本文整理汇总了Java中edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator.draw方法的典型用法代码示例。如果您正苦于以下问题:Java GraphicsDecorator.draw方法的具体用法?Java GraphicsDecorator.draw怎么用?Java GraphicsDecorator.draw使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator
的用法示例。
在下文中一共展示了GraphicsDecorator.draw方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawFrame
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
private void drawFrame(GraphicsDecorator g, Shape shape, Color color, Point2D.Float pos) {
Shape old_clip = g.getClip();
AffineTransform old = g.getTransform();
AffineTransform t = g.getTransform();
t.concatenate(AffineTransform.getTranslateInstance(pos.x, pos.y));
g.setTransform(t);
g.setColor(color);
Stroke old_stroke = g.getStroke();
g.setStroke(new BasicStroke(10.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND));
Area a = new Area(g.getClip());
a.subtract(new Area(shape));
g.setClip(a);
g.draw(shape);
g.setTransform(old);
g.setStroke(old_stroke);
g.setClip(old_clip);
}
示例2: labelVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
@Override
public void labelVertex(RenderContext<GUINode, GUILink> rc, Layout<GUINode, GUILink> layout, GUINode v, String label)
{
if (!callback.getVisualizationState().isVisibleInCanvas(v)) return;
if (callback.getVisualizationState().isCanvasShowNodeNames() && v.getLayer().isDefaultLayer())
{
Point2D vertexPositionInPixels = layout.transform(v);
vertexPositionInPixels = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, vertexPositionInPixels);
final Component component = prepareRenderer(rc, rc.getVertexLabelRenderer(), "<html><font color='black'>" + v.getLabel() + "</font></html>", rc.getPickedVertexState().isPicked(v), v);
final GraphicsDecorator g = rc.getGraphicsContext();
final Dimension dimensionMessage = component.getPreferredSize();
final Icon vertexIcon = v.getIcon();
final Rectangle2D boundsVertex = new Rectangle2D.Double(vertexPositionInPixels.getX() - vertexIcon.getIconWidth() / 2, vertexPositionInPixels.getY() - vertexIcon.getIconHeight() / 2, vertexIcon.getIconWidth(), vertexIcon.getIconHeight());
final Point anchorPointInPixels = getAnchorPoint(boundsVertex, dimensionMessage, Renderer.VertexLabel.Position.NE);
g.draw(component, rc.getRendererPane(), anchorPointInPixels.x, anchorPointInPixels.y, dimensionMessage.width, dimensionMessage.height, true);
}
}
示例3: labelVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
/**
* Labels the specified vertex with the specified label.
* Uses the font specified by this instance's
* <code>VertexFontFunction</code>. (If the font is unspecified, the existing
* font for the graphics context is used.) If vertex label centering
* is active, the label is centered on the position of the vertex; otherwise
* the label is offset slightly.
*/
public void labelVertex(RenderContext<V,E> rc, Layout<V,E> layout, V v, String label) {
Graph<V,E> graph = layout.getGraph();
if (rc.getVertexIncludePredicate().evaluate(Context.<Graph<V,E>,V>getInstance(graph,v)) == false) {
return;
}
GraphicsDecorator g = rc.getGraphicsContext();
Component component = prepareRenderer(rc, rc.getVertexLabelRenderer(), label,
rc.getPickedVertexState().isPicked(v), v);
Dimension d = component.getPreferredSize();
int h_offset = -d.width / 2;
int v_offset = -d.height / 2;
Point2D p = layout.transform(v);
p = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p);
int x = (int)p.getX();
int y = (int)p.getY();
g.draw(component, rc.getRendererPane(), x+h_offset, y+v_offset, d.width, d.height, true);
Dimension size = component.getPreferredSize();
Rectangle bounds = new Rectangle(-size.width/2 -2, -size.height/2 -2, size.width+4, size.height);
shapes.put(v, bounds);
}
示例4: paintShapeForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
protected void paintShapeForVertex(RenderContext<V,E> rc, V v, Shape shape) {
GraphicsDecorator g = rc.getGraphicsContext();
Paint oldPaint = g.getPaint();
Paint fillPaint = rc.getVertexFillPaintTransformer().transform(v);
if(fillPaint != null) {
g.setPaint(fillPaint);
g.fill(shape);
g.setPaint(oldPaint);
}
Paint drawPaint = rc.getVertexDrawPaintTransformer().transform(v);
if(drawPaint != null) {
g.setPaint(drawPaint);
Stroke oldStroke = g.getStroke();
Stroke stroke = rc.getVertexStrokeTransformer().transform(v);
if(stroke != null) {
g.setStroke(stroke);
}
g.draw(shape);
g.setPaint(oldPaint);
g.setStroke(oldStroke);
}
}
示例5: paintIconForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
/**
* Paint <code>v</code>'s icon on <code>g</code> at <code>(x,y)</code>.
