本文整理汇总了Java中java.awt.Color.darkGray方法的典型用法代码示例。如果您正苦于以下问题:Java Color.darkGray方法的具体用法?Java Color.darkGray怎么用?Java Color.darkGray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.Color
的用法示例。
在下文中一共展示了Color.darkGray方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setTextColor
import java.awt.Color; //导入方法依赖的package包/类
/**
* Sets the text Color for the activator text.
* The following is a list of supported Color names
* <ul>
* <li>black
* <li>blue
* <li>cyan
* <li>darkGray
* <li>gray
* <li>green
* <li>lightGray
* <li>magenta
* <li>orange
* <li>pink
* <li>red
* <li>white
* <li>yellow
* </ul>
*/
public void setTextColor(String name) {
Color color=null;
if ("black".equals(name)) {
color = Color.black;
} else if ("blue".equals(name)) {
color = Color.blue;
} else if ("cyan".equals(name)) {
color = Color.cyan;
} else if ("darkGray".equals(name)) {
color = Color.darkGray;
} else if ("gray".equals(name)) {
color = Color.gray;
} else if ("green".equals(name)) {
color = Color.green;
} else if ("lightGray".equals(name)) {
color = Color.lightGray;
} else if ("magenta".equals(name)) {
color = Color.magenta;
} else if ("orange".equals(name)) {
color = Color.orange;
} else if ("pink".equals(name)) {
color = Color.pink;
} else if ("red".equals(name)) {
color = Color.red;
} else if ("white".equals(name)) {
color = Color.white;
} else if ("yellow".equals(name)) {
color = Color.yellow;
}
if (color == null) {
return;
}
textAttribs.removeAttribute(StyleConstants.Foreground);
textAttribs.addAttribute(StyleConstants.Foreground, color);
setForeground(color);
}
示例2: LoadColors
import java.awt.Color; //导入方法依赖的package包/类
public void LoadColors()
{
colors[GameResources.colorWhite] = Color.white;
colors[GameResources.colorBlack] = Color.black;
colors[GameResources.colorGreen] = new Color(game.gameOptions.colorGreenChat);
colors[GameResources.colorRed] = new Color(game.gameOptions.colorRedChat);
colors[GameResources.colorBlue] =new Color(game.gameOptions.colorBlueChat);
colors[GameResources.colorYellow] =new Color(game.gameOptions.colorYellowChat);
colors[GameResources.colorGray] = Color.gray;
colors[GameResources.colorMagenta] = Color.magenta;
colors[GameResources.colorDarkGray] = Color.darkGray;
colors[GameResources.colorOrange] = Color.orange;
colors[GameResources.colorCyan] = Color.cyan;
// Weapons
colors[GameResources.colorGreenWeapons] = new Color(game.gameOptions.colorGreenWeapons);
colors[GameResources.colorRedWeapons] = new Color(game.gameOptions.colorRedWeapons);
colors[GameResources.colorBlueWeapons] =new Color(game.gameOptions.colorBlueWeapons);
colors[GameResources.colorYellowWeapons] =new Color(game.gameOptions.colorYellowWeapons);
colors[GameResources.colorHealth] = new Color(255, 0, 0, 150);
colors[GameResources.colorEnergy] = new Color(0, 0, 255, 150);
colors[GameResources.colorBackground] = new Color(0, 0, 0, 130);
colors[GameResources.colorInterfaceShade] = new Color(0, 40, 0, 255);
colors[GameResources.colorPrivateMessage] = new Color(255, 153, 51);
