less than {@code 1.0f}
* @throws IllegalComponentStateException if the window is in full screen
* mode, and the opacity is less than {@code 1.0f}
* @throws UnsupportedOperationException if the {@code
* GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT}
* translucency is not supported and the opacity is less than
* {@code 1.0f}
*
* @see Window#getOpacity
* @see Window#setBackground(Color)
* @see Window#setShape(Shape)
* @see Frame#isUndecorated
* @see Dialog#isUndecorated
* @see GraphicsDevice.WindowTranslucency
* @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency)
*
* @since 1.7
*/
public void setOpacity(float opacity) {
synchronized (getTreeLock()) {
if (opacity < 0.0f || opacity > 1.0f) {
throw new IllegalArgumentException(
"The value of opacity should be in the range [0.0f .. 1.0f].");
}
if (opacity < 1.0f) {
GraphicsConfiguration gc = getGraphicsConfiguration();
GraphicsDevice gd = gc.getDevice();
if (gc.getDevice().getFullScreenWindow() == this) {
throw new IllegalComponentStateException(
"Setting opacity for full-screen window is not supported.");
}
if (!gd.isWindowTranslucencySupported(
GraphicsDevice.WindowTranslucency.TRANSLUCENT))
{
throw new UnsupportedOperationException(
"TRANSLUCENT translucency is not supported.");
}
}
this.opacity = opacity;
WindowPeer peer = (WindowPeer)getPeer();
if (peer != null) {
peer.setOpacity(opacity);
}
}
}
示例2: setOpacity
import java.awt.peer.WindowPeer; //导入方法依赖的package包/类
/**
* Sets the opacity of the window.
* <p>
* The opacity value is in the range [0..1]. Note that setting the opacity
* level of 0 may or may not disable the mouse event handling on this
* window. This is a platform-dependent behavior.
* <p>
* The following conditions must be met in order to set the opacity value
* less than {@code 1.0f}:
* <ul>
* <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT}
* translucency must be supported by the underlying system
* <li>The window must be undecorated (see {@link Frame#setUndecorated}
* and {@link Dialog#setUndecorated})
* <li>The window must not be in full-screen mode (see {@link
* GraphicsDevice#setFullScreenWindow(Window)})
* </ul>
* <p>
* If the requested opacity value is less than {@code 1.0f}, and any of the
* above conditions are not met, the window opacity will not change,
* and the {@code IllegalComponentStateException} will be thrown.
* <p>
* The translucency levels of individual pixels may also be effected by the
* alpha component of their color (see {@link Window#setBackground(Color)}) and the
* current shape of this window (see {@link #setShape(Shape)}).
*
* @param opacity the opacity level to set to the window
*
* @throws IllegalArgumentException if the opacity is out of the range
* [0..1]
* @throws IllegalComponentStateException if the window is decorated and
* the opacity is less than {@code 1.0f}
* @throws IllegalComponentStateException if the window is in full screen
* mode, and the opacity is less than {@code 1.0f}
* @throws UnsupportedOperationException if the {@code
* GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT}
* translucency is not supported and the opacity is less than
* {@code 1.0f}
*
* @see Window#getOpacity
* @see Window#setBackground(Color)
* @see Window#setShape(Shape)
* @see Frame#isUndecorated
* @see Dialog#isUndecorated
* @see GraphicsDevice.WindowTranslucency
* @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency)
*
* @since 1.7
*/
@SuppressWarnings("deprecation")
public void setOpacity(float opacity) {
synchronized (getTreeLock()) {
if (opacity < 0.0f || opacity > 1.0f) {
throw new IllegalArgumentException(
"The value of opacity should be in the range [0.0f .. 1.0f].");
}
if (opacity < 1.0f) {
GraphicsConfiguration gc = getGraphicsConfiguration();
GraphicsDevice gd = gc.getDevice();
if (gc.getDevice().getFullScreenWindow() == this) {
throw new IllegalComponentStateException(
"Setting opacity for full-screen window is not supported.");
}
if (!gd.isWindowTranslucencySupported(
GraphicsDevice.WindowTranslucency.TRANSLUCENT))
{
throw new UnsupportedOperationException(
"TRANSLUCENT translucency is not supported.");
}
}
this.opacity = opacity;
WindowPeer peer = (WindowPeer) this.peer;
if (peer != null) {
peer.setOpacity(opacity);
}
}
}