*/
protected void paintIconForVertex(RenderContext<V, E> rc, V v, Layout<V, E> layout) {
GraphicsDecorator g = rc.getGraphicsContext();
boolean vertexHit = true;
// get the shape to be rendered
Shape shape = rc.getVertexShapeTransformer().transform(v);
Point2D p = layout.transform(v);
p = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p);
float x = (float) p.getX();
float y = (float) p.getY();
// create a transform that translates to the location of
// the vertex to be rendered
AffineTransform xform = AffineTransform.getTranslateInstance(x, y);
// transform the vertex shape with xtransform
shape = xform.createTransformedShape(shape);
vertexHit = vertexHit(rc, shape);
// rc.getViewTransformer().transform(shape).intersects(deviceRectangle);
if (vertexHit) {
if (rc.getVertexIconTransformer() != null) {
Icon icon = rc.getVertexIconTransformer().transform(v);
if (icon != null) {
g.draw(icon, rc.getScreenDevice(), shape, (int) x, (int) y);
} else {
paintShapeForVertex(rc, v, shape);
}
} else {
paintShapeForVertex(rc, v, shape);
}
}
}
示例6: drawVertexArea
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
private void drawVertexArea(ViwnNodeSynset.State state, Shape shape, boolean horiz, GraphicsDecorator g) {
switch (state) {
case NOT_EXPANDED:
g.setColor(Color.blue);
g.fill(shape);
break;
case EXPANDED:
g.setColor(Color.red);
g.fill(shape);
break;
case SEMI_EXPANDED:
Rectangle old_clip = g.getClipBounds();
Rectangle rect = shape.getBounds();
g.clipRect(rect.x, rect.y, rect.width, rect.height);
g.setColor(Color.red);
g.fill(shape);
if (horiz) {
g.clipRect(rect.x + rect.width / 2, rect.y,
rect.width, rect.height);
} else {
g.clipRect(rect.x, rect.y + rect.height / 2,
rect.width, rect.height);
}
g.setColor(Color.blue);
g.fill(shape);
g.setClip(old_clip);
break;
}
g.setColor(Color.black);
g.draw(shape);
}
示例7: renderLexiconMarker
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
private void renderLexiconMarker(ViwnNodeSynset node, Point2D.Float pos,
GraphicsDecorator g) {
Shape lexicon = new Area(new RoundRectangle2D.Float(pos.x - 40, pos.y - 17, 23, 10, 12.5f, 5));
g.setColor(ViwnNodeSynset.PosBgColors.get(node.getPos()));
g.fillRoundRect(Math.round(pos.x - 40), Math.round(pos.y - 17), 23, 10, 12, 5);
g.setColor(Color.black);
g.draw(lexicon);
Font smallFont = new Font("Tahoma", Font.BOLD, 6);
g.setFont(smallFont);
g.drawString(node.getLexiconLabel(), pos.x - 38, pos.y - 10);
}
示例8: paintShapeForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
protected void paintShapeForVertex(RenderContext<V,E> rc, V v, Shape shape) {
GraphicsDecorator g = rc.getGraphicsContext();
Paint oldPaint = g.getPaint();
Rectangle r = shape.getBounds();
float y2 = (float)r.getMaxY();
if(cyclic) {
y2 = (float)(r.getMinY()+r.getHeight()/2);
}
Paint fillPaint = null;
if(pickedState != null && pickedState.isPicked(v)) {
fillPaint = new GradientPaint((float)r.getMinX(), (float)r.getMinY(), pickedColorOne,
(float)r.getMinX(), y2, pickedColorTwo, cyclic);
} else {
fillPaint = new GradientPaint((float)r.getMinX(), (float)r.getMinY(), colorOne,
(float)r.getMinX(), y2, colorTwo, cyclic);
}
if(fillPaint != null) {
g.setPaint(fillPaint);
g.fill(shape);
g.setPaint(oldPaint);
}
Paint drawPaint = rc.getVertexDrawPaintTransformer().transform(v);
if(drawPaint != null) {
g.setPaint(drawPaint);
}
Stroke oldStroke = g.getStroke();
Stroke stroke = rc.getVertexStrokeTransformer().transform(v);
if(stroke != null) {
g.setStroke(stroke);
}
g.draw(shape);
g.setPaint(oldPaint);
g.setStroke(oldStroke);
}
示例9: paintIconForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
/**
* Paint <code>v</code>'s icon on <code>g</code> at <code>(x,y)</code>.
*/
protected void paintIconForVertex(RenderContext<V,E> rc, V v, Layout<V,E> layout) {
GraphicsDecorator g = rc.getGraphicsContext();
boolean vertexHit = true;
// get the shape to be rendered
Shape shape = rc.getVertexShapeTransformer().transform(v);
Point2D p = layout.transform(v);
p = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p);
float x = (float)p.getX();
float y = (float)p.getY();
// create a transform that translates to the location of
// the vertex to be rendered
AffineTransform xform = AffineTransform.getTranslateInstance(x,y);
// transform the vertex shape with xtransform
shape = xform.createTransformedShape(shape);
vertexHit = vertexHit(rc, shape);
//rc.getViewTransformer().transform(shape).intersects(deviceRectangle);
if (vertexHit) {
if(rc.getVertexIconTransformer() != null) {
Icon icon = rc.getVertexIconTransformer().transform(v);
if(icon != null) {
g.draw(icon, rc.getScreenDevice(), shape, (int)x, (int)y);
} else {
paintShapeForVertex(rc, v, shape);
}
} else {
paintShapeForVertex(rc, v, shape);
}
}
}
示例10: paintIconForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
/**
* Paint <code>v</code>'s icon on <code>g</code> at <code>(x,y)</code>.
