当前位置: 首页>>代码示例>>Java>>正文


Java Match.getPlayingContainer方法代码示例

本文整理汇总了Java中in.twizmwaz.cardinal.match.Match.getPlayingContainer方法的典型用法代码示例。如果您正苦于以下问题:Java Match.getPlayingContainer方法的具体用法?Java Match.getPlayingContainer怎么用?Java Match.getPlayingContainer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在in.twizmwaz.cardinal.match.Match的用法示例。


在下文中一共展示了Match.getPlayingContainer方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onInventoryClick

import in.twizmwaz.cardinal.match.Match; //导入方法依赖的package包/类
/**
 * Checks if the wool has been picked up when a player clicks on an item in their inventory.
 *
 * @param event The event.
 */
@EventHandler(ignoreCancelled = true)
public void onInventoryClick(InventoryClickEvent event) {
  for (Wool wool : getWools(Cardinal.getMatch(event.getWorld()))) {
    Player player = event.getActor();
    ItemStack item = event.getCurrentItem();
    Team team = wool.getTeam();
    Match match = Cardinal.getMatch(player);
    CompetitorContainer container = match.getPlayingContainer(player);
    if (!wool.isComplete()
        && item.getType().equals(Material.WOOL)
        && item.getData().getData() == wool.getColor().getData()
        && team.equals(container)) {
      wool.setTouched(true);
      boolean showMessage = false;
      if (wool.isShow() && !wool.hasPlayerTouched(player)) {
        wool.addPlayerTouched(player);
        showMessage = true;

        Channels.getTeamChannel(match, team).sendPrefixedMessage(
            new LocalizedComponentBuilder(
                ChatConstant.getConstant("objective.wool.touched"),
                Components.getName(player).build(),
                wool.getComponent(),
                new TeamComponent(wool.getTeam())
            ).build()
        );
        //todo: send message to observers
      }
    }
  }
}
 
开发者ID:CardinalDevelopment,项目名称:Cardinal,代码行数:37,代码来源:WoolModule.java

示例2: onPlayerPickupItem

import in.twizmwaz.cardinal.match.Match; //导入方法依赖的package包/类
/**
 * Checks if the wool has been picked up when a player picks an item up from the ground.
 *
 * @param event The event.
 */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
  for (Wool wool : getWools(Cardinal.getMatch(event.getWorld()))) {
    Player player = event.getPlayer();
    ItemStack item = event.getItem().getItemStack();
    Team team = wool.getTeam();
    Match match = Cardinal.getMatch(player);
    CompetitorContainer container = match.getPlayingContainer(player);
    if (!wool.isComplete()
        && item.getType().equals(Material.WOOL)
        && item.getData().getData() == wool.getColor().getData()
        && team.equals(container)) {
      wool.setTouched(true);
      if (wool.isShow() && !wool.hasPlayerTouched(player)) {
        wool.addPlayerTouched(player);

        Channels.getTeamChannel(match, team).sendPrefixedMessage(
            new LocalizedComponentBuilder(
                ChatConstant.getConstant("objective.wool.touched"),
                Components.getName(player).build(),
                wool.getComponent(),
                new TeamComponent(wool.getTeam())
            ).build()
        );
        //todo: send message to observers
      }
    }
  }
}
 
开发者ID:CardinalDevelopment,项目名称:Cardinal,代码行数:35,代码来源:WoolModule.java

示例3: onBlockPlace

import in.twizmwaz.cardinal.match.Match; //导入方法依赖的package包/类
/**
 * Checks if this wool has been captured when a block is placed.
 *
 * @param event The event.
 */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
  for (Wool wool : getWools(Cardinal.getMatch(event.getWorld()))) {
    if (wool.isComplete()) {
      continue;
    }
    Player player = event.getPlayer();
    Block block = event.getBlock();
    if (wool.getMonument().contains(block.getLocation().toVector()) && block.getType().equals(Material.WOOL)
        && ((org.bukkit.material.Wool) block.getState().getMaterialData()).getColor().equals(wool.getColor())) {
      wool.setComplete(true);

      if (wool.isShow()) {
        //fixme: unchecked cast
        Match match = Cardinal.getMatch(event.getWorld());
        Team team = (Team) match.getPlayingContainer(player);
        Channels.getGlobalChannel(match.getMatchThread()).sendMessage(
            new LocalizedComponentBuilder(ChatConstant.getConstant("objective.wool.completed"),
                Components.getName(player).build(),
                wool.getComponent(),
                new TeamComponent(team)).color(ChatColor.GRAY).build());
      }
      Bukkit.getPluginManager().callEvent(new ObjectiveCompleteEvent(wool, player));
    }
  }
}
 
开发者ID:CardinalDevelopment,项目名称:Cardinal,代码行数:32,代码来源:WoolModule.java

示例4: onBlockBreak

import in.twizmwaz.cardinal.match.Match; //导入方法依赖的package包/类
/**
 * Checks if the core has been touched when a player breaks a block.
 *
 * @param event The event.
 */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
  Player player = event.getPlayer();
  Match match = Cardinal.getMatch(player);
  List<Core> cores = getCores(match);
  if (match == null || !match.hasPlayer(player) || cores.size() == 0) {
    return;
  }
  Team team = (Team) match.getPlayingContainer(player);
  Block block = event.getBlock();
  cores.forEach(core -> {
    if (core.getRegion().contains(block.getLocation())) {
      core.setTouched(team);
      if (core.isShow() && !core.getTouchedPlayers().contains(player)) {
        core.getTouchedPlayers().add(player);
        Channels.getTeamChannel(match, team).sendPrefixedMessage(
            new LocalizedComponent(
                ChatConstant.getConstant("objective.core.touched"),
                new TeamComponent(core.getOwner()),
                core.getComponent(),
                Components.getName(player).build()
            )
        );
      }
    }
  });
}
 
开发者ID:CardinalDevelopment,项目名称:Cardinal,代码行数:33,代码来源:CoreModule.java


注:本文中的in.twizmwaz.cardinal.match.Match.getPlayingContainer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。