colors[GameResources.colorName] = new Color(222, 170, 0);
colors[GameResources.colorPoints] = new Color(222, 120, 0);
}
示例3: randomColor
import java.awt.Color; //导入方法依赖的package包/类
private Color randomColor() {
Color colors[] = {Color.black, Color.blue, Color.cyan,
Color.gray, Color.darkGray, Color.green,
Color.lightGray, Color.magenta, Color.orange,
Color.pink,Color.red, Color.white, Color.yellow};
return colors[(int)(Math.random() * colors.length)];
}
示例4: DraggingWindow
import java.awt.Color; //导入方法依赖的package包/类
public DraggingWindow(final Window ancestor) {
super(ancestor);
Color myFloatColor = UIManager
.getColor("ToolBar.floatingForeground");
Color myDockColor = UIManager.getColor("ToolBar.dockingForeground");
if (myFloatColor == null)
myFloatColor = Color.darkGray;
if (myDockColor == null)
myDockColor = Color.yellow;
myFloatBorder = BorderFactory.createLineBorder(myFloatColor, 3);
myDockBorder = BorderFactory.createLineBorder(myDockColor, 3);
myContent = new JPanel();
myContent.setOpaque(true);
myFloatColor = UIManager.getColor("ToolBar.floatingBackground");
myDockColor = UIManager.getColor("ToolBar.dockingBackground");
if (myFloatColor == null)
myFloatColor = myContent.getBackground();
if (myDockColor == null)
myDockColor = myContent.getBackground();
getContentPane().setLayout(new BorderLayout());
getContentPane().add(myContent, BorderLayout.CENTER);
}
示例5: HistGCanvas
import java.awt.Color; //导入方法依赖的package包/类
public HistGCanvas(Histogram histg) {
this.histg = histg;
barColors[0] = Color.blue;
barColors[1] = Color.red;
barColors[2] = Color.green;
barColors[3] = Color.yellow;
barColors[4] = Color.gray;
barColors[5] = Color.cyan;
barColors[6] = Color.orange;
barColors[7] = Color.lightGray;
barColors[8] = Color.pink;
barColors[9] = Color.darkGray;
}
示例6: createDefaultPaintArray
import java.awt.Color; //导入方法依赖的package包/类
/**
* Convenience method to return an array of <code>Paint</code> objects that
* represent the pre-defined colors in the <code>Color<code> and
* <code>ChartColor</code> objects.
*
* @return An array of objects with the <code>Paint</code> interface.
*/
public static Paint[] createDefaultPaintArray() {
return new Paint[] {
new Color(0xFF, 0x55, 0x55),
new Color(0x55, 0x55, 0xFF),
new Color(0x55, 0xFF, 0x55),
new Color(0xFF, 0xFF, 0x55),
new Color(0xFF, 0x55, 0xFF),
new Color(0x55, 0xFF, 0xFF),
Color.pink,
Color.gray,
ChartColor.DARK_RED,
ChartColor.DARK_BLUE,
ChartColor.DARK_GREEN,
ChartColor.DARK_YELLOW,
ChartColor.DARK_MAGENTA,
ChartColor.DARK_CYAN,
Color.darkGray,
ChartColor.LIGHT_RED,
ChartColor.LIGHT_BLUE,
ChartColor.LIGHT_GREEN,
ChartColor.LIGHT_YELLOW,
ChartColor.LIGHT_MAGENTA,
ChartColor.LIGHT_CYAN,
Color.lightGray,
ChartColor.VERY_DARK_RED,
ChartColor.VERY_DARK_BLUE,
ChartColor.VERY_DARK_GREEN,
ChartColor.VERY_DARK_YELLOW,
ChartColor.VERY_DARK_MAGENTA,
ChartColor.VERY_DARK_CYAN,
ChartColor.VERY_LIGHT_RED,
ChartColor.VERY_LIGHT_BLUE,
ChartColor.VERY_LIGHT_GREEN,
ChartColor.VERY_LIGHT_YELLOW,
ChartColor.VERY_LIGHT_MAGENTA,