*/
protected void paintIconForVertex(RenderContext<V,E> rc, V v, Layout<V,E> layout) {
GraphicsDecorator g = rc.getGraphicsContext();
boolean vertexHit = true;
// get the shape to be rendered
Shape shape = rc.getVertexShapeTransformer().transform(v);
Point2D p = layout.transform(v);
p = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p);
float x = (float)p.getX();
float y = (float)p.getY();
// create a transform that translates to the location of
// the vertex to be rendered
AffineTransform xform = AffineTransform.getTranslateInstance(x,y);
// transform the vertex shape with xtransform
shape = xform.createTransformedShape(shape);
vertexHit = vertexHit(rc, shape);
//rc.getViewTransformer().transform(shape).intersects(deviceRectangle);
if (vertexHit) {
if(rc.getVertexIconTransformer() != null) {
Icon icon = rc.getVertexIconTransformer().transform(v);
if(icon != null) {
g.draw(icon, rc.getScreenDevice(), shape, (int)x, (int)y);
} else {
paintShapeForVertex(rc, v, shape);
}
} else {
paintShapeForVertex(rc, v, shape);
}
}
}
示例11: labelEdge
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
public void labelEdge(final RenderContext<Node, Edge> rc, final Layout<Node, Edge> layout, final Edge e, final String label) {
if (label == null || label.length() == 0) {
return;
}
final Graph<Node, Edge> graph = layout.getGraph();
// don't draw edge if either incident vertex is not drawn
final Pair<Node> endpoints = graph.getEndpoints(e);
final Node v1 = endpoints.getFirst();
final Node v2 = endpoints.getSecond();
if (!rc.getEdgeIncludePredicate().evaluate(Context.<Graph<Node, Edge>, Edge>getInstance(graph, e))) {
return;
}
if (!rc.getVertexIncludePredicate().evaluate(Context.<Graph<Node, Edge>, Node>getInstance(graph, v1)) ||
!rc.getVertexIncludePredicate().evaluate(Context.<Graph<Node, Edge>, Node>getInstance(graph, v2))) {
return;
}
final Point2D p1 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, layout.transform(v1));
final Point2D p2 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, layout.transform(v2));
final GraphicsDecorator g = rc.getGraphicsContext();
final Component component = prepareRenderer(rc, rc.getEdgeLabelRenderer(), label, rc.getPickedEdgeState().isPicked(e), e);
final Dimension d = component.getPreferredSize();
final AffineTransform old = g.getTransform();
final AffineTransform xform = new AffineTransform(old);
final FontMetrics fm = g.getFontMetrics();
int w = fm.stringWidth(e.text);
double p = Math.max(0, p1.getX() + p2.getX() - w);
xform.translate(Math.min(layout.getSize().width - w, p / 2), (p1.getY() + p2.getY() - fm.getHeight()) / 2);
g.setTransform(xform);
