本文整理汇总了Java中java.awt.GraphicsEnvironment.createGraphics方法的典型用法代码示例。如果您正苦于以下问题:Java GraphicsEnvironment.createGraphics方法的具体用法?Java GraphicsEnvironment.createGraphics怎么用?Java GraphicsEnvironment.createGraphics使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.GraphicsEnvironment
的用法示例。
在下文中一共展示了GraphicsEnvironment.createGraphics方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createGraphics
import java.awt.GraphicsEnvironment; //导入方法依赖的package包/类
/**
* Creates a <code>Graphics2D</code>, which can be used to draw into
* this <code>BufferedImage</code>.
* @return a <code>Graphics2D</code>, used for drawing into this
* image.
*/
public Graphics2D createGraphics() {
GraphicsEnvironment env =
GraphicsEnvironment.getLocalGraphicsEnvironment();
return env.createGraphics(this);
}
示例2: createGraphics
import java.awt.GraphicsEnvironment; //导入方法依赖的package包/类
/**
* Creates a {@code Graphics2D}, which can be used to draw into
* this {@code BufferedImage}.
* @return a {@code Graphics2D}, used for drawing into this
* image.
*/
public Graphics2D createGraphics() {
GraphicsEnvironment env =
GraphicsEnvironment.getLocalGraphicsEnvironment();
return env.createGraphics(this);
}