本文整理汇总了Java中java.awt.Point.move方法的典型用法代码示例。如果您正苦于以下问题:Java Point.move方法的具体用法?Java Point.move怎么用?Java Point.move使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.Point
的用法示例。
在下文中一共展示了Point.move方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: forceDraw
import java.awt.Point; //导入方法依赖的package包/类
/** Draw the grid even if not marked visible */
public void forceDraw(Graphics g, Rectangle bounds, Rectangle visibleRect, double scale, boolean reversed) {
if (!bounds.intersects(visibleRect) || color == null) {
return;
}
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
Rectangle region = bounds.intersection(visibleRect);
Shape oldClip = g2d.getClip();
if (oldClip != null) {
Area clipArea = new Area(oldClip);
clipArea.intersect(new Area(region));
g2d.setClip(clipArea);
}
double deltaX = scale * dx;
double deltaY = scale * dy;
double xmin = reversed ? bounds.x + scale * origin.x + bounds.width - deltaX * round((bounds.x + scale * origin.x + bounds.width - region.x) / deltaX) + deltaX / 2
: bounds.x + scale * origin.x + deltaX * round((region.x - bounds.x - scale * origin.x) / deltaX) + deltaX / 2;
double xmax = region.x + region.width;
double ymin = reversed ? bounds.y + scale * origin.y + bounds.height - deltaY * round((bounds.y + scale * origin.y + bounds.height - region.y) / deltaY) + deltaY / 2
: bounds.y + scale * origin.y + deltaY * round((region.y - bounds.y - scale * origin.y) / deltaY) + deltaY / 2;
double ymax = region.y + region.height;
Point p1 = new Point();
Point p2 = new Point();
g2d.setColor(color);
// x is the location of a vertical line
for (double x = xmin; x < xmax; x += deltaX) {
p1.move((int) round(x), region.y);
p2.move((int) round(x), region.y + region.height);
g2d.drawLine(p1.x, p1.y, p2.x, p2.y);
}
for (double y = ymin; y < ymax; y += deltaY) {
g2d.drawLine(region.x, (int) round(y), region.x + region.width, (int) round(y));
}
if (dotsVisible) {
xmin = reversed ? bounds.x + scale * origin.x + bounds.width - deltaX * round((bounds.x + scale * origin.x + bounds.width - region.x) / deltaX)
: bounds.x + scale * origin.x + deltaX * round((region.x - bounds.x - scale * origin.x) / deltaX);
ymin = reversed ? bounds.y + scale * origin.y + bounds.height - deltaY * round((bounds.y + scale * origin.y + bounds.height - region.y) / deltaY)
: bounds.y + scale * origin.y + deltaY * round((region.y - bounds.y - scale * origin.y) / deltaY);
for (double x = xmin; x < xmax; x += deltaX) {
for (double y = ymin; y < ymax; y += deltaY) {
p1.move((int) round(x - 0.5), (int) round(y - 0.5));
g2d.fillRect(p1.x, p1.y, 2, 2);
}
}
}
g2d.setClip(oldClip);
}