g.draw(component, rc.getRendererPane(), 0, 0, d.width, d.height, true);
g.setTransform(old);
}
示例12: paintShapeForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
protected void paintShapeForVertex(RenderContext<V, E> rc, V v, Shape shape) {
GraphicsDecorator g = rc.getGraphicsContext();
Paint oldPaint = g.getPaint();
Paint fillPaint = rc.getVertexFillPaintTransformer().transform(v);
if (fillPaint != null) {
g.setPaint(fillPaint);
g.fill(shape);
g.setPaint(oldPaint);
}
Paint drawPaint = rc.getVertexDrawPaintTransformer().transform(v);
if (drawPaint != null) {
g.setPaint(drawPaint);
Stroke oldStroke = g.getStroke();
Stroke stroke = rc.getVertexStrokeTransformer().transform(v);
if (stroke != null) {
g.setStroke(stroke);
}
g.draw(shape);
g.setPaint(oldPaint);
g.setStroke(oldStroke);
}
// leaf: draw frequency colors
if (graphCreator.isLeaf((String) v)) {
Tree tree = graphCreator.getTree((String) v);
Map<String, Integer> countMap = tree.getCounterMap();
int numberOfLabels = countMap.size();
int frequencySum = tree.getFrequencySum();
double height = tree.getFrequencySum() / (double) maxLeafSize
* (FREQUENCY_BAR_MAX_HEIGHT - FREQUENCY_BAR_MIN_HEIGHT) + FREQUENCY_BAR_MIN_HEIGHT;
double width = shape.getBounds().getWidth() - 2 * FREQUENCY_BAR_OFFSET_X - 1;
double xPos = shape.getBounds().getX() + FREQUENCY_BAR_OFFSET_X;
double yPos = shape.getBounds().getY() + shape.getBounds().getHeight() - FREQUENCY_BAR_OFFSET_Y - height;
ColorProvider colorProvider = new ColorProvider();
for (String labelValue : countMap.keySet()) {
int count = tree.getCount(labelValue);
double currentWidth = ((double) count / (double) frequencySum) * width;
Rectangle2D.Double frequencyRect = new Rectangle2D.Double(xPos, yPos, currentWidth, height);
Attribute label = model.getTrainingHeader().getAttributes().getLabel();
if (label.isNominal()) {
int counter = label.getMapping().mapString(labelValue);
g.setColor(colorProvider.getPointColor((double) counter / (double) (numberOfLabels - 1)));
g.fill(frequencyRect);
g.setColor(Color.BLACK);
xPos += currentWidth;
}
}
g.setColor(Color.BLACK);
g.draw(new Rectangle2D.Double(shape.getBounds().getX() + FREQUENCY_BAR_OFFSET_X, yPos, width, height));
g.setPaint(oldPaint);
}
}
示例13: labelVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
/**
* Labels the specified vertex with the specified label. Uses the font specified by this
* instance's <code>VertexFontFunction</code>. (If the font is unspecified, the existing font
* for the graphics context is used.) If vertex label centering is active, the label is centered
* on the position of the vertex; otherwise the label is offset slightly.