ChartColor.VERY_LIGHT_CYAN
};
}
示例7: CalibrationStatusDisplay
import java.awt.Color; //导入方法依赖的package包/类
public CalibrationStatusDisplay(JFrame frame, Point2D.Double[] calibrationPoints, Point2D.Double[] calibrationData){
super.setBackground(Color.darkGray);
super.setOpaque(true);
this.windowDimension = new Dimension(600,300);
this.calibrationPoints = calibrationPoints;
this.calibrationData = calibrationData;
this.frame = frame;
}
示例8: createGuaranteedKeysAndValues
import java.awt.Color; //导入方法依赖的package包/类
@Override
public Object[] createGuaranteedKeysAndValues() {
return new Object[] {
"InternalFrame.activeTitleBackground",
new GuaranteedValue("InternalFrame.activeTitleBackground",
Color.BLUE),
"InternalFrame.borderShadow",
new GuaranteedValue("InternalFrame.borderShadow", Color.gray),
"InternalFrame.borderHighlight",
new GuaranteedValue("InternalFrame.borderHighlight",
Color.white),
"InternalFrame.borderDarkShadow",
new GuaranteedValue("InternalFrame.borderDarkShadow",
Color.darkGray),
"InternalFrame.borderLight",
new GuaranteedValue("InternalFrame.borderLight",
Color.lightGray),
"TabbedPane.background",
new GuaranteedValue("TabbedPane.background", Color.LIGHT_GRAY),
"TabbedPane.focus",
new GuaranteedValue("TabbedPane.focus", Color.GRAY),
"TabbedPane.highlight",
new GuaranteedValue("TabbedPane.highlight", Color.WHITE) ,
"Button.dashedRectGapX",
new GuaranteedValue("Button.dashedRectGapX", Integer.valueOf(5)),
"Button.dashedRectGapY",
new GuaranteedValue("Button.dashedRectGapY", Integer.valueOf(4)),
"Button.dashedRectGapWidth",
new GuaranteedValue("Button.dashedRectGapWidth", Integer.valueOf(10)),
"Button.dashedRectGapHeight",
new GuaranteedValue("Button.dashedRectGapHeight", Integer.valueOf(8)),
"Tree.expandedIcon", new TreeIcon(false),
"Tree.collapsedIcon", new TreeIcon(true)
};
}
示例9: createDefaultPaintArray
import java.awt.Color; //导入方法依赖的package包/类
/**
* Convenience method to return an array of <code>Paint</code> objects that represent
* the pre-defined colors in the <code>Color<code> and <code>ChartColor</code> objects.
*
* @return an array of objects with the <code>Paint</code> interface.
*/
public static Paint[] createDefaultPaintArray() {
return new Paint[] {
Color.red,
Color.blue,
Color.green,
Color.yellow,
Color.orange,
Color.magenta,
Color.cyan,
Color.pink,
Color.gray,
ChartColor.DARK_RED,
ChartColor.DARK_BLUE,
ChartColor.DARK_GREEN,
ChartColor.DARK_YELLOW,
ChartColor.DARK_MAGENTA,
ChartColor.DARK_CYAN,
Color.darkGray,
ChartColor.LIGHT_RED,
ChartColor.LIGHT_BLUE,
ChartColor.LIGHT_GREEN,
ChartColor.LIGHT_YELLOW,
ChartColor.LIGHT_MAGENTA,
ChartColor.LIGHT_CYAN,
Color.lightGray,
ChartColor.VERY_DARK_RED,
ChartColor.VERY_DARK_BLUE,
ChartColor.VERY_DARK_GREEN,
ChartColor.VERY_DARK_YELLOW,
ChartColor.VERY_DARK_MAGENTA,
ChartColor.VERY_DARK_CYAN,
ChartColor.VERY_LIGHT_RED,
ChartColor.VERY_LIGHT_BLUE,
ChartColor.VERY_LIGHT_GREEN,
ChartColor.VERY_LIGHT_YELLOW,
ChartColor.VERY_LIGHT_MAGENTA,
ChartColor.VERY_LIGHT_CYAN
};
}