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Java Keybinds.isJustPressed方法代码示例

本文整理汇总了Java中ethanjones.cubes.core.settings.Keybinds.isJustPressed方法的典型用法代码示例。如果您正苦于以下问题:Java Keybinds.isJustPressed方法的具体用法?Java Keybinds.isJustPressed怎么用?Java Keybinds.isJustPressed使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ethanjones.cubes.core.settings.Keybinds的用法示例。


在下文中一共展示了Keybinds.isJustPressed方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: innestedIf2

import ethanjones.cubes.core.settings.Keybinds; //导入方法依赖的package包/类
private void innestedIf2(boolean jump, float deltaTime) {
	if (jump && !wasJumpDown && Cubes.getClient().gamemode == Gamemode.creative) {
		long time = System.currentTimeMillis();
		long delta = time - lastJumpDown;
		if (delta <= 500) {
			flying = !flying;
			lastJumpDown = 0;
		} else {
			lastJumpDown = time;
		}
	}
	wasJumpDown = jump;

	if (Cubes.getClient().player.motion.y <= 0)
		jumping = false;
	Cubes.getClient().player.updatePosition(deltaTime);

	if (Keybinds.isJustPressed(Keybinds.KEYBIND_THROW))
		NetworkingManager.sendPacketToServer(new PacketThrowItem());

	camera.update(true);
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:23,代码来源:CameraController.java

示例2: update

import ethanjones.cubes.core.settings.Keybinds; //导入方法依赖的package包/类
@Override
public void update() {
  super.update();
  if (Side.isClient() && Keybinds.isJustPressed(Keybinds.KEYBIND_FULLSCREEN)) {
    if (fullscreen) {
      if (windowedMode()) fullscreen = false;
    } else {
      if (fullscreenMode()) fullscreen = true;
    }
  }
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:12,代码来源:ClientCompatibility.java

示例3: update

import ethanjones.cubes.core.settings.Keybinds; //导入方法依赖的package包/类
public static void update() {
	if (Keybinds.isJustPressed(Keybinds.KEYBIND_AREABOUNDARIES)) {
		state++;
		if (state >= 4)
			state = 0;
	}
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:8,代码来源:AreaBoundaries.java

示例4: update

import ethanjones.cubes.core.settings.Keybinds; //导入方法依赖的package包/类
public static void update() {
  if (Keybinds.isJustPressed(Keybinds.KEYBIND_AREABOUNDARIES)) {
    state++;
    if (state >= 4) state = 0;
  }
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:7,代码来源:AreaBoundaries.java

示例5: update

import ethanjones.cubes.core.settings.Keybinds; //导入方法依赖的package包/类
private void update(float forward, float backward, float left, float right, boolean jump, boolean descend) {
  float deltaTime = Gdx.graphics.getRawDeltaTime();
  if (deltaTime == 0f) return;
  float speed = flying ? flySpeed : walkSpeed;
  tmpMovement.setZero();
  if (forward > 0) {
    tmp.set(camera.direction.x, 0, camera.direction.z).nor().nor().scl(deltaTime * speed * forward);
    tmpMovement.add(tmp);
  }
  if (backward > 0) {
    tmp.set(camera.direction.x, 0, camera.direction.z).nor().scl(-deltaTime * speed * backward);
    tmpMovement.add(tmp);
  }
  if (left > 0) {
    tmp.set(camera.direction.x, 0, camera.direction.z).crs(camera.up).nor().scl(-deltaTime * speed * left);
    tmpMovement.add(tmp);
  }
  if (right > 0) {
    tmp.set(camera.direction.x, 0, camera.direction.z).crs(camera.up).nor().scl(deltaTime * speed * right);
    tmpMovement.add(tmp);
  }
  tryMove();
  boolean onBlock = WorldGravity.onBlock(Cubes.getClient().world, Cubes.getClient().player.position, Player.PLAYER_HEIGHT, Player.PLAYER_RADIUS);

  if (flying) {
    if (jump) {
      tmpMovement.set(0, flySpeed * deltaTime, 0);
      tryMove();
    } else if (descend) {
      tmpMovement.set(0, -flySpeed * deltaTime, 0);
      tryMove();
    } else if (onBlock) {
      flying = false;
    }
  } else if (jumping) {
    if (!jump) {
      Cubes.getClient().player.motion.y = Math.min(JUMP_RELEASE_VELOCITY, Cubes.getClient().player.motion.y);
      jumping = false;
    }
  } else {
    if (jump && onBlock) {
      Cubes.getClient().player.motion.y = JUMP_START_VELOCITY;
      jumping = true;
    }
  }
  if (jump && !wasJumpDown && Cubes.getClient().gamemode == Gamemode.creative) {
    long time = System.currentTimeMillis();
    long delta = time - lastJumpDown;
    if (delta <= 500) {
      flying = !flying;
      lastJumpDown = 0;
    } else {
      lastJumpDown = time;
    }
  }
  wasJumpDown = jump;
  
  if (Cubes.getClient().player.motion.y <= 0) jumping = false;
  Cubes.getClient().player.updatePosition(deltaTime);
  
  if (Keybinds.isJustPressed(Keybinds.KEYBIND_THROW)) NetworkingManager.sendPacketToServer(new PacketThrowItem());

  camera.update(true);
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:65,代码来源:CameraController.java


注:本文中的ethanjones.cubes.core.settings.Keybinds.isJustPressed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。