*/
@Override
public void labelVertex(RenderContext<V, E> rc, Layout<V, E> layout, V v, String label) {
Graph<V, E> graph = layout.getGraph();
if (rc.getVertexIncludePredicate().evaluate(Context.<Graph<V, E>, V> getInstance(graph, v)) == false) {
return;
}
Point2D pt = layout.transform(v);
pt = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, pt);
float x = (float) pt.getX();
float y = (float) pt.getY();
Component component = prepareRenderer(rc, rc.getVertexLabelRenderer(), label, rc.getPickedVertexState().isPicked(v),
v);
GraphicsDecorator g = rc.getGraphicsContext();
Dimension d = component.getPreferredSize();
AffineTransform xform = AffineTransform.getTranslateInstance(x, y);
Shape shape = rc.getVertexShapeTransformer().transform(v);
shape = xform.createTransformedShape(shape);
if (rc.getGraphicsContext() instanceof TransformingGraphics) {
BidirectionalTransformer transformer = ((TransformingGraphics) rc.getGraphicsContext()).getTransformer();
if (transformer instanceof ShapeTransformer) {
ShapeTransformer shapeTransformer = (ShapeTransformer) transformer;
shape = shapeTransformer.transform(shape);
}
}
Rectangle2D bounds = shape.getBounds2D();
Point p = null;
if (position == Position.AUTO) {
Dimension vvd = rc.getScreenDevice().getSize();
if (vvd.width == 0 || vvd.height == 0) {
vvd = rc.getScreenDevice().getPreferredSize();
}
p = getAnchorPoint(bounds, d, positioner.getPosition(x, y, vvd));
} else {
p = getAnchorPoint(bounds, d, position);
}
if (graphCreator.isLeaf((String) v)) {
p.setLocation(p.x, p.y + LABEL_OFFSET_Y);
}
g.draw(component, rc.getRendererPane(), p.x, p.y, d.width, d.height, true);
}
示例14: paintShapeForVertex
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
protected void paintShapeForVertex(RenderContext<V, E> rc, V v, Shape shape) {
GraphicsDecorator g = rc.getGraphicsContext();
Paint oldPaint = g.getPaint();
Paint fillPaint = rc.getVertexFillPaintTransformer().transform(v);
if (fillPaint != null) {
g.setPaint(fillPaint);
g.fill(shape);
g.setPaint(oldPaint);
}
Paint drawPaint = rc.getVertexDrawPaintTransformer().transform(v);
if (drawPaint != null) {
g.setPaint(drawPaint);
Stroke oldStroke = g.getStroke();
Stroke stroke = rc.getVertexStrokeTransformer().transform(v);
if (stroke != null) {
g.setStroke(stroke);
}
g.draw(shape);
g.setPaint(oldPaint);
g.setStroke(oldStroke);
}
// leaf: draw frequency colors if nominal
if (graphCreator.isLeaf((String) v)) {
Attribute label = model.getTrainingHeader().getAttributes().getLabel();
if (label.isNominal()) {
Tree tree = graphCreator.getTree((String) v);
Map<String, Integer> countMap = tree.getCounterMap();
int numberOfLabels = countMap.size();
int frequencySum = tree.getFrequencySum();
double height = tree.getFrequencySum() / (double) maxLeafSize
* (FREQUENCY_BAR_MAX_HEIGHT - FREQUENCY_BAR_MIN_HEIGHT) + FREQUENCY_BAR_MIN_HEIGHT;
double width = shape.getBounds().getWidth() - 2 * FREQUENCY_BAR_OFFSET_X - 1;
double xPos = shape.getBounds().getX() + FREQUENCY_BAR_OFFSET_X;
double yPos = shape.getBounds().getY() + shape.getBounds().getHeight() - FREQUENCY_BAR_OFFSET_Y - height;
ColorProvider colorProvider = new ColorProvider();
for (String labelValue : countMap.keySet()) {
int count = tree.getCount(labelValue);
double currentWidth = (double) count / (double) frequencySum * width;
Rectangle2D.Double frequencyRect = new Rectangle2D.Double(xPos, yPos, currentWidth, height);
int counter = label.getMapping().mapString(labelValue);
g.setColor(colorProvider.getPointColor((double) counter / (double) (numberOfLabels - 1)));
g.fill(frequencyRect);
g.setColor(Color.BLACK);
xPos += currentWidth;
}
g.setPaint(oldPaint);
}
}
}
示例15: labelEdge
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator; //导入方法依赖的package包/类
@Override
public void labelEdge(RenderContext<V, E> rc, Layout<V, E> layout, E e, String label) {
if (label == null || label.length() == 0) {
return;
}
Graph<V, E> graph = layout.getGraph();
// don't draw edge if either incident vertex is not drawn
Pair<V> endpoints = graph.getEndpoints(e);
V v1 = endpoints.getFirst();
V v2 = endpoints.getSecond();
if (!rc.getVertexIncludePredicate().evaluate(Context.<Graph<V, E>, V> getInstance(graph, v1))
|| !rc.getVertexIncludePredicate().evaluate(Context.<Graph<V, E>, V> getInstance(graph, v2))) {
return;
}
Point2D p1 = layout.transform(v1);
Point2D p2 = layout.transform(v2);
p1 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p1);
p2 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p2);
float x1 = (float) p1.getX();
float y1 = (float) p1.getY();
float x2 = (float) p2.getX();
float y2 = (float) p2.getY();
GraphicsDecorator g = rc.getGraphicsContext();
float distX = x2 - x1;
float distY = y2 - y1;
double totalLength = Math.sqrt(distX * distX + distY * distY);
double closeness = rc.getEdgeLabelClosenessTransformer().transform(Context.<Graph<V, E>, E> getInstance(graph, e))
.doubleValue();
int posX = (int) (x1 + closeness * distX);
int posY = (int) (y1 + closeness * distY);
int xDisplacement = 0;
int yDisplacement = 0;
xDisplacement = (int) (rc.getLabelOffset() * (distX / totalLength));
yDisplacement = (int) (rc.getLabelOffset() * (-distY / totalLength));
AffineTransform old = g.getTransform();
AffineTransform xform = new AffineTransform(old);
xform.translate(posX + xDisplacement, posY + yDisplacement);
double parallelOffset = 0.0d;
Component component = prepareRenderer(rc, rc.getEdgeLabelRenderer(), label, rc.getPickedEdgeState().isPicked(e), e);
Dimension d = component.getPreferredSize();
xform.translate(-d.width / 2.0d, -(d.height / 2.0d - parallelOffset));
g.setTransform(xform);
g.setColor(Colors.WHITE);
g.draw(component, rc.getRendererPane(), 0, 0, d.width, d.height, true);
g.setTransform(old);
}